Player Matchup

Anubis
Anubis
KDV3NOM
Anubis
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
5W - 9L
1,171 Elo+
Solo
Tiamat
Tiamat
Madara0x
Tiamat
Level 17
God Stats
17W - 7L
1,562 SR
Queue Stats
18W - 13L
1,333 Elo+
Solo
Artemis
Artemis
Piiaa
Artemis
Level 27
God Stats
74W - 60L
1,569 SR
Queue Stats
84W - 83L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
militarepazzo
Sun Wukong
Level 3
God Stats
2W - 3L
1,143 SR
Queue Stats
2W - 5L
1,107 Elo+
Party 2
Zeus
Zeus
ritmo-teso
Zeus
Level 4
God Stats
1W - 2L
1,143 SR
Queue Stats
2W - 4L
1,107 Elo+
Party 2
Team Averages
Level 11
1,383 SR
1,229 Elo+

VS

Team Averages
Level 13
1,409 SR
1,392 Elo+
Hachiman
Hachiman
F2 Godfather
Hachiman
Level 7
God Stats
5W - 8L
1,203 SR
Queue Stats
11W - 12L
1,299 Elo+
Party 1
Tiamat
Tiamat
MYTH1C Hawk
Tiamat
Level 9
God Stats
3W - 8L
1,207 SR
Queue Stats
183W - 189L
1,316 Elo+
Party 1
Ares
Ares
MYTH1C SMOKE
Ares
Level 4
God Stats
2W - 2L
1,790 SR
Queue Stats
3W - 3L
1,524 Elo+
Party 1
Ymir
Ymir
UnityHimself
Ymir
Level 16
God Stats
22W - 16L
1,342 SR
Queue Stats
39W - 33L
1,299 Elo+
Party 1
Vulcan
Vulcan
taeritron
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KDV3NOM
Anubis
18
5 / 11 / 17
12,367
951
17,479
20,521
10,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Madara0x
Tiamat
20
7 / 4 / 27
14,255
1,097
21,245
16,551
17,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Piiaa
Artemis
20
7 / 0 / 22
14,164
1,090
35,952
11,478
5,403
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
militarepazzo
Sun Wukong
20
11 / 2 / 21
14,894
1,146
17,045
20,524
24,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
17 / 7 / 21
15,689
1,207
35,787
16,086
7,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

112

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
F2 Godfather
Hachiman
19
7 / 8 / 11
13,915
1,070
22,829
25,264
15,531
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
19
6 / 6 / 13
13,421
1,032
16,391
29,043
19,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
2 / 14 / 10
11,903
916
4,317
27,189
11,914
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
4 / 7 / 13
12,455
958
12,198
37,526
16,125
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
taeritron
Vulcan
20
4 / 12 / 15
13,729
1,056
23,438
16,612
6,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
85
47
Kills
23
24
Deaths
47
108
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hachiman
F2 Godfather
Hachiman
7
8
11
1.56
W
Anubis
KDV3NOM
Anubis
5
11
17
1.23
L
Tiamat
6
6
13
2.08
L
2
14
10
0.5
W
Tiamat
Madara0x
Tiamat
7
4
27
5.13
W
Artemis
Piiaa
Artemis
7
0
22
18
L
4
7
13
1.5
W
Sun Wukong
militarepazzo
Sun Wukong
11
2
21
10.75
W
17
7
21
3.93
L
Vulcan
taeritron
Vulcan
4
12
15
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,508
Damage
79,173
85,160
Taken
135,634
65,298
Mitigated
69,544
7,430
Healing
20,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
F2 Godfather
Hachiman
22,829
18,182
0
3,469
25,264
15,531
0
13,477
11,653
0
49,750
W
Anubis
KDV3NOM
Anubis
17,479
1,013
0
2,556
20,521
10,721
0
12,788
7,733
28,029
0
L
Tiamat
16,391
3,081
0
9,910
29,043
19,559
0
16,905
12,127
34,331
0
L
4,317
1,243
0
982
27,189
11,914
0
16,493
10,646
10,890
0
W
Tiamat
Madara0x
Tiamat
21,245
1,575
462
2,448
16,551
17,279
0
13,325
3,226
29,421
0
W
Artemis
Piiaa
Artemis
35,952
13,743
293
792
11,478
5,403
0
6,289
5,189
0
67,537
L
12,198
1,469
0
6,459
37,526
16,125
0
18,062
19,150
21,556
0
W
Sun Wukong
militarepazzo
Sun Wukong
17,045
5,251
0
879
20,524
24,857
0
12,609
7,915
657
37,082
W
35,787
6,292
0
0
16,086
7,038
0
11,333
4,753
56,582
0
L
Vulcan
taeritron
Vulcan
23,438
6,916
0
98
16,612
6,415
0
9,731
6,833
61,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,369
Gold Earned
65,423
188
Minions Killed
217
4
Camps Cleared
1
1,125,865
Distance Traveled
1,043,721
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,915
1,070
53
4
0
203,924
0
W
Anubis
12,367
951
14
1
2
155,136
0
L
Tiamat
13,421
1,032
32
2
1
227,546
0
L
Ares
11,903
916
9
1
0
203,014
4
W
Tiamat
14,255
1,097
13
1
0
227,095
0
W
Artemis
14,164
1,090
60
5
2
245,227
0
L
Ymir
12,455
958
17
1
0
204,308
2
W
Sun Wukong
14,894
1,146
52
4
0
286,418
0
W
Zeus
15,689
1,207
49
4
0
211,989
0
L
Vulcan
13,729
1,056
106
8
0
204,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role