Player Matchup

Skadi
Skadi
CuddiCollector
Skadi
Level 18
God Stats
0W - 1L
1,348 SR
Queue Stats
90W - 87L
1,574 Elo+
Solo
Amaterasu
Amaterasu
PinheadedCoffee
Amaterasu
Level 29
God Stats
28W - 16L
1,666 SR
Queue Stats
194W - 169L
1,662 Elo+
Solo
Set
Set
Syryn Dokk
Set
Level 18
God Stats
8W - 11L
1,482 SR
Queue Stats
10W - 13L
1,561 Elo+
Solo
Da Ji
Da Ji
TheKing_alpha7
Da Ji
Level 28
God Stats
26W - 26L
1,537 SR
Queue Stats
135W - 121L
1,576 Elo+
Solo
Raijin
Raijin
r1ndo
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,697 Elo+
Solo
Team Averages
Level 20
1,506 SR
1,614 Elo+

VS

Team Averages
Level 23
1,612 SR
1,592 Elo+
Yemoja
Yemoja
CuddlyHusky99
Yemoja
Level 28
God Stats
2W - 6L
1,601 SR
Queue Stats
34W - 29L
1,664 Elo+
Solo
Cu Chulainn
Cu Chulainn
IIIDORIANIII
Cu Chulainn
Level 27
God Stats
20W - 17L
1,658 SR
Queue Stats
202W - 216L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
JoeyXSev
Baron Samedi
Level 28
God Stats
5W - 0L
1,778 SR
Queue Stats
181W - 177L
1,704 Elo+
Solo
Awilix
Awilix
ReadyChuck
Awilix
Level 28
God Stats
28W - 21L
1,521 SR
Queue Stats
608W - 533L
1,588 Elo+
Solo
Artemis
Artemis
WestcoastRaa
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,744
474
3,566
5,772
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
PinheadedCoffee
Amaterasu
5
0 / 2 / 0
3,981
398
1,227
5,795
1,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

5
0 / 3 / 0
3,888
389
1,132
3,559
953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 0 / 1
5,283
528
2,010
5,645
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
r1ndo
Raijin
9
4 / 3 / 1
5,813
581
3,361
5,539
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,274
527
1,849
3,042
1,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
IIIDORIANIII
Cu Chulainn
12
5 / 0 / 2
6,953
695
3,232
4,247
2,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Baron Samedi
JoeyXSev
Baron Samedi
10
4 / 0 / 1
5,733
573
5,227
5,497
2,402
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
ReadyChuck
Awilix
10
2 / 2 / 1
5,925
593
1,831
5,203
1,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
WestcoastRaa
Artemis
3
0 / 3 / 0
3,873
387
691
1,869
526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
5
Kills
11
11
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
0
4
2
W
Cu Chulainn
IIIDORIANIII
Cu Chulainn
5
0
2
6
W
Baron Samedi
JoeyXSev
Baron Samedi
4
0
1
4.5
L
Amaterasu
PinheadedCoffee
Amaterasu
0
2
0
0
W
Awilix
ReadyChuck
Awilix
2
2
1
1.25
L
0
3
0
0
L
1
0
1
1.5
W
Artemis
WestcoastRaa
Artemis
0
3
0
0
L
Raijin
r1ndo
Raijin
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,296
Damage
12,830
26,310
Taken
19,858
7,186
Mitigated
8,351
5,574
Healing
9,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,566
1,587
0
1,765
5,772
1,449
140
2,946
2,826
0
30,967
W
1,849
295
1,712
1,893
3,042
1,754
606
0
3,042
13,003
0
W
Cu Chulainn
IIIDORIANIII
Cu Chulainn
3,232
956
0
1,709
4,247
2,346
151
668
3,531
0
35,704
W
Baron Samedi
JoeyXSev
Baron Samedi
5,227
558
539
2,847
5,497
2,402
574
127
5,363
30,279
0
L
Amaterasu
PinheadedCoffee
Amaterasu
1,227
757
0
1,103
5,795
1,654
0
2,446
3,349
0
10,067
W
Awilix
ReadyChuck
Awilix
1,831
852
0
992
5,203
1,323
646
832
4,301
0
28,110
L
1,132
440
0
0
3,559
953
0
487
3,072
0
8,660
L
2,010
368
0
2,081
5,645
1,676
0
867
4,778
0
23,314
W
Artemis
WestcoastRaa
Artemis
691
449
0
0
1,869
526
0
1,396
260
0
2,145
L
Raijin
r1ndo
Raijin
3,361
384
0
625
5,539
1,454
0
330
5,209
23,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,709
Gold Earned
27,758
212
Minions Killed
230
0
Camps Cleared
0
874,556
Distance Traveled
797,632
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,744
474
54
5
0
172,488
1
W
Yemoja
5,274
527
21
2
0
165,332
1
W
Cu Chulainn
6,953
695
82
8
0
181,189
1
W
Baron Samedi
5,733
573
61
6
0
170,546
5
L
Amaterasu
3,981
398
23
2
0
164,648
0
W
Awilix
5,925
593
65
7
0
209,567
0
L
Set
3,888
389
18
2
0
160,254
0
L
Da Ji
5,283
528
63
6
0
204,049
0
W
Artemis
3,873
387
1
0
0
70,998
0
L
Raijin
5,813
581
54
5
0
173,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role