Player Matchup

Chang'e
Chang'e
BDOGG345
Chang'e
Level 27
God Stats
4W - 4L
1,750 SR
Queue Stats
128W - 120L
1,623 Elo+
Party 1
Rama
Rama
DeathRaven97
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JacobSchalk
Tsukuyomi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
TheFakeTiglath7
Anhur
Level 67
God Stats
14W - 8L
1,651 SR
Queue Stats
139W - 128L
1,602 Elo+
Party 1
Ganesha
Ganesha
WadeDykes
Ganesha
Level 158
God Stats
18W - 10L
1,915 SR
Queue Stats
198W - 192L
1,619 Elo+
Party 1
Team Averages
Level 105
1,663 SR
1,569 Elo+

VS

Team Averages
Level 82
1,433 SR
1,402 Elo+
Bakasura
Bakasura
DaddySolaire
Bakasura
Level 122
God Stats
1W - 2L
1,286 SR
Queue Stats
1W - 4L
1,322 Elo+
Party 2
Tiamat
Tiamat
LilSheet6996
Tiamat
Level 33
God Stats
0W - 4L
1,483 SR
Queue Stats
1W - 6L
1,362 Elo+
Party 2
Chang'e
Chang'e
RAINBOWTICKLER
Chang'e
Level 118
God Stats
4W - 6L
1,396 SR
Queue Stats
208W - 214L
1,532 Elo+
Solo
Khepri
Khepri
TheSleepyWalrus
Khepri
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,362 Elo+
Party 2
Chernobog
Chernobog
celticwarrior484
Chernobog
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BDOGG345
Chang'e
10
3 / 3 / 0
6,180
687
1,751
5,354
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
5 / 0 / 0
6,970
774
2,763
2,492
710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
JacobSchalk
Tsukuyomi
11
2 / 0 / 3
6,020
669
1,550
3,474
1,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
6 / 2 / 1
5,802
645
4,508
4,098
1,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
WadeDykes
Ganesha
9
0 / 2 / 7
5,810
646
2,268
5,540
2,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaddySolaire
Bakasura
8
3 / 3 / 0
5,160
573
2,262
5,835
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
8
2 / 4 / 1
4,766
530
1,157
3,264
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

2
0 / 3 / 0
3,344
372
194
1,890
293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

3
0 / 2 / 0
3,564
396
227
2,061
507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Chernobog
7
2 / 4 / 0
4,449
494
2,017
4,420
610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
16
Kills
7
7
Deaths
16
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BDOGG345
Chang'e
3
3
0
1
L
Bakasura
DaddySolaire
Bakasura
3
3
0
1
W
5
0
0
5
W
Tsukuyomi
JacobSchalk
Tsukuyomi
2
0
3
3.5
L
Tiamat
2
4
1
0.63
L
0
3
0
0
W
6
2
1
3.25
L
0
2
0
0
W
Ganesha
WadeDykes
Ganesha
0
2
7
1.75
L
Chernobog
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,840
Damage
5,857
20,958
Taken
17,470
6,765
Mitigated
5,095
9,151
Healing
2,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BDOGG345
Chang'e
1,751
320
0
1,780
5,354
1,475
1,054
757
4,346
24,727
0
L
Bakasura
DaddySolaire
Bakasura
2,262
1,490
0
1,735
5,835
2,280
0
768
5,067
0
11,842
W
2,763
2,484
0
2,033
2,492
710
2,720
408
2,028
0
39,107
W
Tsukuyomi
JacobSchalk
Tsukuyomi
1,550
291
0
2,151
3,474
1,040
412
0
3,474
0
28,258
L
Tiamat
1,157
98
0
142
3,264
1,405
0
1,558
1,548
8,819
0
L
194
96
0
202
1,890
293
0
0
1,890
3,208
0
W
4,508
1,347
0
972
4,098
1,034
680
130
3,808
0
22,005
L
227
53
0
393
2,061
507
0
958
1,103
1,529
0
W
Ganesha
WadeDykes
Ganesha
2,268
281
0
2,215
5,540
2,506
140
97
5,288
16,762
0
L
Chernobog
2,017
1,554
0
0
4,420
610
0
577
3,843
0
14,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,782
Gold Earned
21,283
292
Minions Killed
77
0
Camps Cleared
0
846,813
Distance Traveled
632,653
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,180
687
69
8
0
148,287
0
L
Bakasura
5,160
573
38
4
0
188,756
0
W
Rama
6,970
774
86
10
0
147,890
2
W
Tsukuyomi
6,020
669
68
8
0
205,036
2
L
Tiamat
4,766
530
12
1
0
146,359
0
L
Chang'e
3,344
372
5
1
0
54,068
0
W
Anhur
5,802
645
65
7
0
156,200
0
L
Khepri
3,564
396
1
0
0
78,132
1
W
Ganesha
5,810
646
4
0
0
189,400
3
L
Chernobog
4,449
494
21
2
0
165,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role