Player Matchup

Janus
Janus
Abyѕѕ
Janus
Level 141
God Stats
1W - 1L
1,540 SR
Queue Stats
27W - 13L
1,823 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FearNoJungle
Ah Muzen Cab
Level 125
God Stats
1W - 2L
2,013 SR
Queue Stats
74W - 37L
1,883 Elo+
Party 1
Terra
Terra
RaisedByHippies
Terra
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 106L
1,840 Elo+
Party 1
Team Averages
Level 139
1,684 SR
1,849 Elo+

VS

Team Averages
Level 128
1,501 SR
1,697 Elo+
Thoth
Thoth
Razzador
Thoth
Level 133
God Stats
1W - 1L
1,402 SR
Queue Stats
57W - 44L
1,641 Elo+
Party 2
Khepri
Khepri
Schwitzer_1989
Khepri
Level 123
God Stats
7W - 3L
1,711 SR
Queue Stats
135W - 63L
1,760 Elo+
Party 2
Hachiman
Hachiman
ValyantSF
Hachiman
Level 128
God Stats
2W - 1L
1,391 SR
Queue Stats
85W - 56L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Abyѕѕ
Janus
10
0 / 3 / 6
7,029
703
3,944
6,219
2,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
FearNoJungle
Ah Muzen Cab
8
3 / 2 / 2
6,684
668
6,145
5,358
2,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 2 / 2
8,008
801
6,854
9,002
7,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Razzador
Thoth
10
1 / 2 / 5
6,808
681
6,103
7,277
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 3
7,155
716
2,599
6,976
5,179
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
ValyantSF
Hachiman
10
4 / 3 / 3
7,188
719
5,320
7,211
2,190
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
7
Kills
7
7
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Abyѕѕ
Janus
0
3
6
1
L
Ah Muzen Cab
FearNoJungle
Ah Muzen Cab
3
2
2
2
L
4
2
2
2.5
W
Thoth
Razzador
Thoth
1
2
5
1.75
W
2
2
3
1.75
W
Hachiman
ValyantSF
Hachiman
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,943
Damage
14,022
20,579
Taken
21,464
12,221
Mitigated
9,777
6,617
Healing
6,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Abyѕѕ
Janus
3,944
352
0
688
6,219
2,312
0
2,264
3,681
28,748
0
L
Ah Muzen Cab
FearNoJungle
Ah Muzen Cab
6,145
2,791
0
2,166
5,358
2,353
75
2,023
3,233
0
16,354
L
6,854
881
91
3,672
9,002
7,556
0
3,837
4,919
16,443
0
W
Thoth
Razzador
Thoth
6,103
364
0
2,407
7,277
2,408
45
4,986
2,175
27,033
0
W
2,599
164
0
1,736
6,976
5,179
26
2,970
3,881
8,018
0
W
Hachiman
ValyantSF
Hachiman
5,320
3,171
0
2,619
7,211
2,190
261
2,938
4,125
0
24,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,721
Gold Earned
21,151
97
Minions Killed
114
0
Camps Cleared
0
505,010
Distance Traveled
522,447
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,029
703
58
6
0
192,836
3
L
Ah Muzen Cab
6,684
668
23
2
0
120,450
2
L
Terra
8,008
801
16
2
0
191,724
2
W
Thoth
6,808
681
53
5
0
173,982
3
W
Khepri
7,155
716
11
1
0
186,004
3
W
Hachiman
7,188
719
50
5
0
162,461
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role