Player Matchup

Sylvanus
Sylvanus
Dragodragon
Sylvanus
Level 157
God Stats
11W - 3L
1,681 SR
Queue Stats
57W - 41L
1,786 Elo+
Party 1
Chang'e
Chang'e
Legomoneyman333
Chang'e
Level 113
God Stats
1W - 2L
1,386 SR
Queue Stats
45W - 25L
1,806 Elo+
Party 1
Hou Yi
Hou Yi
WheresYourDamage
Hou Yi
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Bakasura
Bakasura
zaperhorsedong
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 111
1,517 SR
1,648 Elo+

VS

Team Averages
Level 88
1,542 SR
1,247 Elo+
Arachne
Arachne
Diitsy
Arachne
Level 136
God Stats
1W - 6L
1,425 SR
Queue Stats
11W - 23L
1,219 Elo+
Solo
Skadi
Skadi
NerdJESC
Skadi
Level 22
God Stats
0W - 2L
1,465 SR
Queue Stats
2W - 12L
1,131 Elo+
Solo
Artio
Artio
Unconscious_god
Artio
Level 71
God Stats
1W - 4L
1,621 SR
Queue Stats
47W - 58L
1,384 Elo+
Solo
Nox
Nox
kinantrax
Nox
Level 123
God Stats
0W - 1L
1,657 SR
Queue Stats
0W - 4L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dragodragon
Sylvanus
15
2 / 0 / 14
10,505
955
6,687
11,830
11,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
4 / 1 / 7
9,713
883
18,416
9,518
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 1 / 2
9,896
900
5,100
5,989
2,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bakasura
17
13 / 1 / 2
12,079
1,098
17,261
13,505
7,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Diitsy
Arachne
13
0 / 7 / 2
7,559
687
5,443
16,696
7,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
NerdJESC
Skadi
12
0 / 8 / 1
7,428
675
4,201
9,677
3,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 1
9,133
830
9,550
22,737
9,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 6 / 1
8,224
748
3,471
8,462
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
24
Kills
3
3
Deaths
24
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
Diitsy
Arachne
0
7
2
0.14
W
Sylvanus
Dragodragon
Sylvanus
2
0
14
9
W
4
1
7
7.5
L
Skadi
NerdJESC
Skadi
0
8
1
0.06
L
2
3
1
0.83
W
5
1
2
6
L
1
6
1
0.25
W
Bakasura
13
1
2
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,464
Damage
22,665
40,842
Taken
57,572
26,562
Mitigated
22,741
20,544
Healing
12,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Diitsy
Arachne
5,443
2,896
0
3,976
16,696
7,398
0
7,263
8,386
0
20,659
W
Sylvanus
Dragodragon
Sylvanus
6,687
1,797
2,700
4,321
11,830
11,533
922
4,049
7,715
13,366
0
W
18,416
2,235
4,158
5,740
9,518
5,149
882
4,706
4,700
47,601
0
L
Skadi
NerdJESC
Skadi
4,201
1,431
0
0
9,677
3,257
252
4,895
4,434
0
21,524
L
9,550
398
841
6,951
22,737
9,533
0
9,805
11,226
31,883
0
W
5,100
2,318
0
1,353
5,989
2,207
2,089
1,401
4,560
0
34,009
L
3,471
127
0
317
8,462
2,553
252
3,743
4,107
18,568
0
W
Bakasura
17,261
10,304
0
2,272
13,505
7,673
3,682
3,208
9,685
0
42,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,193
Gold Earned
32,344
248
Minions Killed
146
14
Camps Cleared
8
827,511
Distance Traveled
644,292
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,559
687
31
3
5
169,363
3
W
Sylvanus
10,505
955
13
1
0
170,133
0
W
Chang'e
9,713
883
82
7
3
197,409
1
L
Skadi
7,428
675
26
2
1
151,620
0
L
Artio
9,133
830
43
4
0
188,459
3
W
Hou Yi
9,896
900
68
6
4
196,174
0
L
Nox
8,224
748
46
4
2
134,850
0
W
Bakasura
12,079
1,098
85
8
7
263,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role