Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
 
Osiris
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
The_Ashura7
Kumbhakarna
Level 82
God Stats
0W - 2L
1,302 SR
Queue Stats
8W - 23L
1,156 Elo+
Party 2
Skadi
Skadi
er_zamasu19
Skadi
Level 56
God Stats
0W - 1L
1,667 SR
Queue Stats
8W - 23L
1,201 Elo+
Party 2
Set
Set
f10ivan
Set
Level 8
God Stats
2W - 5L
1,214 SR
Queue Stats
2W - 6L
1,241 Elo+
Party 2
Team Averages
Level 58
1,436 SR
1,320 Elo+

VS

Team Averages
Level 47
1,433 SR
1,368 Elo+
Ao Kuang
Ao Kuang
AckermanBCL13
Ao Kuang
Level 104
God Stats
6W - 9L
1,308 SR
Queue Stats
75W - 57L
1,374 Elo+
Party 1
Izanami
Izanami
Boobchenko
Izanami
Level 40
God Stats
11W - 10L
1,370 SR
Queue Stats
30W - 45L
1,317 Elo+
Solo
Ra
Ra
ItsDudders92
Ra
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 96L
1,359 Elo+
Party 3
Artio
Artio
KuSH x VoN
Artio
Level 46
God Stats
19W - 20L
1,485 SR
Queue Stats
191W - 261L
1,388 Elo+
Party 3
Sun Wukong
Sun Wukong
SavastanoLaD
Sun Wukong
Level 19
God Stats
10W - 12L
1,500 SR
Queue Stats
20W - 23L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
6 / 6 / 3
10,198
510
11,331
17,092
6,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
 
Osiris
13
2 / 8 / 2
9,137
457
8,215
14,477
11,320
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kumbhakarna
The_Ashura7
Kumbhakarna
12
0 / 2 / 2
7,454
373
3,599
10,830
7,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 4 / 2
8,474
424
6,246
9,356
3,478
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
15
7 / 3 / 2
9,919
496
8,099
12,901
5,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AckermanBCL13
Ao Kuang
19
14 / 2 / 1
12,122
606
20,331
21,057
8,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
Boobchenko
Izanami
13
0 / 2 / 4
8,575
429
5,969
7,745
2,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 6 / 6
9,832
492
3,999
8,177
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
13
2 / 1 / 4
9,129
456
4,630
11,946
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
SavastanoLaD
Sun Wukong
15
7 / 4 / 2
9,790
490
7,489
12,576
9,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
15
Kills
23
23
Deaths
15
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
6
6
3
1.25
L
Osiris
 
Osiris
2
8
2
0.38
W
Ao Kuang
AckermanBCL13
Ao Kuang
14
2
1
7.25
W
Izanami
Boobchenko
Izanami
0
2
4
1
W
0
6
6
0.5
W
Artio
2
1
4
4
W
Sun Wukong
SavastanoLaD
Sun Wukong
7
4
2
2
L
Kumbhakarna
The_Ashura7
Kumbhakarna
0
2
2
0.5
L
0
4
2
0.25
L
Set
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,490
Damage
42,418
64,656
Taken
61,501
34,253
Mitigated
31,048
15,711
Healing
23,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
11,331
832
0
7,281
17,092
6,299
0
10,502
6,408
49,060
0
L
Osiris
 
Osiris
8,215
4,202
0
862
14,477
11,320
2,543
5,948
8,033
0
42,011
W
Ao Kuang
AckermanBCL13
Ao Kuang
20,331
4,651
0
11,457
21,057
8,696
445
4,850
16,207
85,655
0
W
Izanami
Boobchenko
Izanami
5,969
4,439
99
2,766
7,745
2,551
1,556
2,508
5,237
0
46,298
W
3,999
411
290
871
8,177
3,019
282
5,126
3,051
42,194
0
W
Artio
4,630
107
146
4,503
11,946
7,381
267
1,780
10,166
23,654
0
W
Sun Wukong
SavastanoLaD
Sun Wukong
7,489
1,445
0
3,794
12,576
9,401
1,056
666
11,910
0
39,121
L
Kumbhakarna
The_Ashura7
Kumbhakarna
3,599
313
341
1,595
10,830
7,976
39
2,415
8,356
17,895
0
L
6,246
2,652
0
1,101
9,356
3,478
636
3,739
5,542
0
49,635
L
Set
8,099
3,330
0
4,531
12,901
5,180
94
6,020
6,749
0
55,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,182
Gold Earned
49,448
348
Minions Killed
399
0
Camps Cleared
0
1,822,009
Distance Traveled
1,819,397
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,198
510
59
3
0
343,268
0
L
Osiris
9,137
457
79
4
0
337,288
3
W
Ao Kuang
12,122
606
111
6
0
394,110
5
W
Izanami
8,575
429
99
5
0
289,709
3
W
Ra
9,832
492
106
5
0
388,284
1
W
Artio
9,129
456
31
2
0
411,743
0
W
Sun Wukong
9,790
490
52
3
0
335,551
2
L
Kumbhakarna
7,454
373
28
1
0
406,726
4
L
Skadi
8,474
424
101
5
0
316,687
2
L
Set
9,919
496
81
4
0
418,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role