Player Matchup

Danzaburou
Danzaburou
Jarcorr-
Danzaburou
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 36L
1,676 Elo+
Solo
Bellona
Bellona
WeFierceFew
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,066 Elo+
Party 1
Vulcan
Vulcan
machacamonos
Vulcan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 25L
1,223 Elo+
Solo
Izanami
Izanami
preciousninja27
Izanami
Level 28
God Stats
3W - 3L
1,391 SR
Queue Stats
55W - 64L
1,359 Elo+
Party 1
Sylvanus
Sylvanus
salvantor
Sylvanus
Level 27
God Stats
37W - 23L
1,614 SR
Queue Stats
62W - 46L
1,504 Elo+
Solo
Team Averages
Level 22
1,501 SR
1,366 Elo+

VS

Team Averages
Level 22
1,535 SR
1,477 Elo+
Hades
Hades
IVIjhOooL
Hades
Level 20
God Stats
55W - 74L
1,427 SR
Queue Stats
132W - 194L
1,475 Elo+
Solo
Kumbhakarna
Kumbhakarna
Paato_O
Kumbhakarna
Level 29
God Stats
23W - 17L
1,729 SR
Queue Stats
512W - 479L
1,497 Elo+
Solo
Arachne
Arachne
SummerTommy
Arachne
Level 25
God Stats
4W - 3L
1,518 SR
Queue Stats
15W - 17L
1,386 Elo+
Solo
Artemis
Artemis
VasChar93
Artemis
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
351W - 456L
1,506 Elo+
Solo
Discordia
Discordia
Yonkou_San
Discordia
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 16L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jarcorr-
Danzaburou
20
29 / 1 / 3
16,052
698
43,090
24,477
13,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
WeFierceFew
Bellona
20
6 / 1 / 5
13,110
570
8,819
14,181
13,990
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
14
3 / 5 / 8
10,304
448
11,127
10,864
3,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 6 / 5
10,917
475
10,634
12,865
4,650
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
salvantor
Sylvanus
14
0 / 5 / 13
10,274
447
10,079
22,567
22,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
IVIjhOooL
Hades
15
5 / 8 / 2
9,633
419
16,683
24,641
14,786
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Paato_O
Kumbhakarna
15
6 / 5 / 7
11,209
487
12,724
25,623
24,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
SummerTommy
Arachne
14
3 / 7 / 4
9,043
393
11,097
19,500
9,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
VasChar93
Artemis
11
4 / 10 / 0
7,957
346
12,366
17,211
5,349
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Yonkou_San
Discordia
13
0 / 10 / 0
8,607
374
5,931
14,827
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
31
40
Kills
18
18
Deaths
40
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hades
IVIjhOooL
Hades
5
8
2
0.75
W
Danzaburou
Jarcorr-
Danzaburou
29
1
3
30.5
L
Kumbhakarna
Paato_O
Kumbhakarna
6
5
7
1.9
L
Arachne
SummerTommy
Arachne
3
7
4
0.71
L
Artemis
VasChar93
Artemis
4
10
0
0.4
W
Bellona
WeFierceFew
Bellona
6
1
5
8.5
L
Discordia
Yonkou_San
Discordia
0
10
0
0
W
Vulcan
3
5
8
1.4
W
2
6
5
0.75
W
Sylvanus
salvantor
Sylvanus
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,749
Damage
58,801
84,954
Taken
101,802
57,882
Mitigated
57,964
30,734
Healing
20,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
IVIjhOooL
Hades
16,683
988
515
4,319
24,641
14,786
0
7,947
16,209
64,412
0
W
Danzaburou
Jarcorr-
Danzaburou
43,090
29,567
0
13,333
24,477
13,445
4,914
8,578
15,771
0
148,992
L
Kumbhakarna
Paato_O
Kumbhakarna
12,724
1,470
0
4,364
25,623
24,311
324
6,255
19,226
29,827
0
L
Arachne
SummerTommy
Arachne
11,097
9,218
195
5,727
19,500
9,251
653
2,341
17,141
0
46,672
L
Artemis
VasChar93
Artemis
12,366
5,549
780
2,843
17,211
5,349
660
3,906
13,193
0
30,473
W
Bellona
WeFierceFew
Bellona
8,819
1,897
0
3,207
14,181
13,990
1,890
5,325
8,284
0
77,578
L
Discordia
Yonkou_San
Discordia
5,931
1,443
0
1,647
14,827
4,267
605
0
14,827
39,635
0
W
Vulcan
11,127
2,141
0
336
10,864
3,765
379
7,351
3,473
38,992
0
W
10,634
7,153
0
0
12,865
4,650
4,453
4,202
8,631
0
58,337
W
Sylvanus
salvantor
Sylvanus
10,079
2,423
5,557
8,301
22,567
22,032
341
9,082
13,457
24,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,657
Gold Earned
46,449
550
Minions Killed
319
0
Camps Cleared
0
1,989,244
Distance Traveled
1,733,631
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,633
419
93
4
0
379,966
0
W
Danzaburou
16,052
698
187
8
0
410,806
1
L
Kumbhakarna
11,209
487
33
1
0
407,247
3
L
Arachne
9,043
393
65
3
0
374,961
0
L
Artemis
7,957
346
56
2
0
307,555
3
W
Bellona
13,110
570
160
7
0
415,548
3
L
Discordia
8,607
374
72
3
0
263,902
1
W
Vulcan
10,304
448
53
2
0
423,604
2
W
Izanami
10,917
475
117
5
0
381,819
4
W
Sylvanus
10,274
447
33
1
0
357,467
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role