Player Matchup

Nox
Nox
DeadlyDosis
Nox
Level 56
God Stats
1W - 0L
1,111 SR
Queue Stats
16W - 9L
1,697 Elo+
Party 1
Hercules
Hercules
ZirhcM
Hercules
Level 149
God Stats
4W - 0L
1,987 SR
Queue Stats
49W - 39L
1,721 Elo+
Party 1
Da Ji
Da Ji
Аrni
Da Ji
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 40L
1,721 Elo+
Party 1
Team Averages
Level 121
1,533 SR
1,713 Elo+

VS

Team Averages
Level 114
1,618 SR
1,582 Elo+
Neith
Neith
KrIsTiNaRuS
Neith
Level 130
God Stats
31W - 20L
1,719 SR
Queue Stats
398W - 337L
1,607 Elo+
Party 2
Tyr
Tyr
MrWlastina
Tyr
Level 144
God Stats
78W - 55L
1,649 SR
Queue Stats
239W - 189L
1,671 Elo+
Party 2
Ra
Ra
joniland9
Ra
Level 68
God Stats
11W - 13L
1,486 SR
Queue Stats
28W - 32L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 10
11,735
652
11,385
8,721
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
ZirhcM
Hercules
15
3 / 3 / 11
13,000
722
11,187
16,263
16,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
Аrni
Da Ji
17
8 / 3 / 5
12,714
706
12,300
15,933
11,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
11,166
620
10,899
10,897
4,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
3 / 5 / 4
11,034
613
10,120
19,712
16,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 6 / 4
11,217
623
8,416
11,363
6,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
14
Kills
8
8
Deaths
14
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
3
3
4
1.67
L
3
5
4
1
W
Hercules
ZirhcM
Hercules
3
3
11
2.83
L
2
6
4
0.67
W
Da Ji
Аrni
Da Ji
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,872
Damage
29,435
40,917
Taken
41,972
32,237
Mitigated
27,414
8,463
Healing
8,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,385
1,732
0
1,445
8,721
3,448
1,432
1,549
7,172
71,869
0
L
10,899
3,926
0
2,244
10,897
4,423
1,224
3,048
7,569
0
44,717
L
10,120
726
0
4,111
19,712
16,444
28
6,680
12,932
320
33,984
W
Hercules
ZirhcM
Hercules
11,187
4,184
0
3,579
16,263
16,833
207
2,719
13,544
0
35,630
L
8,416
406
443
1,592
11,363
6,547
0
1,710
9,478
80,344
0
W
Da Ji
Аrni
Da Ji
12,300
3,281
0
3,439
15,933
11,956
312
4,539
11,394
0
49,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,449
Gold Earned
33,417
214
Minions Killed
238
0
Camps Cleared
0
1,059,682
Distance Traveled
981,319
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,735
652
116
6
0
323,698
4
L
Neith
11,166
620
77
4
0
321,824
5
L
Tyr
11,034
613
37
2
0
354,359
7
W
Hercules
13,000
722
34
2
0
360,693
4
L
Ra
11,217
623
124
7
0
305,136
9
W
Da Ji
12,714
706
64
4
0
375,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role