Player Matchup

Bellona
Bellona
AZTicklr
Bellona
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
IBairo
Athena
Level 123
God Stats
2W - 4L
1,528 SR
Queue Stats
14W - 14L
1,553 Elo+
Party 1
Jing Wei
Jing Wei
Nxxge
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 24L
1,616 Elo+
Party 1
Raijin
Raijin
SëoulRëaper
Raijin
Level 155
God Stats
4W - 3L
1,543 SR
Queue Stats
204W - 180L
1,561 Elo+
Party 2
Sobek
Sobek
luiginyc
Sobek
Level 98
God Stats
0W - 3L
1,443 SR
Queue Stats
29W - 25L
1,570 Elo+
Party 2
Team Averages
Level 122
1,503 SR
1,560 Elo+

VS

Team Averages
Level 116
1,577 SR
1,553 Elo+
Aphrodite
Aphrodite
DapperDuckk
Aphrodite
Level 65
God Stats
26W - 12L
1,686 SR
Queue Stats
118W - 94L
1,559 Elo+
Solo
Nu Wa
Nu Wa
Dioscuria00
Nu Wa
Level 156
God Stats
12W - 8L
1,643 SR
Queue Stats
72W - 71L
1,562 Elo+
Party 3
Sun Wukong
Sun Wukong
Interlewd
Sun Wukong
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Larsteinn
Chiron
Level 149
God Stats
5W - 2L
1,529 SR
Queue Stats
56W - 51L
1,592 Elo+
Party 3
Susano
Susano
sixtybow
Susano
Level 102
God Stats
49W - 40L
1,527 SR
Queue Stats
561W - 507L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AZTicklr
Bellona
17
2 / 3 / 0
10,070
559
8,641
14,896
14,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
IBairo
Athena
15
2 / 2 / 7
9,295
516
4,880
14,837
6,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Nxxge
Jing Wei
13
1 / 7 / 3
7,596
422
6,878
13,325
5,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 1 / 1
10,169
565
10,262
12,384
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
luiginyc
Sobek
10
0 / 6 / 2
7,381
410
3,056
17,816
11,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DapperDuckk
Aphrodite
12
1 / 2 / 7
8,366
465
6,875
11,415
9,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
3 / 1 / 5
10,033
557
15,177
7,151
2,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Interlewd
Sun Wukong
16
0 / 2 / 3
9,701
539
7,692
15,096
8,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
Larsteinn
Chiron
16
9 / 2 / 4
9,945
553
12,358
14,659
5,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
sixtybow
Susano
18
6 / 2 / 4
10,288
572
9,589
11,649
4,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
9
Kills
19
19
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
AZTicklr
Bellona
2
3
0
0.67
W
Aphrodite
DapperDuckk
Aphrodite
1
2
7
2.25
W
3
1
5
5.5
L
Athena
IBairo
Athena
2
2
7
2.75
W
Sun Wukong
Interlewd
Sun Wukong
0
2
3
0.75
W
Chiron
Larsteinn
Chiron
9
2
4
5.5
L
Jing Wei
Nxxge
Jing Wei
1
7
3
0.36
L
4
1
1
4.5
L
Sobek
luiginyc
Sobek
0
6
2
0.17
W
Susano
sixtybow
Susano
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,717
Damage
51,691
73,258
Taken
59,970
41,572
Mitigated
29,433
19,427
Healing
29,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AZTicklr
Bellona
8,641
3,374
0
6,433
14,896
14,184
182
2,189
12,510
0
77,388
W
Aphrodite
DapperDuckk
Aphrodite
6,875
1,140
3,111
5,001
11,415
9,144
462
4,194
7,101
29,365
0
W
15,177
2,174
0
1,744
7,151
2,501
1,314
4,228
2,733
77,059
0
L
Athena
IBairo
Athena
4,880
1,304
0
6,176
14,837
6,223
0
4,289
10,321
58,944
0
W
Sun Wukong
Interlewd
Sun Wukong
7,692
1,648
0
5,670
15,096
8,120
0
2,304
12,696
0
64,248
W
Chiron
Larsteinn
Chiron
12,358
6,185
1,018
8,580
14,659
5,389
3,930
3,015
11,584
0
68,965
L
Jing Wei
Nxxge
Jing Wei
6,878
5,567
0
1,460
13,325
5,464
0
1,885
11,313
0
39,481
L
10,262
497
0
3,292
12,384
3,973
0
6,252
5,668
79,067
0
L
Sobek
luiginyc
Sobek
3,056
244
0
2,066
17,816
11,728
0
6,141
11,394
18,186
0
W
Susano
sixtybow
Susano
9,589
2,790
0
4,522
11,649
4,279
0
3,763
7,658
0
71,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,511
Gold Earned
48,333
537
Minions Killed
549
0
Camps Cleared
0
1,648,487
Distance Traveled
1,768,195
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,070
559
179
10
0
331,712
4
W
Aphrodite
8,366
465
38
2
0
321,836
2
W
Nu Wa
10,033
557
138
8
0
351,490
5
L
Athena
9,295
516
118
7
0
396,908
2
W
Sun Wukong
9,701
539
145
8
0
374,838
4
W
Chiron
9,945
553
107
6
0
298,236
6
L
Jing Wei
7,596
422
62
3
0
297,703
0
L
Raijin
10,169
565
162
9
0
347,526
9
L
Sobek
7,381
410
16
1
0
274,638
5
W
Susano
10,288
572
121
7
0
421,795
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role