Player Matchup

Bellona
Bellona
ChostinBombin
Bellona
Level 13
God Stats
6W - 1L
1,723 SR
Queue Stats
78W - 65L
1,478 Elo+
Party 1
Anubis
Anubis
EpicHanos
Anubis
Level 4
God Stats
4W - 1L
1,502 SR
Queue Stats
48W - 52L
1,583 Elo+
Party 1
Janus
Janus
FireNationIroh
Janus
Level 16
God Stats
2W - 0L
1,690 SR
Queue Stats
42W - 21L
1,483 Elo+
Party 1
Da Ji
Da Ji
Jismall
Da Ji
Level 16
God Stats
2W - 2L
1,738 SR
Queue Stats
23W - 19L
1,502 Elo+
Solo
Medusa
Medusa
Vonrentsalot
Medusa
Level 28
God Stats
2W - 1L
1,486 SR
Queue Stats
9W - 7L
1,506 Elo+
Solo
Team Averages
Level 15
1,628 SR
1,510 Elo+

VS

Team Averages
Level 15
1,538 SR
1,528 Elo+
Ares
Ares
Drimimuria
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,521 Elo+
Solo
Thoth
Thoth
LorTAvedo
Thoth
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,494 Elo+
Solo
Hel
Hel
PlasticTiarax
Hel
Level 26
God Stats
7W - 8L
1,502 SR
Queue Stats
23W - 25L
1,518 Elo+
Solo
Loki
Loki
StepLokiImStuck
Loki
Level 7
God Stats
4W - 3L
1,689 SR
Queue Stats
4W - 3L
1,547 Elo+
Solo
Cerberus
Cerberus
ungp
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
4 / 5 / 19
10,845
1,085
8,351
13,090
6,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
EpicHanos
Anubis
17
4 / 0 / 13
10,420
1,042
10,109
4,161
1,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
7 / 0 / 19
12,086
1,209
24,043
4,060
1,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Jismall
Da Ji
17
5 / 3 / 15
10,654
1,065
7,977
7,356
2,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
17
7 / 0 / 14
11,338
1,134
10,420
2,047
782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

249

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 5
9,427
943
4,817
18,403
13,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
LorTAvedo
Thoth
14
0 / 6 / 3
8,617
862
3,599
8,145
2,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 4 / 6
9,508
951
6,466
10,544
4,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
4 / 5 / 4
10,920
1,092
5,195
13,866
5,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
ungp
Cerberus
17
2 / 4 / 6
10,129
1,013
7,761
16,419
13,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
32
27
Kills
8
8
Deaths
27
80
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
4
5
19
2.7
L
1
8
5
0.44
W
Anubis
EpicHanos
Anubis
4
0
13
10.5
W
7
0
19
16.5
W
Da Ji
Jismall
Da Ji
5
3
15
4.17
L
Thoth
LorTAvedo
Thoth
0
6
3
0.25
L
1
4
6
1
L
4
5
4
1.2
W
Medusa
7
0
14
14
L
Cerberus
ungp
Cerberus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,900
Damage
27,838
30,714
Taken
67,377
13,091
Mitigated
40,308
4,339
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
8,351
2,154
0
516
13,090
6,482
0
10,320
2,770
0
15,077
L
4,817
254
0
0
18,403
13,752
0
11,265
7,138
23,837
0
W
Anubis
EpicHanos
Anubis
10,109
618
45
2,172
4,161
1,924
0
2,525
1,636
26,026
0
W
24,043
2,455
62
752
4,060
1,419
0
2,916
1,144
59,893
0
W
Da Ji
Jismall
Da Ji
7,977
1,219
0
0
7,356
2,484
0
5,326
2,030
0
15,615
L
Thoth
LorTAvedo
Thoth
3,599
632
0
0
8,145
2,664
0
4,519
3,626
8,643
0
L
6,466
1,141
5,415
2,350
10,544
4,869
0
4,982
5,562
28,229
0
L
5,195
299
0
0
13,866
5,430
0
4,642
9,224
0
37,348
W
Medusa
10,420
5,052
0
792
2,047
782
0
1,556
491
0
29,479
L
Cerberus
ungp
Cerberus
7,761
437
0
1,546
16,419
13,593
0
8,744
7,675
20,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,343
Gold Earned
48,601
212
Minions Killed
191
8
Camps Cleared
9
1,063,211
Distance Traveled
952,536
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,845
1,085
18
2
2
200,390
0
L
Ares
9,427
943
27
3
0
173,634
1
W
Anubis
10,420
1,042
41
4
0
192,302
0
W
Janus
12,086
1,209
105
11
2
221,809
0
W
Da Ji
10,654
1,065
9
1
0
213,702
0
L
Thoth
8,617
862
15
2
0
161,027
0
L
Hel
9,508
951
67
7
1
181,709
0
L
Loki
10,920
1,092
63
6
7
227,624
0
W
Medusa
11,338
1,134
39
4
4
235,008
1
L
Cerberus
10,129
1,013
19
2
1
208,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role