Player Matchup

Loki
Loki
GodCham3leon
Loki
Level 29
God Stats
14W - 11L
1,564 SR
Queue Stats
296W - 270L
1,552 Elo+
Solo
Yemoja
Yemoja
RhombusTuch
Yemoja
Level 26
God Stats
9W - 3L
1,895 SR
Queue Stats
249W - 207L
1,644 Elo+
Solo
Tiamat
Tiamat
SashaBae
Tiamat
Level 27
God Stats
54W - 51L
1,562 SR
Queue Stats
98W - 88L
1,618 Elo+
Solo
Izanami
Izanami
SlowMeizu
Izanami
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
aquablaze4
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 76L
1,717 Elo+
Solo
Team Averages
Level 20
1,604 SR
1,606 Elo+

VS

Team Averages
Level 42
1,508 SR
1,466 Elo+
Zeus
Zeus
DONFETTSACK
Zeus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
KenshiiTTV
Ymir
Level 14
God Stats
6W - 15L
1,141 SR
Queue Stats
26W - 41L
1,406 Elo+
Party 1
Mulan
Mulan
LenzoRyū
Mulan
Level 27
God Stats
3W - 3L
1,695 SR
Queue Stats
35W - 34L
1,609 Elo+
Party 1
Hou Yi
Hou Yi
Meotwo
Hou Yi
Level 117
God Stats
3W - 1L
1,699 SR
Queue Stats
132W - 107L
1,520 Elo+
Party 1
Fenrir
Fenrir
White_Trix
Fenrir
Level 25
God Stats
8W - 6L
1,506 SR
Queue Stats
33W - 30L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 6
11,485
574
9,710
14,751
6,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
14
1 / 2 / 7
9,648
482
4,731
11,000
8,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
SashaBae
Tiamat
20
5 / 0 / 4
13,820
691
9,720
9,445
5,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
SlowMeizu
Izanami
19
2 / 0 / 6
12,290
615
9,478
7,838
3,548
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
aquablaze4
Artemis
19
7 / 1 / 2
11,831
592
17,915
11,099
4,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 2
10,387
519
10,960
13,287
4,058
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 4 / 4
9,015
451
3,237
14,003
9,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
LenzoRyū
Mulan
17
1 / 5 / 0
9,763
488
6,754
16,052
11,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Meotwo
Hou Yi
13
1 / 2 / 4
8,185
409
4,365
8,581
2,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
White_Trix
Fenrir
14
0 / 9 / 4
8,507
425
3,667
19,447
7,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
25
Kills
6
6
Deaths
25
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
10
3
6
4.33
L
1
4
4
0.75
L
Mulan
LenzoRyū
Mulan
1
5
0
0.2
L
Hou Yi
Meotwo
Hou Yi
1
2
4
1.5
W
Yemoja
1
2
7
2.25
W
Tiamat
SashaBae
Tiamat
5
0
4
7
W
Izanami
SlowMeizu
Izanami
2
0
6
5
L
Fenrir
White_Trix
Fenrir
0
9
4
0.22
W
Artemis
aquablaze4
Artemis
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,554
Damage
28,983
54,133
Taken
71,370
28,379
Mitigated
35,568
22,784
Healing
12,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,960
767
0
2,396
13,287
4,058
0
6,261
6,622
70,054
0
W
9,710
3,801
0
3,600
14,751
6,213
0
3,077
11,599
0
64,643
L
3,237
68
0
1,152
14,003
9,817
0
2,199
11,786
25,634
0
L
Mulan
LenzoRyū
Mulan
6,754
211
0
3,471
16,052
11,791
438
873
15,147
0
66,997
L
Hou Yi
Meotwo
Hou Yi
4,365
815
0
323
8,581
2,772
0
1,120
7,461
0
47,108
W
Yemoja
4,731
916
1,467
3,510
11,000
8,849
15
5,457
5,518
19,270
0
W
Tiamat
SashaBae
Tiamat
9,720
964
0
5,381
9,445
5,136
404
2,322
7,113
117,763
0
W
Izanami
SlowMeizu
Izanami
9,478
6,891
0
2,229
7,838
3,548
2,061
0
7,663
0
86,929
L
Fenrir
White_Trix
Fenrir
3,667
969
0
5,255
19,447
7,130
692
3,460
15,903
0
55,785
W
Artemis
aquablaze4
Artemis
17,915
10,466
0
6,597
11,099
4,633
1,994
3,341
7,758
0
105,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,074
Gold Earned
45,857
671
Minions Killed
564
0
Camps Cleared
0
1,905,499
Distance Traveled
1,729,157
30
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,387
519
162
8
0
314,502
6
W
Loki
11,485
574
96
5
0
445,108
5
L
Ymir
9,015
451
41
2
0
368,279
0
L
Mulan
9,763
488
152
8
0
358,298
1
L
Hou Yi
8,185
409
103
5
0
333,039
0
W
Yemoja
9,648
482
19
1
0
393,750
10
W
Tiamat
13,820
691
224
11
0
409,769
9
W
Izanami
12,290
615
174
9
0
322,803
4
L
Fenrir
8,507
425
106
5
0
355,039
2
W
Artemis
11,831
592
158
8
0
334,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role