Player Matchup

Fenrir
Fenrir
AfootNumber1925
Fenrir
Level 69
God Stats
4W - 5L
1,550 SR
Queue Stats
43W - 39L
1,575 Elo+
Party 1
Izanami
Izanami
Aitorvidal30
Izanami
Level 26
God Stats
3W - 2L
1,821 SR
Queue Stats
25W - 30L
1,608 Elo+
Solo
Chaac
Chaac
jBedford04
Chaac
Level 27
God Stats
1W - 1L
1,248 SR
Queue Stats
14W - 17L
1,408 Elo+
Party 1
Team Averages
Level 41
1,539 SR
1,530 Elo+

VS

Team Averages
Level 65
1,438 SR
1,565 Elo+
Hercules
Hercules
 
Hercules
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
CCartwright02
Thor
Level 21
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 5 / 6
15,599
709
21,779
21,729
9,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Aitorvidal30
Izanami
18
4 / 3 / 13
14,467
658
18,646
16,712
6,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
17
5 / 4 / 13
14,498
659
17,720
26,120
18,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
6 / 7 / 6
14,650
666
23,778
32,238
37,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
 
Anubis
17
4 / 5 / 5
13,746
625
20,685
19,404
10,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 10 / 4
12,632
574
9,127
19,522
6,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
27
22
Kills
12
12
Deaths
22
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
6
7
6
1.29
L
Anubis
 
Anubis
4
5
5
1.3
W
13
5
6
3.2
W
Izanami
Aitorvidal30
Izanami
4
3
13
3.5
L
2
10
4
0.4
W
Chaac
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,145
Damage
53,590
64,561
Taken
71,164
33,745
Mitigated
55,030
22,104
Healing
27,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
23,778
6,047
0
15,632
32,238
37,984
460
518
31,167
8,844
42,562
L
Anubis
 
Anubis
20,685
612
966
10,034
19,404
10,430
536
333
18,746
92,770
0
W
21,779
4,482
0
5,492
21,729
9,196
216
7,751
13,603
0
85,851
W
Izanami
Aitorvidal30
Izanami
18,646
15,220
0
5,884
16,712
6,518
2,242
4,538
11,974
0
98,091
L
9,127
1,603
318
788
19,522
6,616
437
0
19,197
0
29,685
W
Chaac
17,720
3,055
0
10,728
26,120
18,031
597
12,093
13,702
0
40,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,564
Gold Earned
41,028
251
Minions Killed
192
0
Camps Cleared
0
1,216,016
Distance Traveled
1,035,650
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,650
666
33
2
0
380,708
3
L
Anubis
13,746
625
117
5
0
329,692
1
W
Fenrir
15,599
709
82
4
0
421,523
1
W
Izanami
14,467
658
140
6
0
365,491
1
L
Thor
12,632
574
42
2
0
325,250
0
W
Chaac
14,498
659
29
1
0
429,002
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role