Player Matchup

Osiris
Osiris
StymphalianBird
Osiris
Level 141
God Stats
0W - 2L
1,706 SR
Queue Stats
147W - 106L
1,643 Elo+
Party 2
Athena
Athena
Theodotus
Athena
Level 132
God Stats
1W - 4L
1,874 SR
Queue Stats
138W - 118L
1,593 Elo+
Party 2
Tiamat
Tiamat
danivzla420
Tiamat
Level 39
God Stats
5W - 12L
1,289 SR
Queue Stats
44W - 178L
992 Elo+
Solo
Team Averages
Level 104
1,623 SR
1,409 Elo+

VS

Team Averages
Level 112
1,524 SR
1,606 Elo+
Ravana
Ravana
ColdestWriter96
Ravana
Level 82
God Stats
2W - 1L
1,462 SR
Queue Stats
212W - 174L
1,566 Elo+
Solo
Athena
Athena
RideThePipe
Athena
Level 146
God Stats
3W - 0L
1,470 SR
Queue Stats
89W - 86L
1,624 Elo+
Party 1
Tiamat
Tiamat
Uwuboogaloo
Tiamat
Level 108
God Stats
3W - 3L
1,639 SR
Queue Stats
94W - 84L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
8,005
667
8,400
11,299
7,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
Theodotus
Athena
11
1 / 3 / 2
7,777
648
4,468
12,646
10,261
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
10
0 / 6 / 2
7,010
584
1,189
8,375
5,475

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
9,263
772
7,584
5,454
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
12
2 / 0 / 8
9,037
753
9,114
10,967
9,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
13
4 / 1 / 6
9,064
755
8,674
5,834
6,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
11
12
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Athena
2
0
8
6
L
2
3
0
0.67
L
Athena
Theodotus
Athena
1
3
2
0.67
W
Tiamat
4
1
6
7
L
Tiamat
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,057
Damage
25,372
32,320
Taken
22,255
22,844
Mitigated
19,902
2,348
Healing
7,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,584
3,381
0
1,800
5,454
3,568
986
1,213
4,241
0
36,788
W
Athena
9,114
2,340
0
2,471
10,967
9,527
319
2,985
7,982
19,837
0
L
8,400
3,277
0
311
11,299
7,108
0
6,446
4,616
0
37,895
L
Athena
Theodotus
Athena
4,468
1,067
483
804
12,646
10,261
0
6,352
6,018
23,579
0
W
Tiamat
8,674
1,130
104
2,719
5,834
6,807
1,249
1,495
4,339
43,153
0
L
Tiamat
1,189
137
0
750
8,375
5,475
0
4,368
3,798
4,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,792
Gold Earned
27,364
118
Minions Killed
164
0
Camps Cleared
0
596,187
Distance Traveled
744,963
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,263
772
54
5
0
259,511
0
W
Athena
9,037
753
26
2
0
253,842
2
L
Osiris
8,005
667
57
5
0
210,770
2
L
Athena
7,777
648
52
4
0
200,121
0
W
Tiamat
9,064
755
84
7
0
231,610
3
L
Tiamat
7,010
584
9
1
0
185,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role