Player Matchup

Merlin
Merlin
Balsacc
Merlin
Level 28
God Stats
4W - 8L
1,376 SR
Queue Stats
75W - 71L
1,509 Elo+
Solo
Guan Yu
Guan Yu
FatPolo15
Guan Yu
Level 16
God Stats
2W - 3L
1,565 SR
Queue Stats
185W - 207L
1,449 Elo+
Solo
Kali
Kali
PrensadoPiola
Kali
Level 24
God Stats
11W - 4L
1,806 SR
Queue Stats
63W - 61L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
emor24
Kuzenbo
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 46L
1,494 Elo+
Party 1
Izanami
Izanami
juanvdz
Izanami
Level 16
God Stats
2W - 4L
1,482 SR
Queue Stats
28W - 34L
1,385 Elo+
Party 1
Team Averages
Level 21
1,546 SR
1,463 Elo+

VS

Team Averages
Level 24
1,594 SR
1,460 Elo+
Baron Samedi
Baron Samedi
DaveD0w0
Baron Samedi
Level 28
God Stats
30W - 26L
1,560 SR
Queue Stats
68W - 69L
1,486 Elo+
Solo
Fenrir
Fenrir
Pijama21
Fenrir
Level 27
God Stats
5W - 4L
1,576 SR
Queue Stats
29W - 22L
1,492 Elo+
Solo
Yemoja
Yemoja
n0fxx
Yemoja
Level 28
God Stats
28W - 29L
1,551 SR
Queue Stats
216W - 242L
1,448 Elo+
Party 2
Set
Set
osrslol
Set
Level 7
God Stats
1W - 0L
1,721 SR
Queue Stats
19W - 30L
1,419 Elo+
Solo
Izanami
Izanami
tfunkysar
Izanami
Level 32
God Stats
24W - 13L
1,564 SR
Queue Stats
356W - 324L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Balsacc
Merlin
20
6 / 11 / 10
13,539
484
16,113
17,519
7,939
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
FatPolo15
Guan Yu
18
3 / 6 / 7
11,854
423
10,650
25,443
32,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
13 / 6 / 12
16,163
577
25,445
25,934
15,689
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
emor24
Kuzenbo
19
5 / 7 / 9
13,609
486
15,126
29,240
48,438
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
juanvdz
Izanami
18
6 / 11 / 10
12,516
447
14,761
20,591
9,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaveD0w0
Baron Samedi
20
12 / 6 / 8
15,787
564
28,001
24,851
10,752
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
Pijama21
Fenrir
20
10 / 4 / 3
15,642
559
13,301
31,971
15,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
n0fxx
Yemoja
18
2 / 9 / 12
12,841
459
13,546
17,623
15,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Set
17
1 / 8 / 1
12,627
451
2,864
15,828
7,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
tfunkysar
Izanami
20
15 / 6 / 11
17,287
617
33,195
28,959
11,915
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
75
33
Kills
40
41
Deaths
33
48
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Merlin
Balsacc
Merlin
6
11
10
1
W
Baron Samedi
DaveD0w0
Baron Samedi
12
6
8
2.67
L
Guan Yu
FatPolo15
Guan Yu
3
6
7
1.08
W
Fenrir
Pijama21
Fenrir
10
4
3
2.88
L
13
6
12
3.17
L
Kuzenbo
emor24
Kuzenbo
5
7
9
1.36
L
Izanami
juanvdz
Izanami
6
11
10
1
W
Yemoja
n0fxx
Yemoja
2
9
12
0.89
W
Set
1
8
1
0.19
W
Izanami
tfunkysar
Izanami
15
6
11
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,095
Damage
90,907
118,727
Taken
119,232
114,112
Mitigated
60,825
19,854
Healing
45,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Balsacc
Merlin
16,113
786
0
1,926
17,519
7,939
1,185
7,884
9,279
75,723
0
W
Baron Samedi
DaveD0w0
Baron Samedi
28,001
3,312
2,866
11,404
24,851
10,752
1,439
8,999
15,727
105,149
0
L
Guan Yu
FatPolo15
Guan Yu
10,650
1,009
1,550
5,719
25,443
32,416
566
8,619
16,567
0
50,255
W
Fenrir
Pijama21
Fenrir
13,301
2,375
0
17,710
31,971
15,141
1,796
4,734
27,137
0
122,205
L
25,445
12,589
0
7,984
25,934
15,689
649
8,371
17,350
0
91,812
L
Kuzenbo
emor24
Kuzenbo
15,126
3,056
0
747
29,240
48,438
356
11,414
17,593
53,367
0
L
Izanami
juanvdz
Izanami
14,761
9,329
0
1,928
20,591
9,630
2,760
4,164
16,391
0
62,127
W
Yemoja
n0fxx
Yemoja
13,546
2,623
1,926
470
17,623
15,835
970
6,771
10,802
45,267
0
W
Set
2,864
1,030
0
800
15,828
7,182
2,448
2,308
13,320
0
49,879
W
Izanami
tfunkysar
Izanami
33,195
24,917
0
10,292
28,959
11,915
8,062
8,427
20,457
0
134,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,681
Gold Earned
74,184
437
Minions Killed
663
0
Camps Cleared
0
2,204,989
Distance Traveled
2,250,766
1
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,539
484
117
4
0
352,133
1
W
Baron Samedi
15,787
564
156
6
0
458,664
8
L
Guan Yu
11,854
423
87
3
0
425,400
0
W
Fenrir
15,642
559
141
5
0
514,870
0
L
Kali
16,163
577
102
4
0
526,057
0
L
Kuzenbo
13,609
486
53
2
0
459,902
0
L
Izanami
12,516
447
78
3
0
441,497
0
W
Yemoja
12,841
459
54
2
0
420,977
2
W
Set
12,627
451
110
4
0
412,288
5
W
Izanami
17,287
617
202
7
0
443,967
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role