Player Matchup

Apollo
Apollo
Og_taymoney
Apollo
Level 26
God Stats
0W - 5L
1,171 SR
Queue Stats
133W - 114L
1,595 Elo+
Solo
Anubis
Anubis
Veralicious
Anubis
Level 28
God Stats
18W - 8L
1,697 SR
Queue Stats
51W - 38L
1,628 Elo+
Solo
Fenrir
Fenrir
boy-friskey
Fenrir
Level 29
God Stats
1W - 3L
1,363 SR
Queue Stats
98W - 102L
1,578 Elo+
Solo
Xing Tian
Xing Tian
nepe92
Xing Tian
Level 29
God Stats
3W - 4L
1,475 SR
Queue Stats
105W - 107L
1,460 Elo+
Solo
King Arthur
King Arthur
soyunomar_
King Arthur
Level 24
God Stats
72W - 65L
1,593 SR
Queue Stats
149W - 140L
1,659 Elo+
Solo
Team Averages
Level 27
1,460 SR
1,584 Elo+

VS

Team Averages
Level 28
1,631 SR
1,548 Elo+
Bellona
Bellona
Amaru_IssaBucket
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,719 Elo+
Party 1
Jormungandr
Jormungandr
gusgu
Jormungandr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,286 Elo+
Solo
Hun Batz
Hun Batz
jimmayyy1
Hun Batz
Level 65
God Stats
6W - 1L
1,872 SR
Queue Stats
146W - 165L
1,428 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
primedj7
Ah Muzen Cab
Level 22
God Stats
142W - 140L
1,546 SR
Queue Stats
145W - 151L
1,582 Elo+
Solo
Tiamat
Tiamat
welcomemeback
Tiamat
Level 18
God Stats
46W - 18L
1,735 SR
Queue Stats
289W - 184L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
1 / 8 / 2
9,876
395
8,043
19,709
7,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
17
1 / 9 / 3
10,597
424
12,568
17,651
7,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
16
5 / 12 / 6
10,768
431
7,959
25,153
11,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
nepe92
Xing Tian
14
1 / 8 / 2
9,960
398
6,496
21,141
18,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
soyunomar_
King Arthur
19
12 / 2 / 6
13,146
526
25,846
36,143
32,860
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 9
12,100
484
15,147
23,854
19,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
gusgu
Jormungandr
16
4 / 4 / 14
11,068
443
14,063
17,753
8,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
jimmayyy1
Hun Batz
18
8 / 4 / 9
12,185
487
9,289
17,562
6,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
primedj7
Ah Muzen Cab
20
11 / 3 / 10
13,635
545
24,035
19,602
9,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 0 / 9
14,862
594
32,547
12,237
11,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
20
Kills
39
39
Deaths
20
19
Assists
51
Player
Kills
Deaths
Assists
KDA
W
6
9
9
1.17
L
Apollo
1
8
2
0.25
L
Anubis
1
9
3
0.28
L
Fenrir
5
12
6
0.67
W
Jormungandr
gusgu
Jormungandr
4
4
14
2.75
W
Hun Batz
jimmayyy1
Hun Batz
8
4
9
3.13
L
Xing Tian
nepe92
Xing Tian
1
8
2
0.25
W
Ah Muzen Cab
primedj7
Ah Muzen Cab
11
3
10
5.33
L
King Arthur
soyunomar_
King Arthur
12
2
6
7.5
W
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,912
Damage
95,081
119,797
Taken
91,008
77,391
Mitigated
54,647
33,539
Healing
23,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,147
6,195
0
3,004
23,854
19,823
1,416
5,027
18,641
0
57,148
L
Apollo
8,043
3,554
0
6,124
19,709
7,242
198
6,345
13,290
0
71,420
L
Anubis
12,568
189
0
4,621
17,651
7,894
284
10,865
6,326
72,015
0
L
Fenrir
7,959
2,078
0
6,085
25,153
11,069
301
7,456
17,487
0
54,734
W
Jormungandr
gusgu
Jormungandr
14,063
3,791
0
2,231
17,753
8,005
847
4,688
13,065
38,279
0
W
Hun Batz
jimmayyy1
Hun Batz
9,289
3,342
0
4,026
17,562
6,733
0
3,076
14,486
0
67,297
L
Xing Tian
nepe92
Xing Tian
6,496
579
0
3,336
21,141
18,326
145
7,793
13,182
27,852
0
W
Ah Muzen Cab
primedj7
Ah Muzen Cab
24,035
10,873
0
8,684
19,602
9,023
2,431
3,796
15,806
0
113,673
L
King Arthur
soyunomar_
King Arthur
25,846
3,658
0
13,373
36,143
32,860
0
12,912
22,902
0
100,064
W
32,547
3,478
0
6,023
12,237
11,063
2,548
2,477
9,760
122,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,347
Gold Earned
63,850
561
Minions Killed
569
0
Camps Cleared
0
2,123,240
Distance Traveled
2,408,813
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,100
484
99
4
0
469,085
1
L
Apollo
9,876
395
129
5
0
408,434
8
L
Anubis
10,597
424
140
6
0
368,049
3
L
Fenrir
10,768
431
81
3
0
420,074
5
W
Jormungandr
11,068
443
55
2
0
462,944
7
W
Hun Batz
12,185
487
84
3
0
509,980
2
L
Xing Tian
9,960
398
45
2
0
431,263
3
W
Ah Muzen Cab
13,635
545
158
6
0
486,833
4
L
King Arthur
13,146
526
166
7
0
495,420
6
W
Tiamat
14,862
594
173
7
0
479,971
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role