Player Matchup

King Arthur
King Arthur
APEXOPPS
King Arthur
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 21L
1,366 Elo+
Solo
Danzaburou
Danzaburou
Han-SoSa
Danzaburou
Level 129
God Stats
36W - 27L
1,806 SR
Queue Stats
383W - 331L
1,598 Elo+
Solo
Pele
Pele
NachoSupremeZ
Pele
Level 130
God Stats
74W - 33L
1,683 SR
Queue Stats
454W - 454L
1,589 Elo+
Solo
Scylla
Scylla
PossibleTen
Scylla
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
367W - 335L
1,565 Elo+
Solo
Set
Set
Sosalosss
Set
Level 123
God Stats
10W - 3L
1,650 SR
Queue Stats
265W - 232L
1,565 Elo+
Solo
Team Averages
Level 116
1,628 SR
1,537 Elo+

VS

Team Averages
Level 124
1,530 SR
1,548 Elo+
Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Imlostagainz
Merlin
Level 157
God Stats
0W - 5L
1,627 SR
Queue Stats
166W - 158L
1,606 Elo+
Solo
Hachiman
Hachiman
Jeffmazing
Hachiman
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SpaciousThyme7
Fenrir
Level 68
God Stats
11W - 9L
1,650 SR
Queue Stats
364W - 335L
1,626 Elo+
Solo
Mulan
Mulan
Zёои
Mulan
Level 160
God Stats
1W - 1L
1,373 SR
Queue Stats
43W - 51L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
APEXOPPS
King Arthur
13
1 / 4 / 2
7,545
580
5,036
7,564
3,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Han-SoSa
Danzaburou
10
1 / 5 / 0
6,190
476
4,826
9,050
2,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 5 / 3
7,291
561
6,786
9,676
6,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
14
0 / 0 / 1
7,921
609
3,142
4,486
1,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 2
8,512
655
4,982
9,500
4,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 3 / 3
6,028
464
3,952
10,708
4,844
Merlin
12
0 / 3 / 1
6,953
535
3,735
6,026
2,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Jeffmazing
Hachiman
13
7 / 3 / 2
7,396
569
7,591
10,547
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 2 / 0
7,751
596
5,167
9,385
4,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
Zёои
Mulan
5
1 / 0 / 0
5,539
426
508
1,354
329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
20
11
Kills
14
14
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
3
3
1.17
W
King Arthur
APEXOPPS
King Arthur
1
4
2
0.5
W
Danzaburou
Han-SoSa
Danzaburou
1
5
0
0.2
L
Merlin
0
3
1
0.17
L
Hachiman
Jeffmazing
Hachiman
7
3
2
2.67
W
4
5
3
1.1
W
Scylla
0
0
1
0.5
W
5
0
2
6
L
4
2
0
2
L
Mulan
Zёои
Mulan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,772
Damage
20,953
40,276
Taken
38,020
18,872
Mitigated
15,180
10,919
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,952
651
0
2,822
10,708
4,844
0
1,049
9,517
16,230
0
W
King Arthur
APEXOPPS
King Arthur
5,036
136
0
644
7,564
3,697
674
156
7,408
0
43,099
W
Danzaburou
Han-SoSa
Danzaburou
4,826
2,906
0
2,922
9,050
2,888
72
1,239
7,811
0
34,124
L
Merlin
3,735
68
0
1,851
6,026
2,648
0
1,566
4,410
48,261
0
L
Hachiman
Jeffmazing
Hachiman
7,591
3,566
0
3,357
10,547
2,984
0
0
10,426
0
36,361
W
6,786
1,451
0
1,792
9,676
6,177
462
2,864
6,812
0
23,645
W
Scylla
3,142
120
0
860
4,486
1,550
568
2,082
2,404
59,534
0
W
4,982
2,312
0
4,701
9,500
4,560
21
1,346
8,154
0
51,405
L
5,167
1,008
0
1,553
9,385
4,375
0
527
8,858
0
45,772
L
Mulan
Zёои
Mulan
508
0
0
755
1,354
329
0
0
1,354
0
5,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,459
Gold Earned
33,667
416
Minions Killed
310
0
Camps Cleared
0
1,213,979
Distance Traveled
973,526
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,028
464
19
1
0
217,713
0
W
King Arthur
7,545
580
96
7
0
234,466
4
W
Danzaburou
6,190
476
49
4
0
225,375
1
L
Merlin
6,953
535
95
7
0
215,988
2
L
Hachiman
7,396
569
72
6
0
235,719
2
W
Pele
7,291
561
39
3
0
233,351
3
W
Scylla
7,921
609
128
10
0
237,791
3
W
Set
8,512
655
104
8
0
282,996
3
L
Fenrir
7,751
596
106
8
0
254,583
1
L
Mulan
5,539
426
18
1
0
49,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role