Player Matchup

Danzaburou
Danzaburou
Babybull jr
Danzaburou
Level 87
God Stats
15W - 12L
1,695 SR
Queue Stats
160W - 182L
1,631 Elo+
Party 1
Tiamat
Tiamat
Jimferg
Tiamat
Level 61
God Stats
2W - 4L
1,600 SR
Queue Stats
66W - 69L
1,422 Elo+
Party 1
Athena
Athena
Silver canine 2
Athena
Level 69
God Stats
16W - 9L
1,798 SR
Queue Stats
39W - 40L
1,557 Elo+
Party 1
Team Averages
Level 72
1,698 SR
1,536 Elo+

VS

Team Averages
Level 129
1,577 SR
1,548 Elo+
Hou Yi
Hou Yi
Cryo Sentinel
Hou Yi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,505 Elo+
Party 2
Tiamat
Tiamat
Run That Fade
Tiamat
Level 157
God Stats
18W - 11L
1,686 SR
Queue Stats
149W - 134L
1,670 Elo+
Party 2
Artio
Artio
rehpihsoY
Artio
Level 126
God Stats
17W - 15L
1,546 SR
Queue Stats
276W - 274L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Babybull jr
Danzaburou
15
4 / 4 / 2
11,721
651
21,972
17,003
6,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Jimferg
Tiamat
14
0 / 6 / 5
10,393
577
15,294
10,286
6,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 10 / 5
10,744
597
14,323
21,296
13,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 8
13,588
755
16,906
13,574
5,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 3 / 12
13,315
740
19,225
20,622
15,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
rehpihsoY
Artio
14
1 / 3 / 15
11,331
630
3,862
31,352
20,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
5
Kills
20
20
Deaths
6
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Babybull jr
Danzaburou
4
4
2
1.25
W
12
0
8
16
L
Tiamat
Jimferg
Tiamat
0
6
5
0.42
W
7
3
12
4.33
L
1
10
5
0.35
W
Artio
rehpihsoY
Artio
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,589
Damage
39,993
48,585
Taken
65,548
26,434
Mitigated
41,932
8,892
Healing
32,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Babybull jr
Danzaburou
21,972
10,562
0
4,099
17,003
6,332
435
9,657
6,938
0
70,732
W
16,906
8,174
0
5,231
13,574
5,618
2,560
7,203
5,903
0
78,404
L
Tiamat
Jimferg
Tiamat
15,294
880
0
1,413
10,286
6,856
176
2,354
7,721
54,140
0
W
19,225
1,596
906
7,497
20,622
15,556
762
8,499
11,811
74,537
0
L
14,323
5,054
782
2,598
21,296
13,246
332
9,815
10,815
22,262
0
W
Artio
rehpihsoY
Artio
3,862
378
3,301
15,679
31,352
20,758
295
12,932
18,004
18,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,858
Gold Earned
38,234
257
Minions Killed
258
0
Camps Cleared
0
972,055
Distance Traveled
1,021,774
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,721
651
103
6
0
316,889
1
W
Hou Yi
13,588
755
108
6
0
327,843
1
L
Tiamat
10,393
577
121
7
0
315,764
1
W
Tiamat
13,315
740
124
7
0
352,575
1
L
Athena
10,744
597
33
2
0
339,402
7
W
Artio
11,331
630
26
1
0
341,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role