Player Matchup

Sobek
Sobek
BahamutJunior
Sobek
Level 36
God Stats
3W - 2L
1,798 SR
Queue Stats
149W - 193L
1,391 Elo+
Party 2
Anubis
Anubis
Lou Gabian8684
Anubis
Level 28
God Stats
12W - 6L
1,744 SR
Queue Stats
54W - 60L
1,438 Elo+
Party 1
Fenrir
Fenrir
Marckinho800
Fenrir
Level 49
God Stats
18W - 48L
1,295 SR
Queue Stats
378W - 554L
1,290 Elo+
Party 2
Nike
Nike
destroyerxtrem36
Nike
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,303 Elo+
Party 2
Chiron
Chiron
garalaboulette
Chiron
Level 37
God Stats
51W - 57L
1,501 SR
Queue Stats
139W - 174L
1,401 Elo+
Party 1
Team Averages
Level 34
1,567 SR
1,365 Elo+

VS

Team Averages
Level 62
1,524 SR
1,480 Elo+
Tiamat
Tiamat
GoldenPheonix64
Tiamat
Level 57
God Stats
4W - 2L
1,453 SR
Queue Stats
36W - 24L
1,535 Elo+
Party 3
Athena
Athena
RustedWretch
Athena
Level 63
God Stats
11W - 3L
1,446 SR
Queue Stats
153W - 147L
1,512 Elo+
Party 3
Heimdallr
Heimdallr
Vincal_-
Heimdallr
Level 29
God Stats
3W - 2L
1,602 SR
Queue Stats
57W - 55L
1,532 Elo+
Party 3
Nike
Nike
baderoj03
Nike
Level 42
God Stats
7W - 3L
1,813 SR
Queue Stats
323W - 376L
1,318 Elo+
Solo
Da Ji
Da Ji
bluepingu99
Da Ji
Level 120
God Stats
1W - 1L
1,304 SR
Queue Stats
69W - 64L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
10,274
447
7,704
23,234
23,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 10 / 3
10,975
477
17,058
21,173
10,612
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
14
3 / 9 / 3
9,299
404
8,236
15,792
6,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 11 / 2
8,256
359
6,574
20,323
7,618
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

15
1 / 7 / 4
9,309
405
8,017
15,831
5,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 9
11,859
516
12,869
13,594
11,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
16
2 / 2 / 17
11,490
500
8,275
15,765
13,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Vincal_-
Heimdallr
18
4 / 0 / 12
12,028
523
10,242
8,095
3,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
15
2 / 5 / 12
10,789
469
12,163
24,921
16,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
31 / 1 / 5
16,179
703
33,742
17,922
8,341
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
98
11
Kills
43
43
Deaths
12
18
Assists
55
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
4
4
9
2.13
L
3
10
3
0.45
L
Fenrir
3
9
3
0.5
W
Athena
2
2
17
5.25
W
Heimdallr
Vincal_-
Heimdallr
4
0
12
10
W
Nike
2
5
12
1.6
W
31
1
5
33.5
L
2
11
2
0.27
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,589
Damage
77,291
96,353
Taken
80,297
53,509
Mitigated
53,867
20,742
Healing
25,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,704
782
0
4,911
23,234
23,387
264
8,243
14,479
26,493
0
W
12,869
3,159
0
4,014
13,594
11,516
2,605
7,705
5,889
64,566
0
L
17,058
938
0
6,956
21,173
10,612
0
4,097
16,662
83,862
0
L
Fenrir
8,236
1,377
0
2,096
15,792
6,394
450
3,768
11,784
0
46,444
W
Athena
8,275
1,583
880
2,518
15,765
13,335
535
4,614
11,151
30,944
0
W
Heimdallr
Vincal_-
Heimdallr
10,242
3,283
0
1,782
8,095
3,739
6,949
2,402
5,693
0
71,355
W
Nike
12,163
755
0
6,563
24,921
16,936
2,247
5,092
19,362
2,340
47,295
W
33,742
15,785
0
10,150
17,922
8,341
3,466
4,949
12,973
0
116,750
L
6,574
1,121
0
2,628
20,323
7,618
0
2,474
17,145
0
27,638
L
8,017
3,189
919
3,232
15,831
5,498
482
3,160
12,386
0
59,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,113
Gold Earned
62,345
431
Minions Killed
541
0
Camps Cleared
0
1,872,461
Distance Traveled
2,228,727
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,274
447
34
1
0
426,976
0
W
Tiamat
11,859
516
118
5
0
385,143
6
L
Anubis
10,975
477
164
7
0
330,385
2
L
Fenrir
9,299
404
94
4
0
403,275
0
W
Athena
11,490
500
49
2
0
473,733
5
W
Heimdallr
12,028
523
147
6
0
453,364
3
W
Nike
10,789
469
71
3
0
463,018
0
W
Da Ji
16,179
703
156
7
0
453,469
3
L
Nike
8,256
359
35
2
0
335,836
1
L
Chiron
9,309
405
104
5
0
375,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role