Player Matchup

Nox
Nox
BloopBelieves
Nox
Level 142
God Stats
10W - 5L
1,684 SR
Queue Stats
117W - 82L
1,653 Elo+
Party 1
Bacchus
Bacchus
Masterluckie
Bacchus
Level 143
God Stats
4W - 1L
1,315 SR
Queue Stats
158W - 106L
1,615 Elo+
Party 1
Skadi
Skadi
zYungPoseidon
Skadi
Level 121
God Stats
3W - 0L
1,699 SR
Queue Stats
181W - 117L
1,623 Elo+
Party 1
Team Averages
Level 135
1,566 SR
1,630 Elo+

VS

Team Averages
Level 131
1,607 SR
1,440 Elo+
Terra
Terra
FarudeSandStorm
Terra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 98L
1,438 Elo+
Party 2
Agni
Agni
Proadactyl
Agni
Level 138
God Stats
5W - 3L
1,500 SR
Queue Stats
158W - 94L
1,438 Elo+
Party 2
Ravana
Ravana
Uzif
Ravana
Level 129
God Stats
0W - 1L
1,822 SR
Queue Stats
184W - 121L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 11
11,760
784
10,379
8,833
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Masterluckie
Bacchus
14
5 / 4 / 13
12,209
814
9,651
16,542
20,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

15
8 / 2 / 9
11,683
779
15,459
5,934
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 5
10,397
693
4,335
17,513
17,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 7 / 3
9,767
651
5,910
11,730
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
Uzif
Ravana
13
5 / 5 / 5
10,728
715
9,399
13,586
9,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
20
Kills
10
10
Deaths
20
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
4
11
3.13
L
2
8
5
0.56
W
Bacchus
Masterluckie
Bacchus
5
4
13
2.88
L
3
7
3
0.64
L
Ravana
Uzif
Ravana
5
5
5
1.5
W
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,489
Damage
19,644
31,309
Taken
42,829
26,710
Mitigated
32,291
5,419
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,379
784
0
500
8,833
3,610
1,343
2,923
5,910
58,942
0
L
4,335
778
1,111
3,404
17,513
17,454
340
9,637
7,623
15,475
0
W
Bacchus
Masterluckie
Bacchus
9,651
2,113
0
2,225
16,542
20,871
290
5,279
11,263
26,522
0
L
5,910
1,031
0
954
11,730
5,344
500
5,952
5,589
43,039
0
L
Ravana
Uzif
Ravana
9,399
2,836
0
1,733
13,586
9,493
663
3,909
9,560
0
43,346
W
15,459
6,960
0
2,694
5,934
2,229
1,873
2,091
3,843
0
55,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,652
Gold Earned
30,892
181
Minions Killed
155
0
Camps Cleared
0
834,701
Distance Traveled
799,625
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,760
784
98
7
0
263,309
4
L
Terra
10,397
693
20
1
0
266,209
5
W
Bacchus
12,209
814
24
2
0
294,734
1
L
Agni
9,767
651
72
5
0
254,795
2
L
Ravana
10,728
715
63
4
0
278,621
0
W
Skadi
11,683
779
59
4
0
276,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role