Player Matchup

Tiamat
Tiamat
KakiiSevilla
Tiamat
Level 148
God Stats
8W - 2L
1,800 SR
Queue Stats
508W - 147L
1,862 Elo+
Party 2
Set
Set
Orlandoscovitch
Set
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,387 Elo+
Solo
Cthulhu
Cthulhu
OtakuQliao14
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 4L
1,831 Elo+
Party 2
Skadi
Skadi
Spxnser--
Skadi
Level 118
God Stats
12W - 3L
1,719 SR
Queue Stats
177W - 56L
1,874 Elo+
Party 2
Sun Wukong
Sun Wukong
magallanes-27
Sun Wukong
Level 125
God Stats
16W - 6L
2,059 SR
Queue Stats
185W - 53L
1,858 Elo+
Party 2
Team Averages
Level 88
1,716 SR
1,762 Elo+

VS

Team Averages
Level 97
1,698 SR
1,636 Elo+
Zhong Kui
Zhong Kui
CafaTheHutt
Zhong Kui
Level 48
God Stats
23W - 9L
1,650 SR
Queue Stats
112W - 109L
1,529 Elo+
Party 1
Apollo
Apollo
DominikAwesome
Apollo
Level 29
God Stats
26W - 8L
1,754 SR
Queue Stats
93W - 32L
1,743 Elo+
Party 1
Aphrodite
Aphrodite
chorei
Aphrodite
Level 103
God Stats
4W - 4L
1,536 SR
Queue Stats
129W - 130L
1,428 Elo+
Solo
Athena
Athena
xQaylike
Athena
Level 147
God Stats
20W - 10L
1,852 SR
Queue Stats
253W - 107L
1,735 Elo+
Party 1
Da Ji
Da Ji
zHaaaawk
Da Ji
Level 158
God Stats
7W - 3L
1,698 SR
Queue Stats
179W - 88L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 3 / 0
5,989
499
4,543
6,266
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 5 / 1
4,692
391
1,217
7,717
2,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
OtakuQliao14
Cthulhu
9
3 / 3 / 0
5,631
469
6,376
9,234
4,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
Spxnser--
Skadi
10
2 / 3 / 3
5,953
496
5,776
6,870
1,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sun Wukong
magallanes-27
Sun Wukong
10
0 / 3 / 0
5,625
469
3,896
11,399
6,233
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CafaTheHutt
Zhong Kui
12
5 / 0 / 7
7,311
609
7,955
6,671
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 4 / 3
5,501
458
3,024
8,482
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
chorei
Aphrodite
9
0 / 1 / 8
5,594
466
2,507
6,587
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
xQaylike
Athena
12
2 / 0 / 3
7,074
590
5,937
7,987
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
zHaaaawk
Da Ji
13
9 / 0 / 6
7,948
662
8,956
7,679
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
5
Kills
17
17
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CafaTheHutt
Zhong Kui
5
0
7
8.5
W
1
4
3
0.63
L
Tiamat
0
3
0
0
L
0
5
1
0.1
L
Cthulhu
OtakuQliao14
Cthulhu
3
3
0
1
L
Skadi
Spxnser--
Skadi
2
3
3
1.17
W
Aphrodite
chorei
Aphrodite
0
1
8
4
L
Sun Wukong
magallanes-27
Sun Wukong
0
3
0
0
W
Athena
xQaylike
Athena
2
0
3
3.5
W
Da Ji
zHaaaawk
Da Ji
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,808
Damage
28,379
41,486
Taken
37,406
18,538
Mitigated
16,629
9,006
Healing
22,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CafaTheHutt
Zhong Kui
7,955
935
0
4,074
6,671
4,389
243
3,839
2,444
38,368
0
W
3,024
1,807
0
2,233
8,482
2,278
699
1,982
6,500
0
24,726
L
Tiamat
4,543
670
0
1,252
6,266
3,168
738
3,047
3,187
33,430
0
L
1,217
331
0
2,016
7,717
2,563
0
2,854
4,819
0
15,009
L
Cthulhu
OtakuQliao14
Cthulhu
6,376
445
81
1,031
9,234
4,913
115
3,699
5,535
25,217
0
L
Skadi
Spxnser--
Skadi
5,776
2,585
0
1,680
6,870
1,661
360
439
6,431
0
35,949
W
Aphrodite
chorei
Aphrodite
2,507
452
3,311
4,256
6,587
2,715
349
2,912
3,621
16,299
0
L
Sun Wukong
magallanes-27
Sun Wukong
3,896
449
0
2,946
11,399
6,233
0
5,914
5,115
0
28,450
W
Athena
xQaylike
Athena
5,937
2,104
0
3,821
7,987
4,505
0
0
7,987
39,295
0
W
Da Ji
zHaaaawk
Da Ji
8,956
2,630
0
4,355
7,679
2,742
0
1,668
5,935
0
41,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,890
Gold Earned
33,428
274
Minions Killed
335
0
Camps Cleared
0
1,066,133
Distance Traveled
1,098,254
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,311
609
90
8
0
219,738
6
W
Apollo
5,501
458
43
4
0
196,184
3
L
Tiamat
5,989
499
77
6
0
190,575
5
L
Set
4,692
391
29
2
0
228,802
0
L
Cthulhu
5,631
469
36
3
0
232,086
1
L
Skadi
5,953
496
63
5
0
211,695
4
W
Aphrodite
5,594
466
28
2
0
215,622
0
L
Sun Wukong
5,625
469
69
6
0
202,975
1
W
Athena
7,074
590
100
8
0
208,387
2
W
Da Ji
7,948
662
74
6
0
258,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role