Player Matchup

Erlang Shen
Erlang Shen
Drxko
Erlang Shen
Level 67
God Stats
6W - 4L
1,498 SR
Queue Stats
165W - 181L
1,546 Elo+
Party 2
Olorun
Olorun
WolfishFlame80
Olorun
Level 68
God Stats
2W - 1L
1,455 SR
Queue Stats
139W - 172L
1,453 Elo+
Party 2
Heimdallr
Heimdallr
XDntBlnkX
Heimdallr
Level 108
God Stats
4W - 7L
1,439 SR
Queue Stats
701W - 680L
1,494 Elo+
Solo
Team Averages
Level 81
1,464 SR
1,497 Elo+

VS

Team Averages
Level 6
1,282 SR
1,500 Elo+
Cthulhu
Cthulhu
Cross_DP
Cthulhu
Level 6
God Stats
0W - 3L
1,102 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Skadi
Skadi
PnutBudderF1stng
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Ra
Ra
RTB90sBABY
Ra
Level 5
God Stats
2W - 4L
1,244 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Drxko
Erlang Shen
14
10 / 0 / 7
9,935
903
8,585
7,550
5,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 3 / 11
8,787
799
8,693
7,431
2,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
XDntBlnkX
Heimdallr
11
7 / 2 / 7
8,881
807
9,257
6,471
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cross_DP
Cthulhu
10
1 / 8 / 3
7,232
657
3,931
12,669
7,816
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
1 / 7 / 3
7,687
699
2,577
8,518
2,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 7 / 1
8,108
737
7,901
9,852
2,966
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
22
Kills
5
5
Deaths
22
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cross_DP
Cthulhu
1
8
3
0.31
W
Erlang Shen
Drxko
Erlang Shen
10
0
7
13.5
L
1
7
3
0.36
L
3
7
1
0.5
W
5
3
11
3.5
W
Heimdallr
XDntBlnkX
Heimdallr
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,535
Damage
14,409
21,452
Taken
31,039
10,776
Mitigated
13,073
6,084
Healing
1,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cross_DP
Cthulhu
3,931
292
0
0
12,669
7,816
0
3,800
8,543
7,639
0
W
Erlang Shen
Drxko
Erlang Shen
8,585
4,910
0
2,467
7,550
5,022
337
3,832
3,718
0
39,713
L
2,577
901
0
286
8,518
2,291
0
1,663
6,713
0
13,332
L
7,901
666
557
760
9,852
2,966
0
2,528
7,066
27,131
0
W
8,693
3,781
532
2,384
7,431
2,954
1,194
5,183
2,248
26,563
0
W
Heimdallr
XDntBlnkX
Heimdallr
9,257
2,866
0
701
6,471
2,800
1,237
2,837
3,634
0
33,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,603
Gold Earned
23,027
142
Minions Killed
65
0
Camps Cleared
0
623,672
Distance Traveled
541,030
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,232
657
5
0
0
219,117
0
W
Erlang Shen
9,935
903
53
5
0
229,670
1
L
Skadi
7,687
699
21
2
0
158,519
0
L
Ra
8,108
737
39
4
0
163,394
0
W
Olorun
8,787
799
47
4
0
186,584
1
W
Heimdallr
8,881
807
42
4
0
207,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role