Player Matchup

Janus
Janus
AJStamos
Janus
Level 50
God Stats
5W - 9L
1,355 SR
Queue Stats
50W - 55L
1,459 Elo+
Party 2
He Bo
He Bo
Greg232323
He Bo
Level 70
God Stats
3W - 5L
1,410 SR
Queue Stats
112W - 124L
1,425 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ImSooLuckyy
Cu Chulainn
Level 29
God Stats
17W - 9L
1,671 SR
Queue Stats
148W - 98L
1,717 Elo+
Solo
Team Averages
Level 50
1,479 SR
1,534 Elo+

VS

Team Averages
Level 71
1,460 SR
1,488 Elo+
Kukulkan
Kukulkan
Moutonet
Kukulkan
Level 88
God Stats
26W - 17L
1,649 SR
Queue Stats
219W - 256L
1,553 Elo+
Party 1
Yemoja
Yemoja
Nirvlime
Yemoja
Level 20
God Stats
13W - 12L
1,515 SR
Queue Stats
36W - 43L
1,356 Elo+
Solo
Cupid
Cupid
WERRAV3N
Cupid
Level 105
God Stats
4W - 8L
1,217 SR
Queue Stats
256W - 299L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AJStamos
Janus
15
3 / 7 / 2
11,253
662
14,140
14,438
4,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

He Bo
14
1 / 10 / 5
10,874
640
7,530
14,197
5,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
ImSooLuckyy
Cu Chulainn
13
2 / 5 / 2
10,518
619
10,226
20,536
13,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Moutonet
Kukulkan
18
11 / 3 / 8
13,324
784
24,340
15,327
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
Nirvlime
Yemoja
15
3 / 0 / 15
12,577
740
4,806
12,075
12,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
WERRAV3N
Cupid
15
8 / 3 / 8
12,355
727
12,539
11,900
5,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
6
Kills
22
22
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
AJStamos
Janus
3
7
2
0.57
L
He Bo
1
10
5
0.35
L
Cu Chulainn
ImSooLuckyy
Cu Chulainn
2
5
2
0.6
W
Kukulkan
Moutonet
Kukulkan
11
3
8
5
W
Yemoja
Nirvlime
Yemoja
3
0
15
10.5
W
Cupid
WERRAV3N
Cupid
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,896
Damage
41,685
49,171
Taken
39,302
23,883
Mitigated
25,267
7,593
Healing
17,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AJStamos
Janus
14,140
472
708
2,669
14,438
4,904
0
8,077
6,361
57,137
0
L
He Bo
7,530
0
0
1,496
14,197
5,139
0
7,402
6,795
38,393
0
L
Cu Chulainn
ImSooLuckyy
Cu Chulainn
10,226
1,692
0
2,720
20,536
13,840
0
13,817
6,719
0
35,117
W
Kukulkan
Moutonet
Kukulkan
24,340
1,334
0
3,457
15,327
6,858
1,392
8,693
6,305
96,029
0
W
Yemoja
Nirvlime
Yemoja
4,806
1,814
3,876
5,472
12,075
12,895
353
7,249
4,405
18,205
0
W
Cupid
WERRAV3N
Cupid
12,539
8,440
652
3,578
11,900
5,514
823
5,029
6,767
0
60,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,645
Gold Earned
38,256
193
Minions Killed
218
0
Camps Cleared
0
850,385
Distance Traveled
884,394
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,253
662
108
6
0
278,294
1
L
He Bo
10,874
640
42
2
0
289,839
4
L
Cu Chulainn
10,518
619
43
3
0
282,252
0
W
Kukulkan
13,324
784
117
7
0
319,633
2
W
Yemoja
12,577
740
27
2
0
256,199
0
W
Cupid
12,355
727
74
4
0
308,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role