Player Matchup

Chang'e
Chang'e
Cman12345666
Chang'e
Level 80
God Stats
5W - 5L
1,535 SR
Queue Stats
33W - 27L
1,495 Elo+
Party 1
Thanatos
Thanatos
JackFrost594
Thanatos
Level 128
God Stats
1W - 10L
1,314 SR
Queue Stats
335W - 346L
1,458 Elo+
Party 1
The Morrigan
The Morrigan
ThinkGumzilla
The Morrigan
Level 52
God Stats
1W - 4L
1,500 SR
Queue Stats
154W - 215L
1,440 Elo+
Party 1
Ullr
Ullr
UnitedSanctuary
Ullr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 77L
1,485 Elo+
Party 1
Achilles
Achilles
dkdsksk
Achilles
Level 66
God Stats
27W - 20L
1,669 SR
Queue Stats
70W - 59L
1,563 Elo+
Solo
Team Averages
Level 79
1,503 SR
1,488 Elo+

VS

Team Averages
Level 96
1,507 SR
1,471 Elo+
Tsukuyomi
Tsukuyomi
Bibbzy--
Tsukuyomi
Level 87
God Stats
6W - 4L
1,626 SR
Queue Stats
395W - 412L
1,438 Elo+
Party 2
Olorun
Olorun
BroRelaxFN
Olorun
Level 99
God Stats
11W - 10L
1,478 SR
Queue Stats
391W - 409L
1,462 Elo+
Party 2
King Arthur
King Arthur
DontRefuse--
King Arthur
Level 87
God Stats
15W - 13L
1,425 SR
Queue Stats
574W - 578L
1,470 Elo+
Party 2
Hachiman
Hachiman
Np Beef
Hachiman
Level 84
God Stats
21W - 24L
1,415 SR
Queue Stats
210W - 199L
1,476 Elo+
Party 3
Kukulkan
Kukulkan
Np Denny
Kukulkan
Level 123
God Stats
7W - 7L
1,594 SR
Queue Stats
597W - 592L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cman12345666
Chang'e
14
2 / 6 / 3
8,209
456
8,686
15,091
4,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
JackFrost594
Thanatos
15
6 / 5 / 3
9,356
520
9,889
15,479
6,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
ThinkGumzilla
The Morrigan
14
0 / 4 / 4
8,671
482
5,574
8,069
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 7 / 3
8,299
461
6,063
14,894
4,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
dkdsksk
Achilles
15
6 / 3 / 1
9,178
510
14,259
24,687
22,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bibbzy--
Tsukuyomi
17
6 / 3 / 8
10,130
563
13,211
11,680
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
BroRelaxFN
Olorun
17
7 / 2 / 6
10,526
585
12,761
11,644
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
DontRefuse--
King Arthur
13
1 / 4 / 8
7,936
441
8,500
13,997
10,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
Np Beef
Hachiman
18
7 / 3 / 5
10,994
611
13,760
15,513
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Np Denny
Kukulkan
14
4 / 3 / 12
9,895
550
11,106
13,464
7,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
64
15
Kills
25
25
Deaths
15
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bibbzy--
Tsukuyomi
6
3
8
3.33
W
Olorun
BroRelaxFN
Olorun
7
2
6
5
L
Chang'e
Cman12345666
Chang'e
2
6
3
0.58
W
King Arthur
DontRefuse--
King Arthur
1
4
8
1.25
L
Thanatos
JackFrost594
Thanatos
6
5
3
1.5
W
Hachiman
Np Beef
Hachiman
7
3
5
3.17
W
Kukulkan
Np Denny
Kukulkan
4
3
12
3.33
L
The Morrigan
ThinkGumzilla
The Morrigan
0
4
4
0.5
L
1
7
3
0.36
L
Achilles
dkdsksk
Achilles
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,471
Damage
59,338
78,220
Taken
66,298
41,139
Mitigated
34,705
33,412
Healing
23,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bibbzy--
Tsukuyomi
13,211
3,302
0
2,778
11,680
5,564
106
2,450
9,023
0
67,254
W
Olorun
BroRelaxFN
Olorun
12,761
8,731
1,916
6,703
11,644
4,723
2,606
3,252
8,182
65,931
0
L
Chang'e
Cman12345666
Chang'e
8,686
273
3,481
6,033
15,091
4,471
0
1,768
13,298
40,320
0
W
King Arthur
DontRefuse--
King Arthur
8,500
1,521
0
1,741
13,997
10,920
452
1,961
11,597
0
28,862
L
Thanatos
JackFrost594
Thanatos
9,889
1,665
0
11,193
15,479
6,276
0
6,365
9,089
0
55,059
W
Hachiman
Np Beef
Hachiman
13,760
6,029
0
8,559
15,513
5,819
0
4,263
11,225
0
85,592
W
Kukulkan
Np Denny
Kukulkan
11,106
1,222
0
1,358
13,464
7,679
248
1,956
11,313
46,195
0
L
The Morrigan
ThinkGumzilla
The Morrigan
5,574
1,305
153
384
8,069
3,280
0
4,197
3,822
51,405
1,779
L
6,063
3,390
0
1,500
14,894
4,772
0
1,886
12,983
0
32,902
L
Achilles
dkdsksk
Achilles
14,259
3,273
0
10,668
24,687
22,340
1,015
9,651
14,561
335
48,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,713
Gold Earned
49,481
427
Minions Killed
473
0
Camps Cleared
0
1,641,022
Distance Traveled
1,672,331
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,130
563
98
5
0
381,119
1
W
Olorun
10,526
585
112
6
0
296,699
2
L
Chang'e
8,209
456
49
3
0
336,962
6
W
King Arthur
7,936
441
39
2
0
316,109
0
L
Thanatos
9,356
520
104
6
0
353,710
1
W
Hachiman
10,994
611
140
8
0
335,504
3
W
Kukulkan
9,895
550
84
5
0
342,900
4
L
The Morrigan
8,671
482
111
6
0
304,671
4
L
Ullr
8,299
461
77
4
0
326,120
2
L
Achilles
9,178
510
86
5
0
319,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role