Player Matchup

Guan Yu
Guan Yu
Blaze39
Guan Yu
Level 29
God Stats
2W - 0L
1,733 SR
Queue Stats
280W - 299L
1,493 Elo+
Party 2
Neith
Neith
Chowder58
Neith
Level 50
God Stats
7W - 4L
1,350 SR
Queue Stats
90W - 98L
1,374 Elo+
Solo
Fenrir
Fenrir
MightyTato
Fenrir
Level 49
God Stats
26W - 27L
1,466 SR
Queue Stats
279W - 284L
1,356 Elo+
Party 1
Olorun
Olorun
OriginalTBG
Olorun
Level 39
God Stats
32W - 27L
1,533 SR
Queue Stats
142W - 151L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
PATO71123
Cthulhu
Level 48
God Stats
2W - 3L
1,285 SR
Queue Stats
189W - 152L
1,507 Elo+
Party 2
Team Averages
Level 43
1,473 SR
1,422 Elo+

VS

Team Averages
Level 70
1,380 SR
1,419 Elo+
Cupid
Cupid
CheeseW1z
Cupid
Level 24
God Stats
3W - 4L
1,393 SR
Queue Stats
7W - 8L
1,389 Elo+
Party 3
Chaac
Chaac
FanOfJovenshire
Chaac
Level 104
God Stats
8W - 6L
1,344 SR
Queue Stats
276W - 274L
1,390 Elo+
Party 3
Vulcan
Vulcan
InFamousBoss430
Vulcan
Level 92
God Stats
2W - 9L
1,246 SR
Queue Stats
430W - 392L
1,544 Elo+
Solo
Pele
Pele
MCWildStar
Pele
Level 75
God Stats
8W - 9L
1,501 SR
Queue Stats
61W - 85L
1,368 Elo+
Party 3
Sobek
Sobek
WhyAreNamesHard
Sobek
Level 55
God Stats
1W - 3L
1,417 SR
Queue Stats
120W - 164L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Blaze39
Guan Yu
19
4 / 6 / 10
12,358
494
7,948
22,883
24,639
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Chowder58
Neith
20
6 / 5 / 9
13,953
558
16,700
20,051
8,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
MightyTato
Fenrir
19
9 / 4 / 12
13,683
547
13,620
25,479
15,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
20
11 / 2 / 11
14,932
597
29,613
24,232
11,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
PATO71123
Cthulhu
20
11 / 3 / 15
16,316
653
21,396
23,204
28,348
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CheeseW1z
Cupid
15
0 / 9 / 1
9,874
395
3,185
14,944
5,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 7 / 4
13,485
539
21,845
32,361
39,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 11 / 2
12,891
516
26,483
19,551
7,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

18
2 / 6 / 2
11,467
459
7,718
23,858
8,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 9 / 5
12,036
481
7,169
28,235
28,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
41
Kills
18
20
Deaths
42
57
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Blaze39
Guan Yu
4
6
10
1.5
L
Cupid
CheeseW1z
Cupid
0
9
1
0.06
W
Neith
Chowder58
Neith
6
5
9
2.1
L
7
7
4
1.29
L
6
11
2
0.64
L
2
6
2
0.5
W
Fenrir
MightyTato
Fenrir
9
4
12
3.75
W
Olorun
11
2
11
8.25
W
Cthulhu
PATO71123
Cthulhu
11
3
15
6.17
L
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,277
Damage
66,400
115,849
Taken
118,949
88,521
Mitigated
89,928
51,495
Healing
30,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Blaze39
Guan Yu
7,948
2,142
1,883
5,137
22,883
24,639
1,040
4,957
17,926
0
42,985
L
Cupid
CheeseW1z
Cupid
3,185
2,309
475
2,567
14,944
5,168
822
4,022
10,922
0
42,145
W
Neith
Chowder58
Neith
16,700
8,091
0
8,577
20,051
8,823
4,055
4,829
15,222
0
126,567
L
21,845
5,077
0
11,566
32,361
39,548
1,817
15,484
16,877
0
84,950
L
26,483
4,688
0
1,256
19,551
7,225
0
10,273
9,278
87,103
0
L
7,718
1,643
0
6,970
23,858
8,990
233
10,997
12,861
0
67,058
W
Fenrir
MightyTato
Fenrir
13,620
2,538
729
10,233
25,479
15,429
2,219
8,379
17,100
0
77,901
W
Olorun
29,613
20,674
1,553
15,689
24,232
11,282
2,836
12,916
11,316
123,347
0
W
Cthulhu
PATO71123
Cthulhu
21,396
2,334
1,942
5,752
23,204
28,348
1,061
5,084
18,120
95,612
0
L
7,169
519
728
6,979
28,235
28,997
0
11,668
16,567
27,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,242
Gold Earned
59,753
643
Minions Killed
464
0
Camps Cleared
0
2,335,506
Distance Traveled
2,126,107
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,358
494
65
3
0
459,951
3
L
Cupid
9,874
395
98
4
0
359,744
0
W
Neith
13,953
558
167
7
0
395,738
1
L
Chaac
13,485
539
129
5
0
386,595
4
L
Vulcan
12,891
516
115
5
0
423,033
7
L
Pele
11,467
459
97
4
0
508,003
4
W
Fenrir
13,683
547
106
4
0
523,819
4
W
Olorun
14,932
597
178
7
0
453,982
3
W
Cthulhu
16,316
653
127
5
0
502,016
0
L
Sobek
12,036
481
25
1
0
448,732
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role