Player Matchup

Sobek
Sobek
KingJayDa7th
Sobek
Level 160
God Stats
8W - 3L
1,966 SR
Queue Stats
508W - 412L
1,727 Elo+
Party 2
Olorun
Olorun
SarcDaShark
Olorun
Level 147
God Stats
6W - 2L
1,500 SR
Queue Stats
207W - 169L
1,662 Elo+
Party 2
Izanami
Izanami
SupaDupaDaddy
Izanami
Level 27
God Stats
6W - 1L
1,724 SR
Queue Stats
134W - 79L
1,702 Elo+
Party 2
Heimdallr
Heimdallr
TheFlappySeal
Heimdallr
Level 136
God Stats
4W - 4L
1,574 SR
Queue Stats
370W - 313L
1,727 Elo+
Party 2
Athena
Athena
TheZackri
Athena
Level 121
God Stats
4W - 2L
1,751 SR
Queue Stats
162W - 116L
1,725 Elo+
Party 2
Team Averages
Level 118
1,703 SR
1,708 Elo+

VS

Team Averages
Level 43
1,558 SR
1,547 Elo+
Medusa
Medusa
Dawn
Medusa
Level 107
God Stats
1W - 1L
1,654 SR
Queue Stats
27W - 36L
1,695 Elo+
Party 3
Aphrodite
Aphrodite
ITechBuzzel13
Aphrodite
Level 18
God Stats
2W - 2L
1,687 SR
Queue Stats
9W - 12L
1,585 Elo+
Party 3
Vamana
Vamana
Splumfeld
Vamana
Level 28
God Stats
12W - 7L
1,681 SR
Queue Stats
135W - 155L
1,403 Elo+
Party 1
Athena
Athena
nL Envyy
Athena
Level 28
God Stats
1W - 6L
1,232 SR
Queue Stats
70W - 93L
1,614 Elo+
Party 3
Arachne
Arachne
samyard
Arachne
Level 35
God Stats
54W - 54L
1,535 SR
Queue Stats
130W - 141L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 8
9,329
583
9,834
19,363
13,165
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
16
8 / 1 / 6
9,725
608
14,511
11,730
5,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
5
0 / 0 / 2
5,835
365
76
680
140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heimdallr
TheFlappySeal
Heimdallr
17
9 / 4 / 2
11,203
700
12,415
12,179
5,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
TheZackri
Athena
16
6 / 0 / 5
10,096
631
8,997
11,987
6,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dawn
Medusa
13
2 / 6 / 3
8,681
543
10,673
13,360
4,796
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
ITechBuzzel13
Aphrodite
10
0 / 6 / 2
6,026
377
2,733
10,245
4,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
Splumfeld
Vamana
10
0 / 8 / 2
6,330
396
5,534
13,026
5,618
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
nL Envyy
Athena
13
5 / 5 / 2
8,371
523
7,996
15,584
6,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
samyard
Arachne
12
1 / 6 / 2
7,643
478
2,961
12,586
4,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
31
Kills
8
9
Deaths
31
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
Dawn
Medusa
2
6
3
0.58
L
Aphrodite
ITechBuzzel13
Aphrodite
0
6
2
0.17
W
8
4
8
3
W
Olorun
8
1
6
11
L
Vamana
Splumfeld
Vamana
0
8
2
0.13
W
Izanami
0
0
2
1
W
Heimdallr
TheFlappySeal
Heimdallr
9
4
2
2.5
W
Athena
TheZackri
Athena
6
0
5
8.5
L
Athena
nL Envyy
Athena
5
5
2
1.2
L
Arachne
samyard
Arachne
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,833
Damage
29,897
55,939
Taken
64,801
30,158
Mitigated
25,729
23,294
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Dawn
Medusa
10,673
6,073
0
1,075
13,360
4,796
1,616
4,681
8,679
0
41,444
L
Aphrodite
ITechBuzzel13
Aphrodite
2,733
280
990
2,074
10,245
4,306
0
5,585
4,657
17,968
0
W
9,834
1,357
390
7,692
19,363
13,165
455
3,935
15,428
27,215
0
W
Olorun
14,511
8,340
657
8,570
11,730
5,143
3,689
2,267
9,463
64,565
0
L
Vamana
Splumfeld
Vamana
5,534
2,599
0
1,998
13,026
5,618
1,303
10,097
2,929
0
27,445
W
Izanami
76
73
0
80
680
140
0
0
680
0
2,186
W
Heimdallr
TheFlappySeal
Heimdallr
12,415
3,496
0
3,116
12,179
5,090
3,962
2,469
9,710
0
77,760
W
Athena
TheZackri
Athena
8,997
1,874
0
2,789
11,987
6,620
1,579
1,796
10,191
59,978
0
L
Athena
nL Envyy
Athena
7,996
2,464
0
3,369
15,584
6,787
0
7,835
7,749
33,057
3,223
L
Arachne
samyard
Arachne
2,961
1,521
0
2,087
12,586
4,222
553
5,144
7,442
0
41,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,188
Gold Earned
37,051
431
Minions Killed
262
0
Camps Cleared
0
1,242,266
Distance Traveled
1,473,557
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,681
543
64
4
0
303,072
3
L
Aphrodite
6,026
377
36
2
0
306,530
0
W
Sobek
9,329
583
42
3
0
331,948
0
W
Olorun
9,725
608
110
7
0
272,233
1
L
Vamana
6,330
396
26
2
0
260,915
1
W
Izanami
5,835
365
3
0
0
33,521
1
W
Heimdallr
11,203
700
150
9
0
274,020
0
W
Athena
10,096
631
126
8
0
330,544
1
L
Athena
8,371
523
59
4
0
322,929
0
L
Arachne
7,643
478
77
5
0
280,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role