Player Matchup

Janus
Janus
AFR0xJ3SUS
Janus
Level 108
God Stats
3W - 9L
1,569 SR
Queue Stats
293W - 269L
1,514 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Chaos2Night
Tsukuyomi
Level 160
God Stats
6W - 10L
1,528 SR
Queue Stats
584W - 583L
1,619 Elo+
Party 2
Amaterasu
Amaterasu
Haydonnis
Amaterasu
Level 49
God Stats
0W - 2L
1,360 SR
Queue Stats
285W - 298L
1,517 Elo+
Party 3
Geb
Geb
Kingweeb2987
Geb
Level 46
God Stats
5W - 7L
1,599 SR
Queue Stats
222W - 221L
1,555 Elo+
Party 3
Athena
Athena
scottyhope1987
Athena
Level 106
God Stats
8W - 10L
1,531 SR
Queue Stats
96W - 90L
1,464 Elo+
Party 2
Team Averages
Level 94
1,517 SR
1,534 Elo+

VS

Team Averages
Level 77
1,614 SR
1,578 Elo+
Nemesis
Nemesis
AtLeast7Smurfs
Nemesis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BEASTizzle
Vamana
Level 100
God Stats
53W - 35L
1,647 SR
Queue Stats
140W - 121L
1,590 Elo+
Party 1
Artemis
Artemis
FleMxyz
Artemis
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 190L
1,597 Elo+
Party 1
Chang'e
Chang'e
MyHunterIsAWFUL
Chang'e
Level 83
God Stats
3W - 2L
1,814 SR
Queue Stats
147W - 119L
1,653 Elo+
Party 1
Ymir
Ymir
Thesequan
Ymir
Level 36
God Stats
53W - 47L
1,610 SR
Queue Stats
53W - 47L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
2 / 4 / 4
9,072
504
5,480
10,207
3,574
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Chaos2Night
Tsukuyomi
14
2 / 10 / 1
8,523
474
6,721
14,554
4,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Haydonnis
Amaterasu
16
2 / 4 / 0
9,718
540
11,226
20,841
15,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 5 / 4
7,591
422
5,827
16,535
12,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 8 / 1
7,846
436
5,934
17,710
7,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 4
9,764
542
7,679
10,623
4,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
BEASTizzle
Vamana
19
5 / 1 / 1
11,512
640
16,740
17,509
10,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
FleMxyz
Artemis
15
5 / 2 / 6
9,338
519
10,030
10,153
4,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 2 / 4
12,162
676
17,661
12,746
5,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
13
4 / 0 / 9
8,480
471
8,311
8,879
7,088
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
8
Kills
31
31
Deaths
8
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
2
4
4
1
W
6
3
4
2.67
W
Vamana
BEASTizzle
Vamana
5
1
1
5.5
L
Tsukuyomi
Chaos2Night
Tsukuyomi
2
10
1
0.25
W
Artemis
FleMxyz
Artemis
5
2
6
4
L
Amaterasu
Haydonnis
Amaterasu
2
4
0
0.5
L
0
5
4
0.4
W
11
2
4
6.5
W
Ymir
4
0
9
8.5
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,188
Damage
60,421
79,847
Taken
59,910
43,736
Mitigated
32,471
18,535
Healing
21,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,480
366
0
720
10,207
3,574
0
6,088
4,119
56,998
0
W
7,679
3,336
0
797
10,623
4,592
0
4,228
6,395
0
62,750
W
Vamana
BEASTizzle
Vamana
16,740
10,138
0
6,114
17,509
10,809
1,258
2,108
15,401
0
93,637
L
Tsukuyomi
Chaos2Night
Tsukuyomi
6,721
1,036
0
1,436
14,554
4,964
0
3,405
10,874
0
46,429
W
Artemis
FleMxyz
Artemis
10,030
5,111
0
4,191
10,153
4,884
2,718
2,396
7,757
0
48,992
L
Amaterasu
Haydonnis
Amaterasu
11,226
6,009
0
10,456
20,841
15,068
0
2,802
18,039
0
64,055
L
5,827
1,623
0
1,829
16,535
12,739
0
6,044
10,166
26,616
0
W
17,661
2,695
286
6,887
12,746
5,098
661
5,147
7,599
102,526
0
W
Ymir
8,311
1,818
0
3,284
8,879
7,088
345
3,362
5,517
32,617
0
L
5,934
1,546
0
4,094
17,710
7,391
0
7,633
10,027
47,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,750
Gold Earned
51,256
452
Minions Killed
600
0
Camps Cleared
0
1,731,233
Distance Traveled
1,773,556
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,072
504
123
7
0
360,432
2
W
Nemesis
9,764
542
110
6
0
388,860
5
W
Vamana
11,512
640
176
10
0
329,375
1
L
Tsukuyomi
8,523
474
90
5
0
313,737
5
W
Artemis
9,338
519
90
5
0
311,472
0
L
Amaterasu
9,718
540
128
7
0
351,571
3
L
Geb
7,591
422
25
1
0
360,163
4
W
Chang'e
12,162
676
189
11
0
351,977
3
W
Ymir
8,480
471
35
2
0
391,872
3
L
Athena
7,846
436
86
5
0
345,330
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role