Player Matchup

Danzaburou
Danzaburou
CONMARI
Danzaburou
Level 12
God Stats
49W - 42L
1,280 SR
Queue Stats
72W - 75L
1,344 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KaratsukiEito
Tsukuyomi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,267 Elo+
Party 1
Izanami
Izanami
KiIlShh0t
Izanami
Level 27
God Stats
1W - 0L
1,660 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chaac
Chaac
SpammerX5
Chaac
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 44L
1,506 Elo+
Solo
Sol
Sol
asdfrdfghjhg
Sol
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,617 Elo+
Party 1
Team Averages
Level 20
1,488 SR
1,447 Elo+

VS

Team Averages
Level 20
1,420 SR
1,470 Elo+
Loki
Loki
DoctorCuckery
Loki
Level 26
God Stats
18W - 16L
1,470 SR
Queue Stats
416W - 428L
1,518 Elo+
Solo
Tiamat
Tiamat
Kapota45
Tiamat
Level 18
God Stats
2W - 2L
1,673 SR
Queue Stats
39W - 55L
1,372 Elo+
Party 2
Bellona
Bellona
MurKed-AgaINx
Bellona
Level 23
God Stats
13W - 12L
1,524 SR
Queue Stats
48W - 54L
1,556 Elo+
Solo
Kuzenbo
Kuzenbo
ODCK_Lemon
Kuzenbo
Level 26
God Stats
0W - 2L
1,306 SR
Queue Stats
38W - 33L
1,569 Elo+
Solo
Neith
Neith
TadenzoSD
Neith
Level 7
God Stats
0W - 2L
1,125 SR
Queue Stats
7W - 19L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CONMARI
Danzaburou
12
1 / 4 / 9
8,029
502
5,851
6,018
1,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
KaratsukiEito
Tsukuyomi
14
6 / 5 / 5
9,714
607
6,474
12,211
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
KiIlShh0t
Izanami
12
3 / 6 / 4
8,536
534
5,990
10,624
3,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
SpammerX5
Chaac
16
5 / 2 / 3
9,644
603
9,903
17,507
14,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
10 / 1 / 1
9,303
581
13,084
8,497
3,177
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 0
8,133
508
5,706
10,529
3,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Kapota45
Tiamat
10
0 / 8 / 2
6,477
405
4,086
9,680
4,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
10
0 / 7 / 3
6,933
433
7,323
13,181
9,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
ODCK_Lemon
Kuzenbo
12
10 / 3 / 2
8,454
528
8,354
16,842
20,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
TadenzoSD
Neith
12
1 / 3 / 2
7,283
455
2,304
7,615
2,422
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
25
Kills
17
18
Deaths
25
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CONMARI
Danzaburou
1
4
9
1.38
L
6
4
0
1.5
L
Tiamat
Kapota45
Tiamat
0
8
2
0.13
W
Tsukuyomi
KaratsukiEito
Tsukuyomi
6
5
5
1.7
W
Izanami
KiIlShh0t
Izanami
3
6
4
0.83
L
Bellona
0
7
3
0.21
L
Kuzenbo
ODCK_Lemon
Kuzenbo
10
3
2
3.67
W
Chaac
SpammerX5
Chaac
5
2
3
3.25
L
Neith
TadenzoSD
Neith
1
3
2
0.67
W
10
1
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,302
Damage
27,773
54,857
Taken
57,847
26,832
Mitigated
41,037
18,949
Healing
8,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CONMARI
Danzaburou
5,851
2,962
0
530
6,018
1,815
1,419
2,776
3,132
0
22,998
L
5,706
1,714
0
2,330
10,529
3,703
0
961
9,470
0
38,064
L
Tiamat
Kapota45
Tiamat
4,086
252
0
1,040
9,680
4,685
851
3,064
6,616
29,276
0
W
Tsukuyomi
KaratsukiEito
Tsukuyomi
6,474
1,681
0
3,865
12,211
4,182
1,176
2,948
9,208
0
51,629
W
Izanami
KiIlShh0t
Izanami
5,990
4,701
0
590
10,624
3,095
1,228
3,109
7,357
0
42,186
L
Bellona
7,323
3,231
171
1,794
13,181
9,898
54
2,730
10,151
0
25,748
L
Kuzenbo
ODCK_Lemon
Kuzenbo
8,354
2,788
0
800
16,842
20,329
10
2,753
13,976
25,008
0
W
Chaac
SpammerX5
Chaac
9,903
2,516
0
9,619
17,507
14,563
38
1,033
16,074
157
53,979
L
Neith
TadenzoSD
Neith
2,304
1,168
0
2,844
7,615
2,422
378
3,660
3,955
0
31,266
W
13,084
5,037
0
4,345
8,497
3,177
2,186
2,130
6,196
56,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,226
Gold Earned
37,280
370
Minions Killed
268
0
Camps Cleared
0
1,389,160
Distance Traveled
1,289,670
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,029
502
38
2
0
266,601
0
L
Loki
8,133
508
88
6
0
320,265
0
L
Tiamat
6,477
405
53
3
0
210,256
1
W
Tsukuyomi
9,714
607
90
6
0
282,946
1
W
Izanami
8,536
534
63
4
0
279,030
0
L
Bellona
6,933
433
47
3
0
227,296
6
L
Kuzenbo
8,454
528
25
2
0
305,591
1
W
Chaac
9,644
603
100
6
0
276,609
0
L
Neith
7,283
455
55
3
0
226,262
0
W
Sol
9,303
581
79
5
0
283,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role