Player Matchup

Nox
Nox
 
Nox
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Aldairtheone
Guan Yu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,705 Elo+
Party 1
Ganesha
Ganesha
GillyGiligans
Ganesha
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
59W - 42L
1,443 Elo+
Party 1
Tiamat
Tiamat
Kiwwi assado
Tiamat
Level 29
God Stats
35W - 32L
1,599 SR
Queue Stats
120W - 132L
1,631 Elo+
Solo
Tsukuyomi
Tsukuyomi
Monarcca
Tsukuyomi
Level 30
God Stats
15W - 20L
1,499 SR
Queue Stats
71W - 61L
1,582 Elo+
Solo
Team Averages
Level 29
1,520 SR
1,572 Elo+

VS

Team Averages
Level 20
1,506 SR
1,561 Elo+
Neith
Neith
IIIDORIANIII
Neith
Level 27
God Stats
39W - 32L
1,667 SR
Queue Stats
202W - 216L
1,578 Elo+
Solo
Tyr
Tyr
JoeyXSev
Tyr
Level 28
God Stats
1W - 1L
1,519 SR
Queue Stats
181W - 177L
1,720 Elo+
Solo
Skadi
Skadi
JustSkillzProxy
Skadi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
V1nd3c1n0rat3r
Thanatos
Level 29
God Stats
31W - 25L
1,347 SR
Queue Stats
171W - 184L
1,376 Elo+
Solo
Izanami
Izanami
iFamous1455
Izanami
Level 7
God Stats
4W - 10L
1,500 SR
Queue Stats
10W - 16L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
5 / 1 / 0
5,590
508
4,669
4,900
1,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
Aldairtheone
Guan Yu
9
0 / 0 / 1
4,794
436
3,233
5,720
3,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
9
0 / 3 / 6
5,587
508
3,195
6,885
2,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
11
8 / 2 / 1
6,537
594
6,120
4,853
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Monarcca
Tsukuyomi
11
5 / 0 / 1
6,365
579
4,904
6,563
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,615
601
7,226
6,680
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 0
6,490
590
3,817
7,427
4,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

4
0 / 7 / 3
4,543
413
1,039
4,633
1,092
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
8
2 / 5 / 0
5,426
493
3,112
8,561
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
iFamous1455
Izanami
8
0 / 5 / 0
5,149
468
1,629
5,181
1,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
18
Kills
6
6
Deaths
18
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
0
5
W
Guan Yu
Aldairtheone
Guan Yu
0
0
1
0.5
W
Ganesha
0
3
6
1
L
4
0
0
4
L
0
1
0
0
L
0
7
3
0.21
W
Tiamat
8
2
1
4.25
W
Tsukuyomi
Monarcca
Tsukuyomi
5
0
1
5.5
L
Thanatos
2
5
0
0.4
L
Izanami
iFamous1455
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,121
Damage
16,823
28,921
Taken
32,482
12,848
Mitigated
12,115
9,527
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,669
817
0
2,063
4,900
1,435
0
0
4,900
24,452
0
W
Guan Yu
Aldairtheone
Guan Yu
3,233
505
35
1,609
5,720
3,844
0
190
5,530
0
14,699
W
Ganesha
3,195
760
0
654
6,885
2,870
166
0
6,885
16,746
0
L
7,226
3,283
0
3,738
6,680
1,993
0
4,394
2,230
0
36,911
L
3,817
847
0
3,296
7,427
4,371
0
0
7,427
3,186
37,148
L
1,039
455
0
0
4,633
1,092
21
3,312
1,307
0
2,645
W
Tiamat
6,120
823
0
1,513
4,853
2,668
24
0
4,853
27,994
0
W
Tsukuyomi
Monarcca
Tsukuyomi
4,904
1,461
0
3,653
6,563
2,031
20
223
6,340
0
39,257
L
Thanatos
3,112
1,288
0
4,814
8,561
3,072
0
2,921
5,508
0
22,099
L
Izanami
iFamous1455
Izanami
1,629
1,213
0
0
5,181
1,587
1,184
2,859
2,026
0
24,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,873
Gold Earned
28,223
225
Minions Killed
259
0
Camps Cleared
0
1,033,848
Distance Traveled
914,733
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,590
508
54
5
0
170,146
2
W
Guan Yu
4,794
436
27
2
0
212,769
1
W
Ganesha
5,587
508
16
1
0
214,679
1
L
Neith
6,615
601
67
6
0
164,138
2
L
Tyr
6,490
590
86
8
0
211,362
3
L
Skadi
4,543
413
2
0
0
162,792
0
W
Tiamat
6,537
594
60
5
0
216,343
1
W
Tsukuyomi
6,365
579
68
6
0
219,911
1
L
Thanatos
5,426
493
42
4
0
187,848
0
L
Izanami
5,149
468
62
6
0
188,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role