Player Matchup

Loki
Loki
Api DKLS
Loki
Level 65
God Stats
18W - 28L
1,398 SR
Queue Stats
153W - 186L
1,395 Elo+
Party 1
Ra
Ra
CapiHyperD
Ra
Level 64
God Stats
5W - 8L
1,365 SR
Queue Stats
230W - 284L
1,392 Elo+
Party 1
Cthulhu
Cthulhu
EMSBigPapa
Cthulhu
Level 12
God Stats
6W - 7L
1,487 SR
Queue Stats
14W - 16L
1,511 Elo+
Party 1
Chaac
Chaac
Jv Panda Jv
Chaac
Level 67
God Stats
7W - 6L
1,571 SR
Queue Stats
85W - 112L
1,422 Elo+
Party 1
Apollo
Apollo
rap chocolate
Apollo
Level 104
God Stats
4W - 2L
1,440 SR
Queue Stats
225W - 244L
1,469 Elo+
Party 1
Team Averages
Level 62
1,452 SR
1,438 Elo+

VS

Team Averages
Level 61
1,361 SR
1,386 Elo+
Awilix
Awilix
Chromatic_Cross
Awilix
Level 29
God Stats
0W - 3L
1,292 SR
Queue Stats
113W - 109L
1,426 Elo+
Party 2
Chaac
Chaac
Neptune_Ultra_
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 215L
1,339 Elo+
Party 3
Tiamat
Tiamat
Pain_sma
Tiamat
Level 42
God Stats
12W - 17L
1,374 SR
Queue Stats
237W - 291L
1,390 Elo+
Solo
Athena
Athena
joesyourdaddy49
Athena
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 236L
1,381 Elo+
Party 3
Heimdallr
Heimdallr
ss2zerox
Heimdallr
Level 129
God Stats
1W - 6L
1,141 SR
Queue Stats
101W - 102L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
9 / 1 / 1
8,789
586
6,926
8,066
2,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 1
7,903
527
5,702
8,502
3,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
EMSBigPapa
Cthulhu
12
4 / 1 / 5
7,974
532
7,573
8,193
7,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 0 / 3
7,932
529
6,442
11,011
11,913
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 5 / 8
7,451
497
10,810
12,882
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,095
473
5,448
10,387
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 3 / 1
6,907
460
5,139
11,111
7,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Pain_sma
Tiamat
14
5 / 1 / 0
7,301
487
4,806
6,494
5,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 6 / 4
6,865
458
7,194
15,209
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
ss2zerox
Heimdallr
10
1 / 5 / 5
5,885
392
7,564
10,104
3,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
23
18
Kills
10
10
Deaths
18
18
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Loki
9
1
1
9.5
W
2
3
1
0.83
L
2
3
3
1.17
W
Cthulhu
EMSBigPapa
Cthulhu
4
1
5
6.5
W
0
0
3
1.5
L
0
3
1
0.17
L
Tiamat
Pain_sma
Tiamat
5
1
0
5
L
2
6
4
0.67
W
3
5
8
1.4
L
Heimdallr
ss2zerox
Heimdallr
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,453
Damage
30,151
48,654
Taken
53,305
30,338
Mitigated
26,780
17,702
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
6,926
1,784
0
0
8,066
2,732
892
927
7,139
0
53,833
W
5,702
621
109
3,226
8,502
3,202
1,834
3,769
4,733
47,313
0
L
5,448
2,265
0
625
10,387
3,022
0
1,624
8,588
0
43,418
W
Cthulhu
EMSBigPapa
Cthulhu
7,573
921
430
1,444
8,193
7,884
0
2,638
5,555
27,700
0
W
6,442
2,949
0
6,767
11,011
11,913
210
0
10,436
0
38,970
L
5,139
2,270
0
4,488
11,111
7,105
9
0
10,536
0
30,950
L
Tiamat
Pain_sma
Tiamat
4,806
728
0
2,663
6,494
5,522
176
2,493
3,802
32,420
0
L
7,194
2,206
0
1,106
15,209
8,081
0
5,151
9,957
29,020
0
W
10,810
6,919
599
5,127
12,882
4,607
1,122
4,666
8,216
0
44,163
L
Heimdallr
ss2zerox
Heimdallr
7,564
3,328
0
2,721
10,104
3,050
0
3,499
6,547
0
27,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,049
Gold Earned
34,053
391
Minions Killed
299
0
Camps Cleared
0
1,408,177
Distance Traveled
1,336,449
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,789
586
90
6
0
305,780
4
W
Ra
7,903
527
108
7
0
232,351
4
L
Awilix
7,095
473
69
5
0
287,060
0
W
Cthulhu
7,974
532
30
2
0
278,539
1
W
Chaac
7,932
529
82
5
0
261,532
0
L
Chaac
6,907
460
71
5
0
260,795
1
L
Tiamat
7,301
487
65
4
0
267,817
0
L
Athena
6,865
458
48
3
0
284,492
3
W
Apollo
7,451
497
81
5
0
329,975
0
L
Heimdallr
5,885
392
46
3
0
236,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role