Player Matchup

Skadi
Skadi
Nment
Skadi
Level 37
God Stats
1W - 0L
1,300 SR
Queue Stats
5W - 1L
1,605 Elo+
Party 1
Ymir
Ymir
Pegorete
Ymir
Level 8
God Stats
1W - 0L
1,789 SR
Queue Stats
2W - 0L
1,652 Elo+
Party 1
Ra
Ra
Toobananaz
Ra
Level 4
God Stats
2W - 0L
1,721 SR
Queue Stats
3W - 2L
1,454 Elo+
Party 2
Ao Kuang
Ao Kuang
YaGnomeSayin
Ao Kuang
Level 25
God Stats
16W - 13L
1,713 SR
Queue Stats
114W - 111L
1,623 Elo+
Party 2
Odin
Odin
emersonxdd
Odin
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 87L
1,478 Elo+
Solo
Team Averages
Level 18
1,605 SR
1,562 Elo+

VS

Team Averages
Level 21
1,508 SR
1,583 Elo+
Apollo
Apollo
HonestAbeOGC
Apollo
Level 18
God Stats
5W - 8L
1,426 SR
Queue Stats
102W - 83L
1,525 Elo+
Solo
Sobek
Sobek
PoggerChumPOH
Sobek
Level 24
God Stats
1W - 3L
1,517 SR
Queue Stats
26W - 21L
1,558 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Ryoukenn
Tsukuyomi
Level 29
God Stats
38W - 33L
1,597 SR
Queue Stats
60W - 46L
1,597 Elo+
Party 3
Nox
Nox
imeem
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 53L
1,582 Elo+
Party 3
Guan Yu
Guan Yu
xCHALLAx
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Nment
Skadi
17
4 / 5 / 6
12,117
505
9,883
14,030
6,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
16
4 / 6 / 9
11,299
471
9,808
17,527
17,585
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 7 / 11
10,790
450
7,603
12,275
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
YaGnomeSayin
Ao Kuang
20
7 / 1 / 10
13,159
548
12,694
15,159
6,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
7 / 6 / 6
13,183
549
12,567
16,114
11,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
7 / 9 / 7
10,820
451
14,020
21,751
8,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 4 / 11
10,838
452
8,874
24,900
26,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Ryoukenn
Tsukuyomi
20
12 / 3 / 2
12,740
531
18,510
17,776
7,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nox
imeem
Nox
15
2 / 6 / 7
9,386
391
4,166
10,748
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Guan Yu
xCHALLAx
Guan Yu
2
0 / 1 / 0
6,066
253
59
758
152
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
51
23
Kills
24
25
Deaths
23
42
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Apollo
7
9
7
1.17
W
Skadi
Nment
Skadi
4
5
6
1.4
W
Ymir
4
6
9
1.42
L
3
4
11
2.13
L
Tsukuyomi
Ryoukenn
Tsukuyomi
12
3
2
4.33
W
1
7
11
0.93
W
Ao Kuang
YaGnomeSayin
Ao Kuang
7
1
10
12
W
7
6
6
1.67
L
Nox
imeem
Nox
2
6
7
0.92
L
Guan Yu
xCHALLAx
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,555
Damage
45,629
75,105
Taken
75,933
45,841
Mitigated
46,486
13,428
Healing
22,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
14,020
7,414
0
7,334
21,751
8,022
978
11,058
10,461
0
78,552
W
Skadi
Nment
Skadi
9,883
5,392
0
3,993
14,030
6,142
7,165
2,008
12,022
148
79,566
W
Ymir
9,808
1,920
0
718
17,527
17,585
314
3,850
13,677
36,029
0
L
8,874
2,030
0
9,607
24,900
26,202
171
10,985
13,541
29,757
0
L
Tsukuyomi
Ryoukenn
Tsukuyomi
18,510
5,195
0
5,951
17,776
7,698
54
5,268
12,428
0
98,557
W
7,603
1,353
907
3,537
12,275
4,165
366
1,538
10,737
48,286
0
W
Ao Kuang
YaGnomeSayin
Ao Kuang
12,694
3,557
0
3,990
15,159
6,124
1,120
2,870
12,289
103,634
0
W
12,567
2,737
0
283
16,114
11,825
1,081
2,774
13,340
5,360
66,673
L
Nox
imeem
Nox
4,166
414
0
0
10,748
4,412
330
3,614
7,048
40,487
0
L
Guan Yu
xCHALLAx
Guan Yu
59
0
0
0
758
152
0
0
758
0
868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,548
Gold Earned
49,850
522
Minions Killed
396
0
Camps Cleared
0
2,103,078
Distance Traveled
1,693,392
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,820
451
118
5
0
346,032
2
W
Skadi
12,117
505
86
4
0
420,678
10
W
Ymir
11,299
471
56
2
0
400,434
2
L
Sobek
10,838
452
41
2
0
433,902
6
L
Tsukuyomi
12,740
531
161
7
0
473,551
3
W
Ra
10,790
450
86
4
0
417,565
3
W
Ao Kuang
13,159
548
160
7
0
476,638
0
W
Odin
13,183
549
134
6
0
387,763
3
L
Nox
9,386
391
75
3
0
395,277
11
L
Guan Yu
6,066
253
1
0
0
44,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role