Player Matchup

Medusa
Medusa
Bal_92
Medusa
Level 40
God Stats
45W - 59L
1,438 SR
Queue Stats
56W - 70L
1,333 Elo+
Party 2
Jormungandr
Jormungandr
SouthpawPenguins
Jormungandr
Level 82
God Stats
60W - 60L
1,417 SR
Queue Stats
190W - 197L
1,383 Elo+
Party 2
Cu Chulainn
Cu Chulainn
The_Yarael_Poof
Cu Chulainn
Level 69
God Stats
12W - 8L
1,530 SR
Queue Stats
213W - 225L
1,400 Elo+
Party 2
Hades
Hades
thebigwadoski
Hades
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,128 Elo+
Party 2
Loki
Loki
xXOwNz_123ShOTXx
Loki
Level 49
God Stats
9W - 8L
1,456 SR
Queue Stats
11W - 14L
1,341 Elo+
Party 2
Team Averages
Level 60
1,468 SR
1,317 Elo+

VS

Team Averages
Level 98
1,544 SR
1,456 Elo+
Sobek
Sobek
BlAcK_LuCaS-_-
Sobek
Level 105
God Stats
17W - 14L
1,454 SR
Queue Stats
495W - 460L
1,449 Elo+
Party 1
Skadi
Skadi
BlAcK_Odell_Jr
Skadi
Level 61
God Stats
47W - 29L
1,559 SR
Queue Stats
163W - 155L
1,499 Elo+
Party 1
Tiamat
Tiamat
CMDT-Gregda73
Tiamat
Level 109
God Stats
20W - 11L
1,488 SR
Queue Stats
496W - 464L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
NaNoCryTeK-_-
Ah Puch
Level 101
God Stats
21W - 15L
1,528 SR
Queue Stats
401W - 385L
1,423 Elo+
Party 1
Loki
Loki
davizoteOMG
Loki
Level 114
God Stats
5W - 0L
1,691 SR
Queue Stats
101W - 95L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bal_92
Medusa
8
0 / 8 / 1
5,711
357
4,087
9,863
2,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
SouthpawPenguins
Jormungandr
11
2 / 6 / 1
7,118
445
6,819
16,411
8,036
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
The_Yarael_Poof
Cu Chulainn
12
3 / 6 / 1
7,604
475
11,330
17,668
13,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 5 / 1
8,231
514
4,479
10,958
4,474
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 5 / 2
7,089
443
5,146
10,093
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 11
7,522
470
4,307
12,199
7,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
7 / 2 / 8
8,622
539
9,554
6,913
2,564
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 2 / 6
8,488
531
11,341
14,626
11,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
12
2 / 3 / 5
7,633
477
9,713
6,804
2,354
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
18 / 2 / 1
10,354
647
12,793
10,711
3,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
10
Kills
30
30
Deaths
10
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bal_92
Medusa
0
8
1
0.06
W
2
1
11
7.5
W
7
2
8
5.5
W
1
2
6
2
W
Ah Puch
2
3
5
1.5
L
Jormungandr
SouthpawPenguins
Jormungandr
2
6
1
0.42
L
Cu Chulainn
The_Yarael_Poof
Cu Chulainn
3
6
1
0.58
W
18
2
1
9.25
L
2
5
1
0.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,861
Damage
47,708
64,993
Taken
51,253
30,921
Mitigated
27,657
12,605
Healing
17,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bal_92
Medusa
4,087
1,520
0
878
9,863
2,121
36
2,316
7,503
0
17,066
W
4,307
536
525
4,241
12,199
7,393
150
4,370
7,829
17,597
0
W
9,554
4,409
0
250
6,913
2,564
422
2,008
4,855
0
54,943
W
11,341
1,337
0
8,345
14,626
11,415
336
1,482
12,659
56,211
0
W
Ah Puch
9,713
624
0
598
6,804
2,354
80
1,953
4,801
33,406
0
L
Jormungandr
SouthpawPenguins
Jormungandr
6,819
1,986
597
1,281
16,411
8,036
0
5,509
10,762
29,896
0
L
Cu Chulainn
The_Yarael_Poof
Cu Chulainn
11,330
1,950
0
4,427
17,668
13,289
0
8,917
8,707
0
45,438
W
12,793
3,522
0
3,202
10,711
3,931
0
1,485
9,176
0
58,019
L
4,479
306
599
2,941
10,958
4,474
806
4,380
6,386
35,196
0
L
5,146
1,628
0
1,882
10,093
3,001
0
3,651
6,274
0
30,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,753
Gold Earned
42,619
303
Minions Killed
384
0
Camps Cleared
0
1,383,957
Distance Traveled
1,494,038
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,711
357
35
2
0
254,964
3
W
Sobek
7,522
470
26
2
0
318,711
0
W
Skadi
8,622
539
85
5
0
285,589
0
W
Tiamat
8,488
531
114
7
0
267,958
0
W
Ah Puch
7,633
477
72
5
0
284,467
5
L
Jormungandr
7,118
445
57
4
0
289,729
2
L
Cu Chulainn
7,604
475
90
6
0
251,224
0
W
Loki
10,354
647
87
5
0
337,313
1
L
Hades
8,231
514
73
5
0
282,183
4
L
Loki
7,089
443
48
3
0
305,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role