Player Matchup

Bacchus
Bacchus
BigMike00
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Cupid
Cupid
Bikooooo
Cupid
Level 13
God Stats
1W - 2L
1,747 SR
Queue Stats
17W - 16L
1,468 Elo+
Party 1
Kukulkan
Kukulkan
Jewscout
Kukulkan
Level 4
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 1
Team Averages
Level 28
1,517 SR
1,426 Elo+

VS

Team Averages
Level 62
1,419 SR
1,397 Elo+
Skadi
Skadi
DJJAZZYJAZ_1029
Skadi
Level 33
God Stats
1W - 8L
1,363 SR
Queue Stats
63W - 88L
1,327 Elo+
Party 2
Tiamat
Tiamat
EddyHyde
Tiamat
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
theeominous1
Chaac
Level 27
God Stats
50W - 58L
1,395 SR
Queue Stats
184W - 257L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigMike00
Bacchus
14
2 / 7 / 7
11,694
585
7,737
25,013
23,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cupid
Bikooooo
Cupid
17
4 / 5 / 4
12,887
644
15,516
20,247
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Jewscout
Kukulkan
15
3 / 9 / 2
12,073
604
10,858
14,322
4,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 9
12,225
611
6,203
9,164
2,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
EddyHyde
Tiamat
20
14 / 2 / 6
15,235
762
27,208
13,640
11,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 3 / 14
13,239
662
16,874
19,103
11,700
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
9
Kills
21
21
Deaths
10
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BigMike00
Bacchus
2
7
7
0.79
L
Cupid
Bikooooo
Cupid
4
5
4
1.2
W
3
5
9
1.5
W
Tiamat
EddyHyde
Tiamat
14
2
6
8.5
L
Kukulkan
Jewscout
Kukulkan
3
9
2
0.44
W
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,111
Damage
50,285
59,582
Taken
41,907
35,153
Mitigated
25,815
12,517
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BigMike00
Bacchus
7,737
702
516
5,879
25,013
23,140
114
7,479
17,191
17,873
0
L
Cupid
Bikooooo
Cupid
15,516
7,358
44
5,764
20,247
7,074
324
10,921
8,673
0
104,849
W
6,203
2,740
0
0
9,164
2,992
0
5,694
3,470
0
35,394
W
Tiamat
EddyHyde
Tiamat
27,208
1,333
0
5,189
13,640
11,123
2,138
4,808
8,832
94,599
0
L
Kukulkan
Jewscout
Kukulkan
10,858
1,564
0
314
14,322
4,939
493
7,680
6,277
51,221
0
W
16,874
3,619
0
7,936
19,103
11,700
395
8,154
10,949
0
51,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,654
Gold Earned
40,699
249
Minions Killed
221
0
Camps Cleared
0
912,170
Distance Traveled
997,415
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,694
585
16
1
0
328,870
8
L
Cupid
12,887
644
156
8
0
341,388
0
W
Skadi
12,225
611
42
2
0
227,866
0
W
Tiamat
15,235
762
118
6
0
388,002
6
L
Kukulkan
12,073
604
77
4
0
241,912
0
W
Chaac
13,239
662
61
3
0
381,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role