Player Matchup

Susano
Susano
AzulaKhanz
Susano
Level 15
God Stats
0W - 1L
1,424 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
DiabloKing41jr
Merlin
Level 25
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
LUKDanny
Ne Zha
Level 29
God Stats
0W - 3L
1,394 SR
Queue Stats
0W - 5L
1,036 Elo+
Party 1
Mulan
Mulan
The GrizzlySin1
Mulan
Level 29
God Stats
0W - 1L
1,824 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
XoCreation
Fenrir
Level 26
God Stats
0W - 1L
1,606 SR
Queue Stats
0W - 5L
1,036 Elo+
Party 1
Team Averages
Level 25
1,548 SR
1,314 Elo+

VS

Team Averages
Level 105
1,515 SR
1,414 Elo+
Geb
Geb
 
Geb
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
BigBoyShad
Erlang Shen
Level 121
God Stats
10W - 10L
1,603 SR
Queue Stats
386W - 423L
1,383 Elo+
Solo
Ra
Ra
Lost x SouLs x
Ra
Level 64
God Stats
4W - 0L
1,298 SR
Queue Stats
126W - 134L
1,392 Elo+
Solo
Skadi
Skadi
NemesisEtherion
Skadi
Level 159
God Stats
3W - 2L
1,458 SR
Queue Stats
94W - 94L
1,410 Elo+
Solo
Terra
Terra
zaza0218
Terra
Level 93
God Stats
3W - 2L
1,715 SR
Queue Stats
26W - 29L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AzulaKhanz
Susano
14
1 / 9 / 2
8,597
573
6,549
13,102
3,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 6 / 4
10,428
695
9,342
11,647
6,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
LUKDanny
Ne Zha
17
2 / 8 / 6
11,018
735
5,458
13,525
5,022
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
6 / 5 / 3
11,477
765
8,855
16,745
16,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
XoCreation
Fenrir
16
1 / 8 / 6
10,141
676
7,510
14,975
5,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
19
7 / 0 / 10
12,487
832
12,927
12,786
7,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
BigBoyShad
Erlang Shen
20
8 / 5 / 7
13,476
898
14,043
17,126
13,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 3 / 14
12,278
819
8,875
8,936
4,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
10 / 3 / 9
13,217
881
15,314
13,526
6,187
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
zaza0218
Terra
17
5 / 2 / 13
11,821
788
6,656
11,596
7,510
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
11
Kills
36
36
Deaths
13
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
7
0
10
12
L
Susano
AzulaKhanz
Susano
1
9
2
0.22
W
Erlang Shen
BigBoyShad
Erlang Shen
8
5
7
2.3
L
1
6
4
0.5
L
Ne Zha
LUKDanny
Ne Zha
2
8
6
0.63
W
6
3
14
4.33
W
10
3
9
4.83
L
6
5
3
1.5
L
Fenrir
XoCreation
Fenrir
1
8
6
0.5
W
Terra
zaza0218
Terra
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,714
Damage
57,815
69,994
Taken
63,970
37,384
Mitigated
38,636
1,184
Healing
27,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
12,927
1,530
0
2,996
12,786
7,189
331
2,818
9,968
47,402
0
L
Susano
AzulaKhanz
Susano
6,549
1,869
0
117
13,102
3,704
0
5,202
7,856
0
19,448
W
Erlang Shen
BigBoyShad
Erlang Shen
14,043
6,722
0
3,466
17,126
13,352
269
2,115
15,011
0
45,656
L
9,342
759
0
133
11,647
6,219
0
4,554
7,039
46,400
0
L
Ne Zha
LUKDanny
Ne Zha
5,458
1,252
0
211
13,525
5,022
0
5,234
8,251
0
21,924
W
8,875
777
4,906
3,874
8,936
4,398
1,806
2,829
6,107
34,162
0
W
15,314
6,792
0
3,420
13,526
6,187
3,749
1,459
12,067
0
56,950
L
8,855
1,227
0
440
16,745
16,743
0
9,316
7,265
0
25,199
L
Fenrir
XoCreation
Fenrir
7,510
1,274
0
283
14,975
5,696
1
4,271
10,672
0
15,297
W
Terra
zaza0218
Terra
6,656
523
4,450
4,024
11,596
7,510
0
1,201
10,395
24,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,661
Gold Earned
63,279
232
Minions Killed
342
4
Camps Cleared
13
1,208,034
Distance Traveled
1,371,847
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,487
832
100
7
5
314,704
2
L
Susano
8,597
573
29
2
2
207,742
0
W
Erlang Shen
13,476
898
70
5
4
282,269
4
L
Merlin
10,428
695
90
6
0
237,705
0
L
Ne Zha
11,018
735
45
3
0
229,271
0
W
Ra
12,278
819
64
4
2
266,319
0
W
Skadi
13,217
881
79
5
1
224,482
2
L
Mulan
11,477
765
46
3
0
254,332
0
L
Fenrir
10,141
676
22
1
2
278,984
1
W
Terra
11,821
788
29
2
1
284,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role