Player Matchup

Vulcan
Vulcan
PabloUR
Vulcan
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ShimadaÇã
Danzaburou
Level 85
God Stats
18W - 4L
1,500 SR
Queue Stats
264W - 214L
1,474 Elo+
Party 1
Kuzenbo
Kuzenbo
huehuebrbr69
Kuzenbo
Level 86
God Stats
3W - 3L
1,314 SR
Queue Stats
153W - 142L
1,413 Elo+
Party 1
Team Averages
Level 91
1,438 SR
1,462 Elo+

VS

Team Averages
Level 122
1,573 SR
1,506 Elo+
Cernunnos
Cernunnos
AgustinSkripiuk
Cernunnos
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,525 Elo+
Solo
Zeus
Zeus
KOKOmdp
Zeus
Level 82
God Stats
25W - 20L
1,719 SR
Queue Stats
151W - 169L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
Sorush
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
PabloUR
Vulcan
16
4 / 9 / 7
12,407
689
11,228
12,072
4,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ShimadaÇã
Danzaburou
17
10 / 6 / 6
14,132
785
17,435
18,488
7,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
huehuebrbr69
Kuzenbo
16
6 / 3 / 10
13,451
747
10,933
20,273
30,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AgustinSkripiuk
Cernunnos
15
2 / 6 / 13
11,833
657
10,819
15,994
6,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
KOKOmdp
Zeus
16
8 / 6 / 8
12,980
721
20,193
13,411
5,036
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Sorush
Sun Wukong
15
8 / 8 / 7
12,803
711
14,204
22,886
20,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
46
20
Kills
18
18
Deaths
20
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AgustinSkripiuk
Cernunnos
2
6
13
1.42
L
Zeus
KOKOmdp
Zeus
8
6
8
2
W
Vulcan
PabloUR
Vulcan
4
9
7
0.83
W
Danzaburou
ShimadaÇã
Danzaburou
10
6
6
2.17
L
Sun Wukong
Sorush
Sun Wukong
8
8
7
1.44
W
Kuzenbo
huehuebrbr69
Kuzenbo
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,596
Damage
45,216
50,833
Taken
52,291
42,494
Mitigated
31,815
7,520
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AgustinSkripiuk
Cernunnos
10,819
6,150
0
2,761
15,994
6,422
1,054
5,622
10,372
0
59,267
L
Zeus
KOKOmdp
Zeus
20,193
2,428
440
2,876
13,411
5,036
258
5,639
7,772
64,097
0
W
Vulcan
PabloUR
Vulcan
11,228
2,783
0
403
12,072
4,965
340
4,851
7,221
58,121
0
W
Danzaburou
ShimadaÇã
Danzaburou
17,435
8,890
0
4,927
18,488
7,188
3,522
8,359
10,129
0
63,385
L
Sun Wukong
Sorush
Sun Wukong
14,204
2,508
0
1,733
22,886
20,357
36
11,153
11,733
8,938
41,257
W
Kuzenbo
huehuebrbr69
Kuzenbo
10,933
3,579
0
2,190
20,273
30,341
0
9,195
11,078
27,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,990
Gold Earned
37,616
160
Minions Killed
225
0
Camps Cleared
0
946,977
Distance Traveled
922,230
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,833
657
107
6
0
312,230
4
L
Zeus
12,980
721
61
3
0
287,386
8
W
Vulcan
12,407
689
71
4
0
305,434
3
W
Danzaburou
14,132
785
77
4
0
286,403
2
L
Sun Wukong
12,803
711
57
3
0
322,614
6
W
Kuzenbo
13,451
747
12
1
0
355,140
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role