Player Matchup

Rama
Rama
Masters
Roweland
Rama
Masters
Level 53
God Stats
7W - 3L
1,905 SR
Queue Stats
85W - 32L
2,961 MMR
Party 2
Mercury
Mercury
Masters
Tanquesito
Mercury
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Masters
Wlfy
Thoth
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Masters
Xiothia
Athena
Masters
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 10L
2,972 MMR
Party 2
Cthulhu
Cthulhu
Masters
ecco13
Cthulhu
Masters
Level 156
God Stats
0W - 2L
1,267 SR
Queue Stats
112W - 83L
2,836 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 107
1,534 SR
2,354 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 134
1,533 SR
2,124 MMR
Ullr
Ullr
Masters
AppointedDwarf
Ullr
Masters
Level 69
God Stats
12W - 6L
1,500 SR
Queue Stats
279W - 196L
2,952 MMR
Party 1
Fafnir
Fafnir
Masters
Dazer
Fafnir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Masters
Fantomuuu
Persephone
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Masters
Lorwis
Apollo
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
oCxnnahh
Cu Chulainn
Masters
Level 124
God Stats
26W - 20L
1,664 SR
Queue Stats
336W - 231L
3,168 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
1 / 2 / 1
5,535
554
4,345
7,178
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Tanquesito
Mercury
10
1 / 3 / 0
5,372
537
2,150
6,805
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
Wlfy
Thoth
10
1 / 4 / 0
5,765
577
2,253
5,545
1,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Athena
Xiothia
Athena
9
1 / 3 / 2
5,367
537
4,257
8,123
2,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
ecco13
Cthulhu
11
0 / 0 / 1
6,128
613
2,119
5,705
3,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
TiamatAphroditeSetGuan YuTsukuyomi

VS

Bans
ScyllaSobekTyrSun WukongAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
6,178
618
5,989
6,429
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
Dazer
Fafnir
9
2 / 1 / 6
5,986
599
4,177
6,061
3,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Fantomuuu
Persephone
10
3 / 2 / 4
5,978
598
3,278
3,645
1,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
Lorwis
Apollo
11
4 / 0 / 5
6,390
639
3,738
4,332
1,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
oCxnnahh
Cu Chulainn
12
0 / 0 / 1
6,610
661
2,523
3,397
2,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
12
12
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Fafnir
Dazer
Fafnir
2
1
6
5
W
Persephone
Fantomuuu
Persephone
3
2
4
2.5
W
Apollo
Lorwis
Apollo
4
0
5
6.5
L
Rama
1
2
1
0.75
L
Mercury
Tanquesito
Mercury
1
3
0
0.33
L
Thoth
Wlfy
Thoth
1
4
0
0.25
L
Athena
Xiothia
Athena
1
3
2
0.67
L
Cthulhu
ecco13
Cthulhu
0
0
1
0.5
W
Cu Chulainn
oCxnnahh
Cu Chulainn
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,124
Damage
19,705
33,356
Taken
23,864
12,639
Mitigated
9,712
13,012
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,989
2,496
0
2,721
6,429
1,641
0
1,422
4,816
0
40,985
W
Fafnir
Dazer
Fafnir
4,177
1,008
0
3,206
6,061
3,534
0
2,530
3,357
8,827
0
W
Persephone
Fantomuuu
Persephone
3,278
316
0
299
3,645
1,142
0
1,720
1,923
37,953
0
W
Apollo
Lorwis
Apollo
3,738
1,548
0
63
4,332
1,357
0
1,188
2,967
0
35,155
L
Rama
4,345
3,792
0
3,468
7,178
1,444
0
676
6,502
0
32,188
L
Mercury
Tanquesito
Mercury
2,150
1,316
0
2,468
6,805
2,692
36
992
5,597
0
28,843
L
Thoth
Wlfy
Thoth
2,253
221
0
508
5,545
1,931
0
1,931
3,545
38,758
0
L
Athena
Xiothia
Athena
4,257
1,798
0
3,319
8,123
2,929
0
3,036
4,803
10,510
0
L
Cthulhu
ecco13
Cthulhu
2,119
141
94
3,155
5,705
3,643
0
251
5,454
41,374
0
W
Cu Chulainn
oCxnnahh
Cu Chulainn
2,523
608
0
1,876
3,397
2,038
0
1,051
2,171
0
47,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,167
Gold Earned
31,142
339
Minions Killed
364
0
Camps Cleared
0
1,023,436
Distance Traveled
1,044,544
18
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,178
618
89
9
0
179,493
4
W
Fafnir
5,986
599
9
1
0
224,715
5
W
Persephone
5,978
598
73
7
0
200,252
4
W
Apollo
6,390
639
71
7
0
230,467
9
L
Rama
5,535
554
71
7
0
177,636
2
L
Mercury
5,372
537
68
7
0
239,173
2
L
Thoth
5,765
577
89
9
0
198,789
6
L
Athena
5,367
537
14
1
0
205,334
4
L
Cthulhu
6,128
613
97
10
0
202,504
4
W
Cu Chulainn
6,610
661
122
12
0
209,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role