Player Matchup

Fenrir
Fenrir
Backlashers
Fenrir
Level 28
God Stats
16W - 18L
1,770 SR
Queue Stats
26W - 30L
1,422 Elo+
Solo
Tyr
Tyr
Graphmo
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 60L
1,611 Elo+
Party 2
Cthulhu
Cthulhu
R3N3G4D3 9
Cthulhu
Level 15
God Stats
3W - 2L
1,655 SR
Queue Stats
29W - 35L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
Sheezus420
Sun Wukong
Level 28
God Stats
4W - 8L
1,384 SR
Queue Stats
163W - 160L
1,423 Elo+
Solo
Ah Puch
Ah Puch
SoloGoon82
Ah Puch
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
44W - 65L
1,341 Elo+
Party 2
Team Averages
Level 19
1,562 SR
1,445 Elo+

VS

Team Averages
Level 29
1,499 SR
1,519 Elo+
Nu Wa
Nu Wa
Harem Breaker
Nu Wa
Level 22
God Stats
48W - 35L
1,634 SR
Queue Stats
51W - 38L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
LadyAmetista
Danzaburou
Level 16
God Stats
39W - 51L
1,497 SR
Queue Stats
166W - 167L
1,405 Elo+
Solo
King Arthur
King Arthur
MasterPlaya117
King Arthur
Level 62
God Stats
3W - 2L
1,451 SR
Queue Stats
24W - 24L
1,574 Elo+
Party 1
Ymir
Ymir
OCOOLja
Ymir
Level 28
God Stats
1W - 1L
1,323 SR
Queue Stats
143W - 127L
1,588 Elo+
Solo
Arachne
Arachne
TwistedPhantasy
Arachne
Level 16
God Stats
4W - 4L
1,590 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 5 / 12
17,153
1,072
21,008
21,932
10,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tyr
20
8 / 9 / 16
16,331
1,021
24,223
35,009
47,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
R3N3G4D3 9
Cthulhu
15
0 / 0 / 0
9,710
607
0
2,432
889
Sun Wukong
Sheezus420
Sun Wukong
20
7 / 9 / 17
16,440
1,028
22,701
38,871
44,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
SoloGoon82
Ah Puch
20
6 / 10 / 23
16,643
1,040
35,638
25,396
9,385
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Team 1 Tickets

0

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 13
17,323
1,083
31,504
20,884
6,621
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
LadyAmetista
Danzaburou
20
2 / 4 / 17
15,491
968
18,285
11,467
4,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
MasterPlaya117
King Arthur
20
10 / 5 / 14
16,576
1,036
26,816
26,868
34,837
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
OCOOLja
Ymir
20
2 / 10 / 20
14,878
930
15,226
25,193
12,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 7 / 16
15,827
989
25,251
24,507
8,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
113
34
Kills
33
33
Deaths
34
68
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Fenrir
13
5
12
3.8
L
Tyr
8
9
16
1.78
W
12
8
13
2.31
W
Danzaburou
LadyAmetista
Danzaburou
2
4
17
2.63
W
King Arthur
MasterPlaya117
King Arthur
10
5
14
3.4
W
Ymir
OCOOLja
Ymir
2
10
20
1.2
L
Cthulhu
R3N3G4D3 9
Cthulhu
0
0
0
0
L
Sun Wukong
Sheezus420
Sun Wukong
7
9
17
1.72
L
Ah Puch
SoloGoon82
Ah Puch
6
10
23
1.75
W
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,570
Damage
117,082
123,640
Taken
108,919
113,067
Mitigated
66,944
5,807
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
21,008
4,399
0
809
21,932
10,941
0
8,508
12,789
0
42,241
L
Tyr
24,223
4,322
0
1,702
35,009
47,021
0
10,377
23,581
0
60,641
W
31,504
6,612
0
875
20,884
6,621
0
7,899
12,985
59,820
0
W
Danzaburou
LadyAmetista
Danzaburou
18,285
8,384
0
1,274
11,467
4,566
0
2,694
8,773
0
56,982
W
King Arthur
MasterPlaya117
King Arthur
26,816
1,609
189
2,990
26,868
34,837
0
6,429
20,439
0
45,149
W
Ymir
OCOOLja
Ymir
15,226
2,321
828
510
25,193
12,145
0
10,128
15,065
30,933
0
L
Cthulhu
R3N3G4D3 9
Cthulhu
0
0
0
0
2,432
889
0
2,304
0
0
0
L
Sun Wukong
Sheezus420
Sun Wukong
22,701
3,750
0
851
38,871
44,831
0
11,518
26,319
396
60,289
L
Ah Puch
SoloGoon82
Ah Puch
35,638
5,707
0
2,445
25,396
9,385
0
12,555
12,191
68,332
0
W
25,251
17,849
0
5,051
24,507
8,775
0
8,582
15,925
0
37,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,277
Gold Earned
80,095
294
Minions Killed
267
5
Camps Cleared
4
1,203,340
Distance Traveled
1,279,389
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,153
1,072
49
3
1
330,796
1
L
Tyr
16,331
1,021
104
7
1
322,075
0
W
Nu Wa
17,323
1,083
55
3
2
232,154
1
W
Danzaburou
15,491
968
97
6
1
256,946
1
W
King Arthur
16,576
1,036
44
3
0
310,576
0
W
Ymir
14,878
930
47
3
1
190,708
1
L
Cthulhu
9,710
607
0
0
0
0
0
L
Sun Wukong
16,440
1,028
78
5
3
299,842
0
L
Ah Puch
16,643
1,040
63
4
0
250,627
0
W
Arachne
15,827
989
24
2
0
289,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role