Player Matchup

Loki
Loki
UnholyMuffin69
Loki
Level 8
God Stats
2W - 3L
1,369 SR
Queue Stats
4W - 8L
1,177 Elo+
Party 1
Kukulkan
Kukulkan
Www_sped_C
Kukulkan
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 21L
1,312 Elo+
Solo
Zhong Kui
Zhong Kui
chikillozen
Zhong Kui
Level 18
God Stats
6W - 5L
1,500 SR
Queue Stats
120W - 120L
1,036 Elo+
Solo
Yemoja
Yemoja
mercuryson98
Yemoja
Level 7
God Stats
5W - 8L
1,626 SR
Queue Stats
580W - 600L
1,185 Elo+
Solo
Nemesis
Nemesis
xikeavirtue
Nemesis
Level 14
God Stats
4W - 4L
1,485 SR
Queue Stats
7W - 9L
1,290 Elo+
Party 1
Team Averages
Level 12
1,496 SR
1,200 Elo+

VS

Team Averages
Level 15
1,316 SR
1,221 Elo+
Neith
Neith
CyberNudle
Neith
Level 15
God Stats
4W - 10L
1,193 SR
Queue Stats
10W - 22L
1,249 Elo+
Solo
Nox
Nox
Gui_Gu01062019
Nox
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
126W - 146L
1,275 Elo+
Solo
Yemoja
Yemoja
Kitty_Fruit_Bowl
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
LooseiGoosei736
Tiamat
Level 23
God Stats
0W - 2L
1,094 SR
Queue Stats
11W - 11L
936 Elo+
Solo
Bellona
Bellona
WaitedWheat440
Bellona
Level 13
God Stats
0W - 2L
1,295 SR
Queue Stats
21W - 36L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 13
11,915
917
12,470
10,556
5,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Www_sped_C
Kukulkan
19
4 / 0 / 14
12,470
959
21,003
8,029
3,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
chikillozen
Zhong Kui
20
6 / 0 / 20
12,642
972
15,293
7,245
7,578
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yemoja
18
0 / 1 / 19
12,414
955
3,785
4,840
5,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
xikeavirtue
Nemesis
20
26 / 0 / 14
15,935
1,226
42,224
13,500
7,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
0 / 9 / 1
10,517
809
9,137
17,972
7,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 7 / 0
10,367
797
5,126
16,822
6,097
16
1 / 8 / 0
10,491
807
4,795
16,009
6,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 9 / 1
10,314
793
8,205
23,942
15,753
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
0 / 12 / 2
10,576
814
6,835
29,288
19,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
6
44
Kills
2
2
Deaths
45
80
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
0
9
1
0.06
L
1
7
0
0.14
L
1
8
0
0.13
L
0
9
1
0.06
W
8
1
13
14.5
L
0
12
2
0.08
W
Kukulkan
Www_sped_C
Kukulkan
4
0
14
11
W
Zhong Kui
chikillozen
Zhong Kui
6
0
20
16
W
Yemoja
0
1
19
9.5
W
Nemesis
xikeavirtue
Nemesis
26
0
14
33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,775
Damage
34,098
44,170
Taken
104,033
29,493
Mitigated
54,905
9,839
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,137
3,486
214
1,686
17,972
7,769
0
8,196
9,776
0
42,977
L
5,126
1,014
0
0
16,822
6,097
0
6,230
10,592
15,021
0
L
4,795
2,151
2,374
193
16,009
6,023
0
3,959
12,050
11,475
0
L
8,205
1,339
40
2,157
23,942
15,753
0
6,037
17,905
23,323
0
W
12,470
3,688
0
0
10,556
5,816
0
4,503
6,053
0
22,409
L
6,835
2,213
0
616
29,288
19,263
0
15,659
13,602
0
20,562
W
Kukulkan
Www_sped_C
Kukulkan
21,003
4,279
0
0
8,029
3,594
0
3,469
4,560
42,358
0
W
Zhong Kui
chikillozen
Zhong Kui
15,293
997
808
1,291
7,245
7,578
0
3,670
3,575
25,271
0
W
Yemoja
3,785
563
3,501
993
4,840
5,029
0
1,359
3,481
16,346
0
W
Nemesis
xikeavirtue
Nemesis
42,224
30,216
0
3,246
13,500
7,476
0
5,125
8,375
0
66,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,376
Gold Earned
52,265
194
Minions Killed
181
6
Camps Cleared
3
1,144,018
Distance Traveled
930,293
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,517
809
78
6
0
139,882
0
L
Nox
10,367
797
20
2
0
186,200
0
L
Yemoja
10,491
807
16
1
1
184,356
1
L
Tiamat
10,314
793
31
2
1
199,821
0
W
Loki
11,915
917
18
1
1
226,386
1
L
Bellona
10,576
814
36
3
1
220,034
0
W
Kukulkan
12,470
959
67
5
1
226,927
0
W
Zhong Kui
12,642
972
27
2
0
227,362
3
W
Yemoja
12,414
955
29
2
0
165,199
0
W
Nemesis
15,935
1,226
53
4
4
298,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role