Player Matchup

Scylla
Scylla
Bntss_K1
Scylla
Level 28
God Stats
31W - 58L
1,375 SR
Queue Stats
116W - 181L
1,368 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FcC_TinCho04
Tsukuyomi
Level 36
God Stats
20W - 19L
1,550 SR
Queue Stats
309W - 389L
1,407 Elo+
Party 2
Ao Kuang
Ao Kuang
Jubertinho
Ao Kuang
Level 28
God Stats
39W - 32L
1,484 SR
Queue Stats
173W - 199L
1,443 Elo+
Party 1
Neith
Neith
Th3Gust3
Neith
Level 36
God Stats
5W - 8L
1,430 SR
Queue Stats
77W - 104L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Velldoraa
Cthulhu
Level 89
God Stats
130W - 100L
1,548 SR
Queue Stats
401W - 375L
1,489 Elo+
Party 1
Team Averages
Level 43
1,478 SR
1,425 Elo+

VS

Team Averages
Level 54
1,500 SR
1,439 Elo+
Chang'e
Chang'e
Bizourosuco
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BlackoutAG
Ymir
Level 40
God Stats
7W - 8L
1,442 SR
Queue Stats
251W - 288L
1,386 Elo+
Party 3
Artemis
Artemis
Macgaren
Artemis
Level 30
God Stats
48W - 25L
1,788 SR
Queue Stats
342W - 379L
1,450 Elo+
Party 3
Geb
Geb
MrBojack7
Geb
Level 28
God Stats
3W - 8L
1,270 SR
Queue Stats
17W - 18L
1,404 Elo+
Party 4
Tsukuyomi
Tsukuyomi
PUDIN_TRISTE
Tsukuyomi
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 110L
1,456 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bntss_K1
Scylla
12
0 / 8 / 2
7,080
443
4,051
9,325
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
FcC_TinCho04
Tsukuyomi
13
2 / 5 / 3
8,070
504
6,380
10,131
4,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Jubertinho
Ao Kuang
15
4 / 3 / 0
8,708
544
7,012
15,082
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
Th3Gust3
Neith
12
2 / 4 / 1
7,338
459
4,511
8,487
2,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Velldoraa
Cthulhu
11
1 / 4 / 1
6,607
413
4,274
12,398
6,609
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bizourosuco
Chang'e
15
6 / 1 / 10
9,329
583
10,769
10,151
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 1 / 6
6,769
423
2,286
6,727
3,438
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Artemis
Macgaren
Artemis
14
6 / 3 / 4
8,362
523
8,809
7,161
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 0
8,248
516
5,000
7,912
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
PUDIN_TRISTE
Tsukuyomi
16
10 / 1 / 4
9,384
587
9,992
11,048
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
9
Kills
24
24
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bizourosuco
Chang'e
6
1
10
11
W
1
1
6
4
L
Scylla
Bntss_K1
Scylla
0
8
2
0.13
L
Tsukuyomi
FcC_TinCho04
Tsukuyomi
2
5
3
0.7
L
Ao Kuang
Jubertinho
Ao Kuang
4
3
0
1.33
W
Artemis
Macgaren
Artemis
6
3
4
2.67
W
1
3
0
0.33
W
Tsukuyomi
PUDIN_TRISTE
Tsukuyomi
10
1
4
12
L
Neith
Th3Gust3
Neith
2
4
1
0.63
L
Cthulhu
Velldoraa
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,228
Damage
36,856
55,423
Taken
42,999
21,857
Mitigated
17,359
14,624
Healing
18,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bizourosuco
Chang'e
10,769
994
1,376
5,928
10,151
3,742
241
3,742
6,135
52,532
0
W
2,286
511
636
2,151
6,727
3,438
177
2,315
4,402
22,224
0
L
Scylla
Bntss_K1
Scylla
4,051
87
0
790
9,325
2,943
820
6,078
2,783
32,550
0
L
Tsukuyomi
FcC_TinCho04
Tsukuyomi
6,380
1,717
0
2,533
10,131
4,405
0
2,314
7,689
0
34,249
L
Ao Kuang
Jubertinho
Ao Kuang
7,012
1,568
0
7,970
15,082
5,496
574
4,573
9,915
45,816
0
W
Artemis
Macgaren
Artemis
8,809
4,414
666
1,957
7,161
2,348
2,089
1,604
5,557
0
45,051
W
5,000
626
0
2,299
7,912
2,881
362
5,750
2,162
39,695
0
W
Tsukuyomi
PUDIN_TRISTE
Tsukuyomi
9,992
3,484
0
3,597
11,048
4,950
45
1,642
9,406
0
52,929
L
Neith
Th3Gust3
Neith
4,511
2,553
0
2,810
8,487
2,404
0
625
7,818
0
40,842
L
Cthulhu
Velldoraa
Cthulhu
4,274
70
0
521
12,398
6,609
0
3,126
9,163
26,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,803
Gold Earned
42,092
326
Minions Killed
404
0
Camps Cleared
0
1,392,231
Distance Traveled
1,505,391
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,329
583
112
7
0
315,720
6
W
Ymir
6,769
423
44
3
0
300,082
2
L
Scylla
7,080
443
64
4
0
257,248
4
L
Tsukuyomi
8,070
504
62
4
0
321,315
2
L
Ao Kuang
8,708
544
74
5
0
294,793
5
W
Artemis
8,362
523
58
4
0
263,115
5
W
Geb
8,248
516
82
5
0
303,576
2
W
Tsukuyomi
9,384
587
108
7
0
322,898
2
L
Neith
7,338
459
90
6
0
248,413
6
L
Cthulhu
6,607
413
36
2
0
270,462
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role