Player Matchup

Ravana
Ravana
IleNeutre
Ravana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,444 Elo+
Party 2
Discordia
Discordia
MTLZ99
Discordia
Level 18
God Stats
1W - 9L
1,500 SR
Queue Stats
39W - 53L
1,466 Elo+
Party 2
Anhur
Anhur
Mend1nha
Anhur
Level 15
God Stats
10W - 13L
1,585 SR
Queue Stats
24W - 31L
1,432 Elo+
Party 2
Ymir
Ymir
luzdodia88
Ymir
Level 29
God Stats
17W - 14L
1,226 SR
Queue Stats
207W - 272L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
mokako
Sun Wukong
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 27L
1,347 Elo+
Party 2
Team Averages
Level 16
1,462 SR
1,416 Elo+

VS

Team Averages
Level 36
1,450 SR
1,425 Elo+
Tiamat
Tiamat
Crawsller
Tiamat
Level 9
God Stats
3W - 1L
1,592 SR
Queue Stats
93W - 94L
1,316 Elo+
Solo
Olorun
Olorun
adrianovinicios
Olorun
Level 28
God Stats
1W - 5L
1,155 SR
Queue Stats
35W - 32L
1,420 Elo+
Party 1
Hades
Hades
cakabuloso
Hades
Level 112
God Stats
37W - 22L
1,422 SR
Queue Stats
926W - 997L
1,494 Elo+
Party 3
Thor
Thor
cakabuloso
Thor
Level 4
God Stats
4W - 1L
1,815 SR
Queue Stats
56W - 59L
1,590 Elo+
Party 3
Terra
Terra
gabrielcena
Terra
Level 26
God Stats
2W - 6L
1,268 SR
Queue Stats
8W - 17L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
IleNeutre
Ravana
14
1 / 2 / 3
8,864
422
1,682
9,480
3,482
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
MTLZ99
Discordia
17
0 / 2 / 0
10,778
513
4,446
6,814
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Mend1nha
Anhur
18
8 / 6 / 6
11,410
543
16,269
13,414
4,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 3 / 9
10,079
480
11,520
16,836
12,251
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
mokako
Sun Wukong
18
0 / 1 / 2
10,012
477
3,922
11,098
6,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Crawsller
Tiamat
18
6 / 1 / 1
10,815
515
6,635
8,513
6,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 6 / 1
9,195
438
11,415
15,082
5,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
20
4 / 1 / 2
12,147
578
13,097
10,692
7,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
3,969
189
0
0
0
13
0 / 6 / 4
8,870
422
5,324
16,325
12,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
14
Kills
14
14
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Crawsller
Tiamat
6
1
1
6.5
W
Ravana
IleNeutre
Ravana
1
2
3
1.25
W
Discordia
MTLZ99
Discordia
0
2
0
0
W
Anhur
Mend1nha
Anhur
8
6
6
1.83
L
4
6
1
0.75
L
Hades
4
1
2
5
L
0
0
0
0
L
0
6
4
0.33
W
5
3
9
3.17
W
Sun Wukong
mokako
Sun Wukong
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,839
Damage
36,471
57,642
Taken
50,612
29,033
Mitigated
32,514
8,799
Healing
19,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Crawsller
Tiamat
6,635
837
0
2,248
8,513
6,965
0
3,044
4,942
55,916
0
W
Ravana
IleNeutre
Ravana
1,682
610
0
3,988
9,480
3,482
328
2,894
6,540
0
44,456
W
Discordia
MTLZ99
Discordia
4,446
0
0
0
6,814
2,267
2,433
4,088
2,420
70,397
0
W
Anhur
Mend1nha
Anhur
16,269
10,631
0
2,455
13,414
4,701
2,367
11,044
2,314
0
53,816
L
11,415
5,592
165
4,662
15,082
5,634
605
5,901
9,181
63,488
0
L
Hades
13,097
38
0
7,040
10,692
7,579
0
1,345
9,255
89,362
0
L
0
0
0
0
0
0
0
0
0
0
0
L
5,324
942
1,388
3,606
16,325
12,336
0
5,057
11,268
18,979
0
W
11,520
2,025
393
1,710
16,836
12,251
559
10,418
6,254
43,349
0
W
Sun Wukong
mokako
Sun Wukong
3,922
846
0
253
11,098
6,332
900
7,407
3,643
0
65,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,143
Gold Earned
44,996
500
Minions Killed
461
0
Camps Cleared
0
1,875,008
Distance Traveled
1,390,968
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,815
515
116
6
0
343,485
0
W
Ravana
8,864
422
77
4
0
346,332
0
W
Discordia
10,778
513
148
7
0
400,654
5
W
Anhur
11,410
543
76
4
0
366,390
3
L
Olorun
9,195
438
108
5
0
318,564
5
L
Hades
12,147
578
214
10
0
356,263
10
L
Thor
3,969
189
0
0
0
0
0
L
Terra
8,870
422
23
1
0
372,656
4
W
Ymir
10,079
480
76
4
0
359,165
4
W
Sun Wukong
10,012
477
123
6
0
402,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role