Player Matchup

Kuzenbo
Kuzenbo
ColtX
Kuzenbo
Level 29
God Stats
0W - 1L
1,180 SR
Queue Stats
41W - 29L
1,604 Elo+
Solo
Erlang Shen
Erlang Shen
LionX315
Erlang Shen
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Walzafi
Neith
Level 29
God Stats
30W - 30L
1,613 SR
Queue Stats
280W - 285L
1,575 Elo+
Solo
Hades
Hades
eelfee
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,656 Elo+
Party 2
Ratatoskr
Ratatoskr
yCryyZz_-
Ratatoskr
Level 29
God Stats
0W - 5L
1,227 SR
Queue Stats
168W - 147L
1,546 Elo+
Solo
Team Averages
Level 48
1,404 SR
1,576 Elo+

VS

Team Averages
Level 17
1,602 SR
1,564 Elo+
Sobek
Sobek
Agustantu
Sobek
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 70L
1,560 Elo+
Party 1
Awilix
Awilix
Junnnnnnnnn
Awilix
Level 25
God Stats
26W - 12L
1,681 SR
Queue Stats
105W - 58L
1,617 Elo+
Party 1
The Morrigan
The Morrigan
Ninguem7
The Morrigan
Level 12
God Stats
34W - 36L
1,480 SR
Queue Stats
487W - 518L
1,474 Elo+
Solo
Neith
Neith
lPPK
Neith
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 7L
1,561 Elo+
Solo
Chang'e
Chang'e
ventivemcct
Chang'e
Level 13
God Stats
4W - 2L
1,849 SR
Queue Stats
36W - 18L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ColtX
Kuzenbo
9
0 / 5 / 4
6,050
403
3,950
11,273
9,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
LionX315
Erlang Shen
13
6 / 3 / 3
8,269
551
13,795
14,060
7,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
Walzafi
Neith
12
3 / 6 / 3
7,448
497
6,524
10,129
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
eelfee
Hades
13
3 / 5 / 7
8,066
538
9,218
10,663
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
yCryyZz_-
Ratatoskr
15
5 / 3 / 2
8,817
588
4,693
9,574
3,065
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Agustantu
Sobek
12
3 / 1 / 9
8,436
562
4,830
15,818
12,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
16
7 / 1 / 4
9,664
644
10,342
11,520
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Ninguem7
The Morrigan
13
3 / 7 / 4
8,158
544
4,533
11,612
3,564
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
lPPK
Neith
14
9 / 2 / 4
9,008
601
13,136
8,364
3,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
ventivemcct
Chang'e
10
0 / 6 / 3
6,355
424
7,164
10,279
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
17
Kills
22
22
Deaths
17
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sobek
Agustantu
Sobek
3
1
9
7.5
L
Kuzenbo
ColtX
Kuzenbo
0
5
4
0.4
W
Awilix
7
1
4
9
L
Erlang Shen
LionX315
Erlang Shen
6
3
3
2.5
W
The Morrigan
Ninguem7
The Morrigan
3
7
4
0.71
L
Neith
Walzafi
Neith
3
6
3
0.75
L
Hades
eelfee
Hades
3
5
7
1.3
W
Neith
lPPK
Neith
9
2
4
5.5
W
Chang'e
ventivemcct
Chang'e
0
6
3
0.25
L
Ratatoskr
yCryyZz_-
Ratatoskr
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,180
Damage
40,005
55,699
Taken
57,593
30,682
Mitigated
25,746
17,097
Healing
17,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Agustantu
Sobek
4,830
524
0
6,336
15,818
12,080
0
3,163
12,655
19,516
0
L
Kuzenbo
ColtX
Kuzenbo
3,950
1,758
0
1,953
11,273
9,116
0
3,196
8,077
11,626
0
W
Awilix
10,342
4,643
0
2,816
11,520
4,478
384
2,675
8,845
0
64,531
L
Erlang Shen
LionX315
Erlang Shen
13,795
7,084
0
5,488
14,060
7,713
28
6,503
7,557
0
49,219
W
The Morrigan
Ninguem7
The Morrigan
4,533
1,541
0
1,874
11,612
3,564
1,204
4,193
7,419
38,278
801
L
Neith
Walzafi
Neith
6,524
2,217
0
2,667
10,129
2,658
44
1,641
8,488
0
36,984
L
Hades
eelfee
Hades
9,218
1,576
714
2,758
10,663
8,130
465
3,755
6,908
47,808
0
W
Neith
lPPK
Neith
13,136
6,885
0
2,125
8,364
3,106
2,610
1,909
6,455
0
57,389
W
Chang'e
ventivemcct
Chang'e
7,164
831
869
3,017
10,279
2,518
0
1,228
9,051
24,393
0
L
Ratatoskr
yCryyZz_-
Ratatoskr
4,693
1,722
0
3,517
9,574
3,065
0
1,297
8,277
0
58,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
41,621
352
Minions Killed
357
0
Camps Cleared
0
1,426,624
Distance Traveled
1,351,560
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,436
562
27
2
0
281,881
0
L
Kuzenbo
6,050
403
3
0
0
303,095
4
W
Awilix
9,664
644
123
8
0
354,259
6
L
Erlang Shen
8,269
551
84
6
0
292,782
1
W
The Morrigan
8,158
544
67
4
0
244,620
1
L
Neith
7,448
497
58
4
0
259,913
3
L
Hades
8,066
538
88
6
0
266,564
3
W
Neith
9,008
601
98
7
0
226,124
0
W
Chang'e
6,355
424
42
3
0
244,676
0
L
Ratatoskr
8,817
588
119
8
0
304,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role