Player Matchup

Hades
Hades
BarakaH
Hades
Level 142
God Stats
104W - 74L
1,644 SR
Queue Stats
120W - 99L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
CrackedPotatoes
Danzaburou
Level 12
God Stats
7W - 5L
1,424 SR
Queue Stats
55W - 34L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
Goonk99
Cthulhu
Level 18
God Stats
3W - 2L
1,328 SR
Queue Stats
3W - 4L
1,276 Elo+
Solo
Nemesis
Nemesis
Miyäck
Nemesis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 62L
1,551 Elo+
Party 1
Ganesha
Ganesha
drunkpotatoe
Ganesha
Level 16
God Stats
1W - 1L
1,312 SR
Queue Stats
538W - 552L
1,495 Elo+
Party 2
Team Averages
Level 38
1,442 SR
1,496 Elo+

VS

Team Averages
Level 25
1,528 SR
1,532 Elo+
Tsukuyomi
Tsukuyomi
DRBOBBOSS
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,379 Elo+
Solo
Chernobog
Chernobog
Xiduz
Chernobog
Level 25
God Stats
34W - 12L
1,661 SR
Queue Stats
469W - 442L
1,538 Elo+
Solo
Cthulhu
Cthulhu
benrob0
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,542 Elo+
Party 3
Hel
Hel
jfrenchie
Hel
Level 55
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 52L
1,542 Elo+
Party 3
Ra
Ra
persianblue
Ra
Level 21
God Stats
20W - 22L
1,476 SR
Queue Stats
191W - 196L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BarakaH
Hades
20
18 / 3 / 15
15,428
617
29,767
28,692
17,896
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
CrackedPotatoes
Danzaburou
20
16 / 2 / 16
15,279
611
21,167
20,140
10,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Goonk99
Cthulhu
20
12 / 2 / 14
14,154
566
12,816
18,323
23,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Miyäck
Nemesis
18
6 / 6 / 10
13,137
525
8,169
20,602
10,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
drunkpotatoe
Ganesha
17
0 / 5 / 22
12,450
498
11,475
20,605
23,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DRBOBBOSS
Tsukuyomi
15
1 / 12 / 3
10,450
418
9,237
21,412
7,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Xiduz
Chernobog
20
13 / 3 / 0
15,260
610
22,363
17,525
6,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
benrob0
Cthulhu
14
0 / 11 / 6
9,429
377
8,473
25,319
15,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
1 / 10 / 4
11,878
475
14,267
22,151
8,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 16 / 6
11,441
458
8,226
21,402
6,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
37
52
Kills
18
18
Deaths
52
77
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hades
BarakaH
Hades
18
3
15
8.5
W
Danzaburou
CrackedPotatoes
Danzaburou
16
2
16
12
L
Tsukuyomi
DRBOBBOSS
Tsukuyomi
1
12
3
0.21
W
Cthulhu
Goonk99
Cthulhu
12
2
14
9.5
W
Nemesis
Miyäck
Nemesis
6
6
10
1.83
L
Chernobog
Xiduz
Chernobog
13
3
0
4.33
L
Cthulhu
benrob0
Cthulhu
0
11
6
0.27
W
Ganesha
drunkpotatoe
Ganesha
0
5
22
2.2
L
1
10
4
0.3
L
3
16
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,394
Damage
62,566
108,362
Taken
107,809
84,922
Mitigated
44,758
40,937
Healing
18,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BarakaH
Hades
29,767
1,464
1,159
11,327
28,692
17,896
3,229
8,237
20,106
89,540
0
W
Danzaburou
CrackedPotatoes
Danzaburou
21,167
14,818
0
12,504
20,140
10,038
7,526
5,787
14,036
0
108,267
L
Tsukuyomi
DRBOBBOSS
Tsukuyomi
9,237
2,362
0
3,527
21,412
7,882
260
7,682
13,530
0
57,311
W
Cthulhu
Goonk99
Cthulhu
12,816
735
2,712
3,958
18,323
23,082
331
6,597
11,494
75,737
0
W
Nemesis
Miyäck
Nemesis
8,169
3,862
0
4,824
20,602
10,788
2,170
7,343
12,206
0
73,998
L
Chernobog
Xiduz
Chernobog
22,363
14,145
0
3,901
17,525
6,536
1,030
7,128
10,322
0
88,983
L
Cthulhu
benrob0
Cthulhu
8,473
763
189
2,535
25,319
15,204
0
13,080
12,187
38,511
0
W
Ganesha
drunkpotatoe
Ganesha
11,475
795
0
4,453
20,605
23,118
677
4,747
15,658
45,811
0
L
14,267
2,085
167
5,628
22,151
8,355
516
12,009
9,892
77,548
0
L
8,226
917
981
1,584
21,402
6,781
739
13,532
7,820
53,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,448
Gold Earned
58,458
515
Minions Killed
522
0
Camps Cleared
0
2,321,580
Distance Traveled
2,074,642
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,428
617
124
5
0
454,224
0
W
Danzaburou
15,279
611
146
6
0
451,522
5
L
Tsukuyomi
10,450
418
84
3
0
456,909
0
W
Cthulhu
14,154
566
123
5
0
462,630
1
W
Nemesis
13,137
525
109
4
0
505,772
6
L
Chernobog
15,260
610
141
6
0
469,147
5
L
Cthulhu
9,429
377
41
2
0
434,707
3
W
Ganesha
12,450
498
13
1
0
447,432
12
L
Hel
11,878
475
146
6
0
344,739
3
L
Ra
11,441
458
110
4
0
369,140
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role