Player Matchup

Camazotz
Camazotz
CamboX14
Camazotz
Level 67
God Stats
2W - 2L
1,261 SR
Queue Stats
517W - 563L
1,386 Elo+
Party 3
Fafnir
Fafnir
Gordiano18
Fafnir
Level 15
God Stats
9W - 10L
1,500 SR
Queue Stats
201W - 175L
1,407 Elo+
Party 3
Sol
Sol
TheMrMeeseek
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,436 Elo+
Party 2
Chaac
Chaac
War_Thug420
Chaac
Level 39
God Stats
5W - 6L
1,512 SR
Queue Stats
60W - 77L
1,390 Elo+
Party 2
Xbalanque
Xbalanque
x_smegal
Xbalanque
Level 128
God Stats
2W - 2L
1,361 SR
Queue Stats
456W - 461L
1,487 Elo+
Party 3
Team Averages
Level 56
1,427 SR
1,421 Elo+

VS

Team Averages
Level 54
1,506 SR
1,492 Elo+
Fenrir
Fenrir
Berethor7
Fenrir
Level 76
God Stats
5W - 6L
1,412 SR
Queue Stats
181W - 185L
1,483 Elo+
Solo
Nu Wa
Nu Wa
KlRUA
Nu Wa
Level 35
God Stats
2W - 1L
1,419 SR
Queue Stats
82W - 40L
1,657 Elo+
Party 1
Nox
Nox
dridrii38
Nox
Level 64
God Stats
24W - 28L
1,531 SR
Queue Stats
479W - 533L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
rayou-LeMaJoR
Cthulhu
Level 61
God Stats
15W - 14L
1,649 SR
Queue Stats
134W - 133L
1,507 Elo+
Party 1
Hou Yi
Hou Yi
xMasherSC-01
Hou Yi
Level 35
God Stats
17W - 19L
1,519 SR
Queue Stats
240W - 289L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CamboX14
Camazotz
13
1 / 2 / 1
7,871
437
4,871
15,617
4,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Gordiano18
Fafnir
12
1 / 1 / 3
8,252
458
3,096
10,520
8,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 6 / 0
8,260
459
5,483
12,059
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 2
7,749
431
3,128
14,473
9,273
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
x_smegal
Xbalanque
14
1 / 4 / 1
8,247
458
9,523
11,745
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Berethor7
Fenrir
16
5 / 2 / 1
9,727
540
9,060
13,632
5,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
KlRUA
Nu Wa
19
7 / 0 / 6
11,938
663
18,827
7,474
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 1 / 3
9,327
518
8,138
7,412
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
14
0 / 2 / 6
8,552
475
5,377
10,522
5,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
16
2 / 2 / 2
9,829
546
4,813
10,118
3,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
17
17
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Berethor7
Fenrir
5
2
1
2.75
L
Camazotz
CamboX14
Camazotz
1
2
1
0.75
L
Fafnir
Gordiano18
Fafnir
1
1
3
2.5
W
Nu Wa
KlRUA
Nu Wa
7
0
6
10
L
3
6
0
0.5
L
1
4
2
0.5
W
3
1
3
4.5
W
Cthulhu
0
2
6
1.5
W
Hou Yi
2
2
2
1.5
L
Xbalanque
x_smegal
Xbalanque
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,101
Damage
46,215
64,414
Taken
49,158
30,399
Mitigated
19,267
18,309
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Berethor7
Fenrir
9,060
1,734
0
5,130
13,632
5,260
0
1,656
11,976
0
59,026
L
Camazotz
CamboX14
Camazotz
4,871
1,089
0
7,914
15,617
4,952
0
4,552
10,701
0
51,204
L
Fafnir
Gordiano18
Fafnir
3,096
474
0
1,709
10,520
8,018
0
5,996
4,222
18,722
0
W
Nu Wa
KlRUA
Nu Wa
18,827
3,055
0
3,114
7,474
2,721
4,462
885
6,589
88,043
0
L
5,483
1,034
0
2,801
12,059
3,966
1,136
7,936
3,947
40,269
2,059
L
3,128
303
0
3,065
14,473
9,273
417
9,908
3,945
0
34,749
W
8,138
191
402
909
7,412
2,863
1,714
2,956
4,456
49,554
0
W
Cthulhu
5,377
0
444
1,120
10,522
5,155
74
2,352
8,170
43,301
0
W
Hou Yi
4,813
2,141
0
2,897
10,118
3,268
1,913
604
9,514
0
56,890
L
Xbalanque
x_smegal
Xbalanque
9,523
4,167
0
2,820
11,745
4,190
0
2,188
9,257
0
60,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,379
Gold Earned
49,373
415
Minions Killed
525
0
Camps Cleared
0
1,656,689
Distance Traveled
1,710,754
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,727
540
91
5
0
352,820
4
L
Camazotz
7,871
437
92
5
0
380,479
0
L
Fafnir
8,252
458
22
1
0
372,466
0
W
Nu Wa
11,938
663
158
9
0
330,485
2
L
Sol
8,260
459
100
6
0
277,833
1
L
Chaac
7,749
431
73
4
0
351,898
1
W
Nox
9,327
518
84
5
0
357,932
1
W
Cthulhu
8,552
475
82
5
0
359,620
3
W
Hou Yi
9,829
546
110
6
0
309,897
4
L
Xbalanque
8,247
458
128
7
0
274,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role