Player Matchup

Merlin
Merlin
Ad4msito
Merlin
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 121L
1,368 Elo+
Party 2
Nemesis
Nemesis
Astro99
Nemesis
Level 12
God Stats
11W - 7L
1,585 SR
Queue Stats
61W - 73L
1,347 Elo+
Party 3
Bellona
Bellona
K1ckerr
Bellona
Level 29
God Stats
14W - 3L
1,770 SR
Queue Stats
140W - 155L
1,478 Elo+
Solo
Kuzenbo
Kuzenbo
Luiman
Kuzenbo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 68L
1,234 Elo+
Party 3
Apollo
Apollo
nikillo
Apollo
Level 27
God Stats
6W - 4L
1,701 SR
Queue Stats
209W - 221L
1,372 Elo+
Party 2
Team Averages
Level 22
1,611 SR
1,360 Elo+

VS

Team Averages
Level 19
1,598 SR
1,371 Elo+
Anhur
Anhur
AsKhaaN
Anhur
Level 38
God Stats
1W - 2L
1,507 SR
Queue Stats
34W - 42L
1,390 Elo+
Party 1
Set
Set
Harminder97
Set
Level 16
God Stats
4W - 2L
1,303 SR
Queue Stats
318W - 322L
1,206 Elo+
Solo
Nu Wa
Nu Wa
KiwiiGod
Nu Wa
Level 21
God Stats
15W - 14L
1,763 SR
Queue Stats
81W - 71L
1,352 Elo+
Party 1
Zeus
Zeus
La_Fauche7
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,354 Elo+
Party 1
Sobek
Sobek
Torankusu667
Sobek
Level 16
God Stats
9W - 4L
1,916 SR
Queue Stats
16W - 19L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ad4msito
Merlin
20
10 / 4 / 12
14,381
575
19,583
15,409
5,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Astro99
Nemesis
20
12 / 4 / 5
14,854
594
15,340
20,611
10,678
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
K1ckerr
Bellona
20
12 / 3 / 1
14,341
574
19,416
18,142
17,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Luiman
Kuzenbo
16
1 / 1 / 4
11,087
443
2,710
10,654
10,424
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
nikillo
Apollo
17
4 / 5 / 11
11,778
471
8,133
13,121
4,311
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AsKhaaN
Anhur
17
7 / 6 / 2
11,752
470
10,852
16,250
5,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
1 / 8 / 3
11,851
474
8,413
19,561
11,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
KiwiiGod
Nu Wa
18
8 / 6 / 6
12,072
483
20,235
15,386
5,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 14 / 4
9,108
364
7,507
17,952
5,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 5 / 0
9,554
382
2,727
16,144
16,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
39
Kills
17
17
Deaths
39
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ad4msito
Merlin
10
4
12
4
L
Anhur
AsKhaaN
Anhur
7
6
2
1.33
W
Nemesis
Astro99
Nemesis
12
4
5
3.63
L
1
8
3
0.31
W
Bellona
K1ckerr
Bellona
12
3
1
4.17
L
Nu Wa
KiwiiGod
Nu Wa
8
6
6
1.83
L
1
14
4
0.21
W
Kuzenbo
Luiman
Kuzenbo
1
1
4
3
L
0
5
0
0
W
Apollo
nikillo
Apollo
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,182
Damage
49,734
77,937
Taken
85,293
48,757
Mitigated
43,555
8,572
Healing
13,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ad4msito
Merlin
19,583
769
0
394
15,409
5,473
1,618
6,819
8,298
106,613
0
L
Anhur
AsKhaaN
Anhur
10,852
4,928
0
2,931
16,250
5,347
1,557
5,352
10,898
0
51,951
W
Nemesis
Astro99
Nemesis
15,340
7,134
0
3,452
20,611
10,678
1,619
5,573
14,686
0
136,460
L
8,413
2,955
0
3,852
19,561
11,614
189
3,970
15,591
0
86,307
W
Bellona
K1ckerr
Bellona
19,416
8,047
0
2,646
18,142
17,871
0
5,561
12,319
0
96,298
L
Nu Wa
KiwiiGod
Nu Wa
20,235
5,699
0
510
15,386
5,019
506
3,719
11,667
56,253
0
L
7,507
2,482
0
1,166
17,952
5,133
102
8,688
9,264
37,934
0
W
Kuzenbo
Luiman
Kuzenbo
2,710
1,170
0
0
10,654
10,424
617
3,687
6,534
34,681
0
L
2,727
236
0
4,983
16,144
16,442
587
564
15,580
36,555
0
W
Apollo
nikillo
Apollo
8,133
6,211
0
2,080
13,121
4,311
274
7,216
5,631
0
49,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,441
Gold Earned
54,337
623
Minions Killed
436
0
Camps Cleared
0
2,280,182
Distance Traveled
2,113,344
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,381
575
159
6
0
458,484
3
L
Anhur
11,752
470
74
3
0
443,251
2
W
Nemesis
14,854
594
177
7
0
564,597
2
L
Set
11,851
474
162
6
0
458,107
6
W
Bellona
14,341
574
159
6
0
475,667
0
L
Nu Wa
12,072
483
84
3
0
420,462
3
L
Zeus
9,108
364
52
2
0
336,957
1
W
Kuzenbo
11,087
443
65
3
0
432,372
0
L
Sobek
9,554
382
64
3
0
454,567
0
W
Apollo
11,778
471
63
3
0
349,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role