Player Matchup

Thoth
Thoth
DuckAttacks102
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,499 Elo+
Solo
Ganesha
Ganesha
SCCSmurf
Ganesha
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
ScaryTerry602
Hun Batz
Level 85
God Stats
2W - 2L
1,772 SR
Queue Stats
358W - 334L
1,556 Elo+
Party 3
Artemis
Artemis
Webbby
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
uwudamisan
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 140L
1,598 Elo+
Party 3
Team Averages
Level 24
1,554 SR
1,531 Elo+

VS

Team Averages
Level 29
1,499 SR
1,532 Elo+
Horus
Horus
LolxDLmaoRofl
Horus
Level 26
God Stats
11W - 9L
1,606 SR
Queue Stats
58W - 41L
1,531 Elo+
Party 2
Hun Batz
Hun Batz
NoneaGod
Hun Batz
Level 27
God Stats
22W - 27L
1,455 SR
Queue Stats
147W - 169L
1,491 Elo+
Party 1
Merlin
Merlin
PORRUOAAAAH
Merlin
Level 25
God Stats
7W - 8L
1,433 SR
Queue Stats
107W - 104L
1,528 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SirrCrocodile
Cu Chulainn
Level 28
God Stats
19W - 7L
1,741 SR
Queue Stats
98W - 88L
1,532 Elo+
Party 2
Olorun
Olorun
lucho1314XD
Olorun
Level 38
God Stats
1W - 1L
1,262 SR
Queue Stats
167W - 171L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
4,321
393
1,804
1,956
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
SCCSmurf
Ganesha
8
2 / 1 / 2
5,689
517
3,016
7,072
2,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
ScaryTerry602
Hun Batz
11
1 / 3 / 1
6,048
550
3,199
9,011
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
Webbby
Artemis
8
1 / 4 / 2
5,230
475
2,818
4,052
1,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
uwudamisan
Bellona
9
1 / 5 / 0
5,234
476
4,360
8,616
4,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 3
6,562
597
4,378
7,303
3,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
NoneaGod
Hun Batz
11
2 / 1 / 0
6,390
581
2,059
4,990
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
10
0 / 0 / 1
5,941
540
2,771
2,732
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
SirrCrocodile
Cu Chulainn
11
4 / 0 / 0
6,793
618
2,659
5,208
2,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
9
4 / 2 / 4
6,198
563
7,586
6,765
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
5
Kills
14
14
Deaths
5
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
4
2
3
2.75
W
Hun Batz
NoneaGod
Hun Batz
2
1
0
2
W
Merlin
0
0
1
0.5
L
Ganesha
SCCSmurf
Ganesha
2
1
2
3
L
Hun Batz
ScaryTerry602
Hun Batz
1
3
1
0.5
W
Cu Chulainn
SirrCrocodile
Cu Chulainn
4
0
0
4
L
Artemis
Webbby
Artemis
1
4
2
0.5
W
Olorun
4
2
4
3
L
Bellona
uwudamisan
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,197
Damage
19,453
30,707
Taken
26,998
11,741
Mitigated
11,246
8,010
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,804
30
0
500
1,956
478
0
696
1,260
8,897
0
W
4,378
2,568
872
1,916
7,303
3,804
540
1,741
5,562
0
16,781
W
Hun Batz
NoneaGod
Hun Batz
2,059
385
0
2,612
4,990
1,445
0
862
4,020
0
32,292
W
Merlin
2,771
212
0
500
2,732
791
588
1,041
1,519
26,321
0
L
Ganesha
SCCSmurf
Ganesha
3,016
355
0
2,001
7,072
2,915
0
3,380
3,692
18,820
0
L
Hun Batz
ScaryTerry602
Hun Batz
3,199
392
0
4,246
9,011
2,361
0
2,261
6,700
0
40,599
W
Cu Chulainn
SirrCrocodile
Cu Chulainn
2,659
661
0
2,461
5,208
2,839
1,757
0
5,208
0
26,719
L
Artemis
Webbby
Artemis
2,818
1,372
0
15
4,052
1,048
63
2,260
1,792
0
13,056
W
Olorun
7,586
2,973
639
2,242
6,765
2,367
0
896
5,869
31,961
0
L
Bellona
uwudamisan
Bellona
4,360
1,229
0
1,248
8,616
4,939
0
1,760
6,556
0
21,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,522
Gold Earned
31,884
196
Minions Killed
266
0
Camps Cleared
0
973,385
Distance Traveled
1,051,563
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,321
393
13
1
0
90,368
0
W
Horus
6,562
597
34
3
0
210,827
2
W
Hun Batz
6,390
581
76
7
0
240,138
1
W
Merlin
5,941
540
47
4
0
193,743
0
L
Ganesha
5,689
517
4
0
0
225,347
1
L
Hun Batz
6,048
550
83
8
0
239,050
5
W
Cu Chulainn
6,793
618
56
5
0
213,898
2
L
Artemis
5,230
475
46
4
0
216,902
0
W
Olorun
6,198
563
53
5
0
192,957
4
L
Bellona
5,234
476
50
5
0
201,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role