Player Matchup

Fenrir
Fenrir
DarkspyroDragon1
Fenrir
Level 14
God Stats
9W - 13L
1,324 SR
Queue Stats
85W - 85L
1,384 Elo+
Solo
Bellona
Bellona
Iso Siders
Bellona
Level 31
God Stats
6W - 5L
1,494 SR
Queue Stats
108W - 128L
1,441 Elo+
Party 2
Kuzenbo
Kuzenbo
MuscularGull231
Kuzenbo
Level 29
God Stats
2W - 3L
1,288 SR
Queue Stats
90W - 92L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
SkarletSinch
Nu Wa
Level 27
God Stats
11W - 10L
1,354 SR
Queue Stats
190W - 214L
1,447 Elo+
Solo
Artemis
Artemis
djQuickspin
Artemis
Level 5
God Stats
3W - 0L
1,795 SR
Queue Stats
14W - 11L
1,434 Elo+
Solo
Team Averages
Level 21
1,451 SR
1,436 Elo+

VS

Team Averages
Level 18
1,551 SR
1,446 Elo+
Artemis
Artemis
Dark Hylden
Artemis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,329 Elo+
Solo
Nike
Nike
GHiLLBiLLiE
Nike
Level 18
God Stats
17W - 14L
1,625 SR
Queue Stats
37W - 70L
1,509 Elo+
Party 1
The Morrigan
The Morrigan
Silitts
The Morrigan
Level 25
God Stats
1W - 2L
1,784 SR
Queue Stats
75W - 85L
1,476 Elo+
Solo
Anubis
Anubis
SkeleBeast
Anubis
Level 8
God Stats
1W - 5L
1,349 SR
Queue Stats
8W - 12L
1,383 Elo+
Party 1
Kali
Kali
TecitoConPan
Kali
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 102L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 10 / 3
8,615
453
5,648
14,923
5,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
Iso Siders
Bellona
17
8 / 2 / 1
10,302
542
12,158
18,790
14,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 0 / 4
9,450
497
3,856
9,545
11,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 1 / 0
6,172
325
538
3,063
759
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
djQuickspin
Artemis
17
8 / 3 / 1
10,450
550
10,216
11,124
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dark Hylden
Artemis
2
0 / 1 / 0
5,250
276
91
863
121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 7 / 1
8,773
462
11,354
15,075
10,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Silitts
The Morrigan
17
5 / 3 / 1
10,873
572
9,508
9,269
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
SkeleBeast
Anubis
13
1 / 8 / 2
7,928
417
4,840
10,387
4,851
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 1 / 3
10,860
572
9,776
14,249
7,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
20
Kills
16
16
Deaths
20
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artemis
Dark Hylden
Artemis
0
1
0
0
W
2
10
3
0.35
L
3
7
1
0.5
W
Bellona
Iso Siders
Bellona
8
2
1
4.25
W
2
0
4
4
L
The Morrigan
Silitts
The Morrigan
5
3
1
1.83
W
0
1
0
0
L
Anubis
SkeleBeast
Anubis
1
8
2
0.25
L
7
1
3
8.5
W
Artemis
djQuickspin
Artemis
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,416
Damage
35,569
57,445
Taken
49,843
36,390
Mitigated
26,585
14,838
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Dark Hylden
Artemis
91
34
0
154
863
121
0
22
841
0
1,530
W
5,648
2,298
0
2,176
14,923
5,725
2,157
3,343
11,480
0
36,440
L
11,354
3,820
0
569
15,075
10,297
400
2,113
12,962
0
47,358
W
Bellona
Iso Siders
Bellona
12,158
4,214
0
8,174
18,790
14,329
1,642
2,091
16,205
104
62,240
W
3,856
1,281
0
1,591
9,545
11,435
1,279
2,726
6,623
28,368
0
L
The Morrigan
Silitts
The Morrigan
9,508
1,731
0
2,644
9,269
3,513
0
1,169
8,060
87,241
0
W
538
84
0
210
3,063
759
198
973
2,066
9,083
0
L
Anubis
SkeleBeast
Anubis
4,840
868
0
1,684
10,387
4,851
0
153
10,234
25,217
0
L
9,776
4,962
0
4,392
14,249
7,803
791
937
13,258
0
87,315
W
Artemis
djQuickspin
Artemis
10,216
5,311
0
2,687
11,124
4,142
1,682
5,145
5,955
0
72,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,989
Gold Earned
43,684
388
Minions Killed
432
0
Camps Cleared
0
1,344,554
Distance Traveled
1,353,053
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,250
276
3
0
0
24,050
0
W
Fenrir
8,615
453
85
4
0
313,446
0
L
Nike
8,773
462
72
4
0
322,679
1
W
Bellona
10,302
542
108
6
0
340,622
2
W
Kuzenbo
9,450
497
53
3
0
335,414
0
L
The Morrigan
10,873
572
157
8
0
360,687
0
W
Nu Wa
6,172
325
23
1
0
85,570
0
L
Anubis
7,928
417
56
3
0
256,907
0
L
Kali
10,860
572
144
8
0
388,730
2
W
Artemis
10,450
550
119
6
0
269,502
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role