Player Matchup

Anhur
Anhur
Cyonrand
Anhur
Level 122
God Stats
4W - 3L
1,651 SR
Queue Stats
27W - 16L
1,729 Elo+
Party 1
Horus
Horus
Teusa
Horus
Level 28
God Stats
7W - 2L
1,500 SR
Queue Stats
44W - 30L
1,283 Elo+
Party 1
Geb
Geb
sergentjugs
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Team Averages
Level 59
1,550 SR
1,504 Elo+

VS

Team Averages
Level 26
1,512 SR
1,572 Elo+
Zeus
Zeus
AdelNunez
Zeus
Level 5
God Stats
0W - 1L
1,302 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
GOOSE_915
Ymir
Level 43
God Stats
13W - 11L
1,626 SR
Queue Stats
283W - 232L
1,610 Elo+
Party 2
Danzaburou
Danzaburou
PXNDITX55
Danzaburou
Level 29
God Stats
19W - 15L
1,609 SR
Queue Stats
275W - 215L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cyonrand
Anhur
15
13 / 0 / 1
10,747
827
12,087
5,549
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Teusa
Horus
11
1 / 2 / 9
8,363
643
6,675
9,557
5,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
0 / 1 / 12
9,290
715
3,180
8,566
6,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 6 / 2
7,341
565
6,924
7,573
1,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
0 / 3 / 2
7,451
573
3,062
11,608
5,273
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
PXNDITX55
Danzaburou
11
3 / 5 / 0
8,319
640
6,923
8,512
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
14
Kills
3
3
Deaths
14
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
6
2
0.17
W
Anhur
Cyonrand
Anhur
13
0
1
13.5
L
Ymir
0
3
2
0.33
L
Danzaburou
PXNDITX55
Danzaburou
3
5
0
0.6
W
Horus
Teusa
Horus
1
2
9
2.75
W
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,942
Damage
16,909
23,672
Taken
27,693
14,419
Mitigated
9,271
6,782
Healing
2,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
6,924
1,890
0
647
7,573
1,253
0
992
6,581
19,402
0
W
Anhur
Cyonrand
Anhur
12,087
6,107
0
3,278
5,549
1,996
1,232
2,260
3,289
0
54,691
L
Ymir
3,062
727
334
504
11,608
5,273
0
1,336
10,272
16,777
0
L
Danzaburou
PXNDITX55
Danzaburou
6,923
2,662
0
687
8,512
2,745
0
1,075
7,437
0
37,547
W
Horus
Teusa
Horus
6,675
2,647
417
1,472
9,557
5,627
269
4,206
5,351
222
18,748
W
3,180
311
0
1,615
8,566
6,796
135
4,224
4,342
15,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,400
Gold Earned
23,111
128
Minions Killed
121
0
Camps Cleared
0
733,205
Distance Traveled
592,296
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,341
565
30
2
0
174,806
0
W
Anhur
10,747
827
97
7
0
221,675
4
L
Ymir
7,451
573
26
2
0
197,266
4
L
Danzaburou
8,319
640
65
5
0
220,224
5
W
Horus
8,363
643
18
1
0
270,040
1
W
Geb
9,290
715
13
1
0
241,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role