Player Matchup

Hou Yi
Hou Yi
Cords123824
Hou Yi
Level 85
God Stats
16W - 13L
1,500 SR
Queue Stats
206W - 205L
1,496 Elo+
Party 1
Anubis
Anubis
EBO3
Anubis
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 16L
1,474 Elo+
Party 3
Tyr
Tyr
Jfto3
Tyr
Level 89
God Stats
1W - 2L
1,310 SR
Queue Stats
8W - 10L
1,386 Elo+
Party 3
Khepri
Khepri
kollpy
Khepri
Level 88
God Stats
21W - 10L
1,786 SR
Queue Stats
450W - 431L
1,498 Elo+
Party 1
Nemesis
Nemesis
wibblytibbly
Nemesis
Level 92
God Stats
1W - 3L
1,500 SR
Queue Stats
406W - 405L
1,482 Elo+
Party 1
Team Averages
Level 81
1,519 SR
1,467 Elo+

VS

Team Averages
Level 72
1,519 SR
1,581 Elo+
Bellona
Bellona
BogdaneDajCigaru
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,539 Elo+
Party 2
Raijin
Raijin
BoleKerber
Raijin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,746 Elo+
Party 2
Danzaburou
Danzaburou
CatHunterr
Danzaburou
Level 46
God Stats
6W - 4L
1,593 SR
Queue Stats
17W - 17L
1,516 Elo+
Party 2
Mercury
Mercury
GZVODEN
Mercury
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 17L
1,560 Elo+
Party 2
Kuzenbo
Kuzenbo
WhereAmI
Kuzenbo
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
5 / 3 / 8
11,497
605
9,479
14,267
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
EBO3
Anubis
17
10 / 2 / 11
11,093
584
18,662
12,410
8,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Jfto3
Tyr
16
8 / 1 / 4
10,793
568
7,964
9,781
6,447
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
kollpy
Khepri
15
3 / 2 / 17
10,168
535
5,528
9,643
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
wibblytibbly
Nemesis
18
12 / 2 / 8
11,840
623
15,600
17,480
8,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
8,005
421
8,415
14,046
10,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
BoleKerber
Raijin
13
4 / 9 / 1
9,091
478
10,654
13,572
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
CatHunterr
Danzaburou
13
3 / 5 / 4
8,365
440
8,249
11,285
3,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
GZVODEN
Mercury
11
1 / 11 / 3
7,491
394
7,535
16,191
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
WhereAmI
Kuzenbo
12
2 / 7 / 5
8,104
427
8,079
18,459
16,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
38
Kills
10
10
Deaths
38
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Raijin
BoleKerber
Raijin
4
9
1
0.5
L
Danzaburou
CatHunterr
Danzaburou
3
5
4
1
W
Hou Yi
5
3
8
3
W
Anubis
EBO3
Anubis
10
2
11
7.75
L
Mercury
GZVODEN
Mercury
1
11
3
0.23
W
Tyr
Jfto3
Tyr
8
1
4
10
L
Kuzenbo
WhereAmI
Kuzenbo
2
7
5
0.64
W
Khepri
kollpy
Khepri
3
2
17
5.75
W
Nemesis
wibblytibbly
Nemesis
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,233
Damage
42,932
63,581
Taken
73,553
36,672
Mitigated
39,123
21,070
Healing
11,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,415
2,382
231
2,662
14,046
10,206
0
4,663
9,383
492
37,456
L
Raijin
BoleKerber
Raijin
10,654
1,290
0
2,105
13,572
3,993
0
5,660
7,912
45,658
0
L
Danzaburou
CatHunterr
Danzaburou
8,249
3,303
966
3,486
11,285
3,387
902
3,884
7,401
0
43,128
W
Hou Yi
9,479
4,993
0
6,064
14,267
5,704
2,090
4,018
10,249
0
86,128
W
Anubis
EBO3
Anubis
18,662
2,271
0
6,898
12,410
8,951
644
5,218
7,192
75,247
0
L
Mercury
GZVODEN
Mercury
7,535
3,744
0
535
16,191
4,556
0
4,340
11,851
0
43,031
W
Tyr
Jfto3
Tyr
7,964
911
0
4,072
9,781
6,447
290
1,638
8,143
0
53,217
L
Kuzenbo
WhereAmI
Kuzenbo
8,079
3,115
0
1,633
18,459
16,981
0
5,643
12,816
26,553
0
W
Khepri
kollpy
Khepri
5,528
842
0
1,622
9,643
7,305
0
3,072
6,571
32,656
0
W
Nemesis
wibblytibbly
Nemesis
15,600
7,357
0
2,414
17,480
8,265
0
5,018
12,462
0
91,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,391
Gold Earned
41,056
517
Minions Killed
321
0
Camps Cleared
0
1,839,428
Distance Traveled
1,639,982
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,005
421
80
4
0
336,986
2
L
Raijin
9,091
478
71
4
0
300,050
4
L
Danzaburou
8,365
440
82
4
0
324,617
3
W
Hou Yi
11,497
605
146
8
0
331,390
4
W
Anubis
11,093
584
116
6
0
325,132
7
L
Mercury
7,491
394
68
4
0
360,338
2
W
Tyr
10,793
568
109
6
0
398,397
5
L
Kuzenbo
8,104
427
20
1
0
317,991
1
W
Khepri
10,168
535
33
2
0
351,832
7
W
Nemesis
11,840
623
113
6
0
432,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role