Player Matchup

Sylvanus
Sylvanus
Reinaith
Sylvanus
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 16L
1,643 Elo+
Party 1
Hades
Hades
iRekTi
Hades
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 74L
1,570 Elo+
Party 1
Neith
Neith
mezzala69
Neith
Level 11
God Stats
12W - 9L
1,588 SR
Queue Stats
21W - 13L
1,590 Elo+
Party 1
Team Averages
Level 60
1,529 SR
1,601 Elo+

VS

Team Averages
Level 36
1,571 SR
1,480 Elo+
Cabrakan
Cabrakan
EbalMamyDenisa
Cabrakan
Level 24
God Stats
19W - 12L
1,634 SR
Queue Stats
137W - 120L
1,488 Elo+
Party 2
Tiamat
Tiamat
Nonetond
Tiamat
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
karatel180
Neith
Level 25
God Stats
27W - 19L
1,578 SR
Queue Stats
180W - 164L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Reinaith
Sylvanus
20
7 / 4 / 17
18,018
751
20,741
35,579
41,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
iRekTi
Hades
20
14 / 6 / 7
17,474
728
31,819
31,795
17,289
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
mezzala69
Neith
12
5 / 5 / 0
13,266
553
3,479
9,560
3,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
3 / 11 / 6
13,078
545
10,685
28,505
18,535
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Nonetond
Tiamat
19
6 / 7 / 8
15,423
643
30,991
21,079
11,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
16
6 / 8 / 5
14,666
611
21,966
22,771
7,283
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
26
Kills
15
15
Deaths
26
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
3
11
6
0.55
L
Tiamat
Nonetond
Tiamat
6
7
8
1.43
W
Sylvanus
Reinaith
Sylvanus
7
4
17
3.88
W
Hades
iRekTi
Hades
14
6
7
2.92
L
Neith
6
8
5
1.06
W
Neith
mezzala69
Neith
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,039
Damage
63,642
76,934
Taken
72,355
61,929
Mitigated
37,751
40,770
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
10,685
1,887
0
3,926
28,505
18,535
310
20,681
7,824
31,764
0
L
Tiamat
Nonetond
Tiamat
30,991
5,353
0
4,750
21,079
11,933
298
14,612
6,467
93,460
0
W
Sylvanus
Reinaith
Sylvanus
20,741
4,088
9,161
14,330
35,579
41,084
497
17,938
17,641
53,121
0
W
Hades
iRekTi
Hades
31,819
5,375
2,961
13,653
31,795
17,289
1,476
18,902
12,893
127,598
0
L
Neith
21,966
13,005
0
5,601
22,771
7,283
826
17,411
5,360
0
81,778
W
Neith
mezzala69
Neith
3,479
1,612
0
665
9,560
3,556
640
5,127
4,433
0
22,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,758
Gold Earned
43,167
238
Minions Killed
246
0
Camps Cleared
0
949,128
Distance Traveled
1,031,653
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
13,078
545
34
1
0
298,489
2
L
Tiamat
15,423
643
118
5
0
383,865
2
W
Sylvanus
18,018
751
45
2
0
383,624
5
W
Hades
17,474
728
146
6
0
364,910
1
L
Neith
14,666
611
94
4
0
349,299
0
W
Neith
13,266
553
47
2
0
200,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role