Player Matchup

Discordia
Discordia
Arekushiota
Discordia
Level 13
God Stats
1W - 1L
1,332 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Bacchus
Bacchus
BI0NAX
Bacchus
Level 17
God Stats
1W - 2L
1,564 SR
Queue Stats
31W - 34L
1,500 Elo+
Party 2
Vulcan
Vulcan
Gregoromain
Vulcan
Level 17
God Stats
1W - 2L
1,286 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Totoleverso
Guan Yu
Level 25
God Stats
1W - 1L
1,751 SR
Queue Stats
27W - 23L
1,620 Elo+
Party 2
Thanatos
Thanatos
Tporuas
Thanatos
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,336 Elo+
Solo
Team Averages
Level 18
1,486 SR
1,491 Elo+

VS

Team Averages
Level 18
1,494 SR
1,322 Elo+
Ymir
Ymir
Adon91
Ymir
Level 29
God Stats
68W - 77L
1,535 SR
Queue Stats
74W - 83L
1,432 Elo+
Solo
Anubis
Anubis
LancerXz
Anubis
Level 21
God Stats
32W - 39L
1,474 SR
Queue Stats
82W - 117L
1,355 Elo+
Party 3
Neith
Neith
RobinGłód
Neith
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,233 Elo+
Party 1
Yemoja
Yemoja
Varidier
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,233 Elo+
Party 1
Loki
Loki
apolo852
Loki
Level 24
God Stats
30W - 46L
1,460 SR
Queue Stats
71W - 104L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arekushiota
Discordia
12
3 / 5 / 2
7,683
512
6,165
6,957
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
BI0NAX
Bacchus
13
5 / 3 / 6
8,433
562
4,879
8,688
8,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
12
5 / 4 / 6
7,905
527
12,232
6,645
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Totoleverso
Guan Yu
13
4 / 0 / 6
8,341
556
10,627
10,484
8,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Tporuas
Thanatos
14
9 / 3 / 5
8,993
600
5,797
11,946
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adon91
Ymir
10
1 / 5 / 1
6,495
433
3,996
8,924
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
LancerXz
Anubis
12
4 / 6 / 2
7,773
518
5,576
11,686
4,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 4 / 4
6,573
438
6,099
9,256
2,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Varidier
Yemoja
9
1 / 4 / 5
6,605
440
3,746
10,344
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Loki
10
7 / 8 / 2
7,857
524
5,373
9,075
2,051
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
26
Kills
15
15
Deaths
27
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
Adon91
Ymir
1
5
1
0.3
W
Discordia
Arekushiota
Discordia
3
5
2
0.8
W
Bacchus
BI0NAX
Bacchus
5
3
6
2.67
W
Vulcan
5
4
6
2
L
Anubis
LancerXz
Anubis
4
6
2
0.83
L
2
4
4
1
W
Guan Yu
Totoleverso
Guan Yu
4
0
6
7
W
Thanatos
Tporuas
Thanatos
9
3
5
3.83
L
Yemoja
Varidier
Yemoja
1
4
5
0.88
L
Loki
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,700
Damage
24,790
44,720
Taken
49,285
28,237
Mitigated
18,655
14,224
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Adon91
Ymir
3,996
1,439
0
593
8,924
3,951
0
833
7,741
26,825
684
W
Discordia
Arekushiota
Discordia
6,165
505
0
0
6,957
1,847
612
3,728
3,229
26,833
0
W
Bacchus
BI0NAX
Bacchus
4,879
587
0
1,060
8,688
8,027
861
824
7,864
16,833
0
W
Vulcan
12,232
2,262
0
602
6,645
2,293
1,725
1,656
4,989
34,389
0
L
Anubis
LancerXz
Anubis
5,576
288
0
2,564
11,686
4,481
512
6,374
4,575
33,025
0
L
6,099
3,718
0
1,817
9,256
2,944
843
4,273
4,583
0
29,875
W
Guan Yu
Totoleverso
Guan Yu
10,627
1,251
727
3,531
10,484
8,941
847
4,710
5,774
0
40,138
W
Thanatos
Tporuas
Thanatos
5,797
2,364
0
8,304
11,946
7,129
329
2,248
9,698
0
48,123
L
Yemoja
Varidier
Yemoja
3,746
955
1,365
959
10,344
5,228
430
5,947
4,094
13,906
0
L
Loki
5,373
1,145
0
430
9,075
2,051
0
4,314
4,455
0
18,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,355
Gold Earned
35,303
264
Minions Killed
222
0
Camps Cleared
0
1,578,036
Distance Traveled
1,376,331
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,495
433
49
3
0
302,221
7
W
Discordia
7,683
512
44
3
0
284,728
2
W
Bacchus
8,433
562
17
1
0
335,384
3
W
Vulcan
7,905
527
57
4
0
320,618
2
L
Anubis
7,773
518
61
4
0
249,616
0
L
Neith
6,573
438
69
5
0
271,184
3
W
Guan Yu
8,341
556
66
4
0
361,922
4
W
Thanatos
8,993
600
80
5
0
275,384
0
L
Yemoja
6,605
440
13
1
0
255,077
2
L
Loki
7,857
524
30
2
0
298,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role