Player Matchup

Thanatos
Thanatos
DemonHunter778
Thanatos
Level 87
God Stats
1W - 0L
1,442 SR
Queue Stats
3W - 5L
1,325 Elo+
Party 1
Chang'e
Chang'e
Nevanii
Chang'e
Level 103
God Stats
7W - 1L
1,914 SR
Queue Stats
119W - 95L
1,448 Elo+
Solo
Bacchus
Bacchus
UltraKillsinX
Bacchus
Level 102
God Stats
1W - 0L
1,739 SR
Queue Stats
12W - 5L
1,417 Elo+
Party 1
Team Averages
Level 97
1,698 SR
1,397 Elo+

VS

Team Averages
Level 20
1,544 SR
1,359 Elo+
Medusa
Medusa
Hirschmonkay
Medusa
Level 6
God Stats
3W - 5L
1,487 SR
Queue Stats
4W - 6L
1,511 Elo+
Solo
Fenrir
Fenrir
MaximusProblemos
Fenrir
Level 24
God Stats
6W - 7L
1,573 SR
Queue Stats
167W - 162L
1,446 Elo+
Solo
Discordia
Discordia
Vibrance
Discordia
Level 29
God Stats
0W - 2L
1,571 SR
Queue Stats
2W - 6L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
7 / 4 / 6
14,931
711
13,235
17,643
9,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Nevanii
Chang'e
18
4 / 4 / 9
13,664
651
21,766
26,844
11,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
17
3 / 3 / 9
14,053
669
9,661
24,990
37,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
3 / 5 / 5
12,697
605
14,717
16,280
6,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 4 / 7
12,902
614
10,222
24,596
21,024
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Vibrance
Discordia
17
5 / 5 / 3
13,336
635
20,354
11,653
4,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
14
Kills
11
11
Deaths
14
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
7
4
6
2.5
L
Medusa
3
5
5
1.1
L
3
4
7
1.63
W
Chang'e
Nevanii
Chang'e
4
4
9
2.13
W
Bacchus
3
3
9
2.5
L
Discordia
Vibrance
Discordia
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,662
Damage
45,293
69,477
Taken
52,529
58,493
Mitigated
32,686
34,367
Healing
9,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
13,235
2,788
0
14,152
17,643
9,710
1,074
6,351
11,292
0
105,393
L
Medusa
14,717
4,979
0
1,720
16,280
6,800
368
8,314
7,719
0
57,366
L
10,222
2,913
568
5,325
24,596
21,024
832
16,180
7,874
0
33,578
W
Chang'e
Nevanii
Chang'e
21,766
1,143
5,119
12,213
26,844
11,471
618
8,138
18,706
101,289
0
W
Bacchus
9,661
736
901
1,982
24,990
37,312
318
6,192
18,798
33,744
0
L
Discordia
Vibrance
Discordia
20,354
2,399
0
1,469
11,653
4,862
180
6,122
5,285
73,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,648
Gold Earned
38,935
286
Minions Killed
198
0
Camps Cleared
0
1,132,345
Distance Traveled
1,113,019
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,931
711
130
6
0
385,111
6
L
Medusa
12,697
605
73
3
0
375,830
0
L
Fenrir
12,902
614
24
1
0
388,497
10
W
Chang'e
13,664
651
125
6
0
363,575
0
W
Bacchus
14,053
669
31
1
0
383,659
3
L
Discordia
13,336
635
101
5
0
348,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role